From the betas, about the only thing new that I could see from this over the other established MMO traditions is the business model. You pay for the game, then they have the RM store that I'm still not sure how I feel about, but it doesn't tilt toward "good."
The vaunted "event" system that's supposed to "change the world"... doesn't. Most of them just fall into the same old MMO quest types: Kill X mobs, Kill boss, gather X parcels, escort stupid AI. At least the localized event system keeps stupid "FedEx quests" at minimum, though.
Have to disagree that it feels any different from any other MMO, though, other than in the wallet. Unless that other MMO is "Guild Wars," at least.
The vaunted "event" system that's supposed to "change the world"... doesn't. Most of them just fall into the same old MMO quest types: Kill X mobs, Kill boss, gather X parcels, escort stupid AI. At least the localized event system keeps stupid "FedEx quests" at minimum, though.
Have to disagree that it feels any different from any other MMO, though, other than in the wallet. Unless that other MMO is "Guild Wars," at least.