Danceofmasks said:
actually, anet specifically made it so that every race, profession, and sex have the same hitbox. While it may be more difficult to spot an asura, simply pressing ctrl will reveal all enemy players, and click anywhere in the vicinity, even above them, and you will target them.
Glademaster said:
I actually think an icon would be helpful. Here is my reasoning. Let's say you're fighting a ranger with a necro. you're fighting and whatnot pretty evenly. Then all of a sudden his damage output goes up like crazy and you die because you weren't prepared for it. Why? He just used Rampage as One and buffed both his and his pet's damage. But you had no idea he did that because there is no visual indication for this particular elite skill.
Now let's take a hypothetical case. Same fight, same conditions, only now there is a small area under the ranger's name that displays what skills he is using. Now you're fighting evenly, but then he does a short cast and Rampage as One pops up under his name. Now let's assume you are competent and know that this skill will greatly increase his damage output. And you just so happened to have saved up an entire bar of life force for this sort of occasion. Now once he starts hitting you,you hit F1 and most if not all of the damage has been mitigated. After 20 seconds(that's how long the skill lasts), you pop your lich form and destroy the crap out of him.
I think that's a pretty good reason for adding an icon. Doesn't have to be a casting progress bar, just an icon that shows what skill they are using so you know what's coming your way. The same argument works for dodging: you could waste a dodge on a trash skill and then get blasted by a really powerful one, all because you can't really tell one animation from another.