Dandark said:
Go for it. I sadly never played Guility gear but I loved Blazblue and the japanese anime feel it had to it. The aesthetics are also brilliant and they have some pretty damn good gameplay, but please no more Noel buffing.
Yes, buff Lambda for me instead *evil laugh*. Is there a change list for CS Extend yet?
I really don't know how I feel about this thread. I largely have no opinion either way about what country a game came from. I know what games I want and which ones I will/won't buy. The genre affected my choice much more than anything else. I now have far too many RPGs which are skewing my library into decidedly Japanese (
LOTS of Shin Megami Tensei, 2 Disgaea's, Agarest War, among others), but I'm waiting to get Mass Effect 3 and Skyrim. Multiplayer in BF3, Blazblue, and Assassin's Creed are eating up time I could be putting towards a single player story and an ending.
I went off topic. I've been largely ignorant of the sales flow of Japanese vs Western games (minus the juggernaut that is Call of Duty). Now that I think about it, I don't remember any recent bombshell announcements from Japan. It would be interesting to really see more culture from Japan in their games rather than some fantasy land again (much as I love them). I'm reminded of Shenmue and vaguely of Persona 4. There was one instance where you attend a festival and the girls are all wearing yukatas. It would have been interesting if that scene was expanded upon.
I agree that Japan has an iron grip over the fighting game department, but I feel that the genre will become over-saturated soon. Street Fighter 4, Street FighterxTekken, TekkenxStreet Fighter, BlazBlue CS (Extend), Persona: The Ultimate in Mayonaka, Arcana Heart 3, and Skull Girls. Half the list is Capcom, the other half is Arc System Works. Much as I love fighting games, I don't have time to learn the ones I want and play them competently while still being able to (attempt to) cut down my backlog. It's good that they're sticking to what they know, but they have to slow it down a bit.
Off topic again: Judging by the HUD, I think Persona will fell awfully similar to BlazBlue with similar "Heat" bars and a Burst Icon. I wanna see if Arc can make a game without a Burst function. It would force them to change their style and not allow combos that regularly go on for 10+ seconds.