Half-Life 2 Not Really "Episodic" After All

Nov 6, 2007
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shMerker post=7.73138.784953 said:
By the way, Episode 2 is now available through Steam [http://store.steampowered.com/app/420/] for $15 and it looks like the episode pack can be had for a song [http://www.google.com/products?q=half+life+2+episode+2&btnG=Search+Products&hl=en]. Alternatively the game is easily short enough to get through in a weekend if renting the Orange Box for 360 is an available option--If it takes you a little longer you'll probably end up paying under $10 between rental and late fees.
I'm going buy it now you sweet, sweet angel.
 
Feb 13, 2008
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So Half Life 2: Episode 2 (Liverpool 3) isn't an episode? What exactly is it then? Spin-Off? Add-On? Total Mod? Marketing Jargon? Overpriced Module?
 

man-man

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Jan 21, 2008
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As they say... you can have it fast, good or cheap (pick 2 at most).

The series is excellent and the price is reduced because they're shorter, the price for this is Valve Time and longer waits. I much prefer this system to the all too common method of "push it out the door prematurely and riddled with bugs, we'll fix that with a patch... maybe, but charge full price".

To be honest, Valve can have all the time in the world so long as the quality stays up.
 

Eldritch Warlord

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Jun 6, 2008
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The_root_of_all_evil post=7.73138.785218 said:
So Half Life 2: Episode 2 (Liverpool 3) isn't an episode? What exactly is it then? Spin-Off? Add-On? Total Mod? Marketing Jargon? Overpriced Module?
I agree. If it's not episodic then why is Valve boldly publishing such games as "Half-Life 2: Episode 2"?
 

stompy

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Jan 21, 2008
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Regardless of what they call it, all I know is that Valve is releasing shorter games for cheaper, and more frequently then they would if it were a full game... I'm happy as long as the release the excellent games they have been so far.
 

Pigeon_Grenade

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May 29, 2008
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No clue What its supposed to be... i havent been in a hurry to play up to the end yet though so.. dont know
 

OuroborosChoked

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Aug 20, 2008
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"Er... *wipes sweat* by 'episode', we clearly meant six hours of gaming released every two years or so... *cough* I mean, obviously it was YOU who was mistaken."

Definitely retconning.
 

GoldenShadow

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May 13, 2008
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When Valve gets all done , I wonder if they can consolidate all of the recent games. HL3+episodes1,2,3 into one single continuous game where you blow up the citadel, see the gman end game speech from hl2, and it goes right into episode 1 intro seamlessly.
 
Nov 6, 2007
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GoldenShadow post=7.73138.785817 said:
When Valve gets all done , I wonder if they can consolidate all of the recent games. HL3+episodes1,2,3 into one single continuous game where you blow up the citadel, see the gman end game speech from hl2, and it goes right into episode 1 intro seamlessly.
Since the HL2 Episodes are actually HL3. Then no, they probably won't. That would be like them smashing together HL2 and HL1. They might collate the episodes though.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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Valve's only backtracking now because they realize that they completely screwed the pooch on episodic gaming, got shown up by Telltale Games' Sam and Max seasons, and ended up looking like colossal idiots. They didn't want to release them as expansion packs because the attach rate has historically been poor for most x-packs. They couldn't release them as full games because the price point would turn off consumers. So they hitched their wagons to this idea of "episodic gaming" even though they didn't have the first clue what that term entails.

Personally I hope more developers follow the Telltale model. It keeps PC gaming in the news when sites have a "new game" to review so often.
 
Nov 6, 2007
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Wow. Shot right out of the sky eh? The first episode was actually fun and had some pretty cool ironsight shooting mechanics before it became popularized. I kinda wanted to see how it turned out. Ah well.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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It's not so much that Sin did awfully - although it was pretty half-assed - but Ritual was acquired by MumboJumbo in early 2007 and turned to casual game development, and that was pretty much that.

Which, as long as we're on the topic, is one of the risks of episodic development. If you're the sort who cares about story even in your FPSs, like me, you end up hosed because the developer goes tits-up halfway through the series, and things just stop dead wherever they happen to be. It's not cool.
 
Nov 6, 2007
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Too true. You can say the same thing for franchises though. Look at what happened to Xenosaga and. Planning sequels has become the order of the day, but all it does is shaft gamers with badly constructed (usually) endings and the possibility of getting the finger later on. Can anyone tell me that they finished Gears of War or Halo 2 and felt satisfied? To their credit though, Valve wrapped up HL2: Ep 1 pretty well so that I didn't feel shortchanged and was still hungry for more. Felt shortchanged after they announced Orange Box though, but we've been over that.

EDITED. Removed .hack from the unfinished series list. Thought there were supposed to be 8 of them but apparently there are only 4.
 

Corven

Forever Gonzo
Sep 10, 2008
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So, does this mean after "episode 3" their next sequel will be Half-life 4?
 
Nov 6, 2007
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No, episode 3 is the third part of HL3. Taken together episodes 1, 2, and 3 ARE Half-Life 3. Gabe Newell pretty much said this. In fact I think he DID say it. Anyone verify?

Nevermind. Misread your post and didn't see the very important word "after".

I don't know if Valve has announced a new Half-Life game yet.
 

mark_n_b

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Mar 24, 2008
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Translation: We are not going to push our development time-line which will inevitably piss the gaming community off so we're going to spin what would have been a good idea if we cared to stick to it.