Agreed with everything but this. I loved the jumping Vista's, especially some of the hidden puzzles (like the hidden pirate cave in Lions Arch). I thought a lot of them were really quite clever, with some of the puzzles being massive in scope and easily the equal to several levels of a traditional platformer, taking 10-15 minutes to complete. The inclusion of Vista's and puzzles into GW2 was one of my favorite features.CriticKitten said:* The jumping mechanic and significant emphasis on jumping puzzles is downright frustrating, since different races and sizes of character will be perceived as jumping differently, causing players to fall to their deaths on many occasions for a jump they should have made. It doesn't help that the jumping mechanic itself feels somewhat unreliable to boot, as you'll have to push the jump key and forward key in slightly different ways to achieve completely different jumping heights and distances.
Can you really call it revolutionary if Guild Wars (1) has been doing it for seven years already?Tippy said:I would call the no-subscription aspect pretty damn revolutionary, because then you can simply treat it as a $60 multiplayer game with HUNDREDS of hours of content.
It's a Guild Wars game, what does it matter? The first was hardly a huge success.Blackbird71 said:Can you really call it revolutionary if Guild Wars (1) has been doing it for seven years already?Tippy said:I would call the no-subscription aspect pretty damn revolutionary, because then you can simply treat it as a $60 multiplayer game with HUNDREDS of hours of content.
Wait... 6.5 million copies sold for GW1 is not a huge success..? what?Tippy said:It's a Guild Wars game, what does it matter? The first was hardly a huge success.Blackbird71 said:Can you really call it revolutionary if Guild Wars (1) has been doing it for seven years already?Tippy said:I would call the no-subscription aspect pretty damn revolutionary, because then you can simply treat it as a $60 multiplayer game with HUNDREDS of hours of content.
The temptation...so high. The nice ones are the ones with water below, so you can kind of do that.Jaeger_CDN said:I'm not a huge MMO player however I picked this up since I played a bit in the original game. Overall I've been very impressed with the sense of polish on the game and the fact that there are no silly monthly fees with this (same as GW1).
The only thing I'm constantly forcing myself to remember whenever I manage to crawl up to a vista .... you can't jump off the damn thing like in Assassins Creed and hop into a haystack.
-50% fall damage plus death shroud on necro means I can fall quite some distance without dyingFrostbite3789 said:The temptation...so high. The nice ones are the ones with water below, so you can kind of do that.Jaeger_CDN said:I'm not a huge MMO player however I picked this up since I played a bit in the original game. Overall I've been very impressed with the sense of polish on the game and the fact that there are no silly monthly fees with this (same as GW1).
The only thing I'm constantly forcing myself to remember whenever I manage to crawl up to a vista .... you can't jump off the damn thing like in Assassins Creed and hop into a haystack.