Simonoly said:
I don't understand why he's being declared stupid for stating a preference. He's a games journalist. His views are all encompassing across a broad range of games therefore he won't simply say "Halo doesn't need iron-sights because it's Halo" because he will hold Halo 4 up to the standards of other games. This is a good thing. Disagree with it sure, but don't dwell on the fact that someone criticised a game for not including something that you deem unnecessary.
Personally, I would have actually liked to have seen iron-sights in Halo 4 purely because, ever since Wolfenstein 3D, I've had a preference for being able to aim down the barrel of my gun. How idiotic.
he isnt being declared stupid for his preference, he is being declared stupid because he is clearly incompetent.
firstly, he contradicts himself in a major way. he complains that Halo 4 is too slow and methodical for his tastes, then goes on to say that it doesnt hold up to games like Dishonored and Far Cry 3, two games that largely involve slow, methodical combat. also, all three games are vastly different, so it makes no sense to compare them in the first place.
second, he complains that the game offers too much choice. he wants more linearity and more set pieces, which is absolutely ridiculous. developers pride themselves on offering players more choice. the reviewer, for some reason, prefers having less choice. he might as well just start reviewing films.
third, his most glaring criticism is that he doesnt want Halo 4 to be Halo at all. he wants it to conform what other recent games have been doing. he wants it to be just like the slew of modern military shooters that do little to innovate and copy each other in nearly every way. i dont think i need to tell you that no reviewer should be criticizing any piece of work for setting itself apart from the crowd.
fourth, his insisting of the inclusion of iron sights is not only another example of how he wants the game to be Call of Duty: Halo, it is also totally pointless. iron sights in games like Battlefield actually tighten the bullet spread. in Halo, there is no change to accuracy when zooming in. therefore, iron sights would make no difference. the guns that dont have scopes (or iron sights) are not meant to. they are all close range weapons that would not benefit in any way from having iron sights or scopes. nobody needs to focus their aim with a needler. think about it. just picture it in your head. putting iron sights on every gun in Halo would be like doing the same thing for a twitch shooter like Quake. they dont need iron sights. the accurate, longer range weapons have scopes, the close-range weapons dont. it is completely logical.
finally, he didnt go into any detail in terms of multiplayer, forge (which has been vastly improved), or theater mode. he also completely ignored Spartan Ops, which is a completely new, and major addition to the series.
in all seriousness, the guy is a hack. i know it sounds a little harsh to say this, but he shouldnt be reviewing anything. he is against innovation, uniqueness, and choice. these are three things that everyone should want from a video game. also, he clearly doesnt care about improvements in a sequel, considering he didnt really mention the MANY improvements that Halo 4 has made.
so, there. thats why people are declaring him an idiot.