Halo and CoD are fun

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SEPECAT

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DaHero said:
SEPECAT said:
I'm sick of it.
You tell me how someone could be so psychotic as to enjoy losing. 7 years of FPS gaming and all I do is lose. I don't have fun and I never will, care to explain? FPS games are the worst kind of "fun" there is. It's only fun for about 5% of the community. The other 95% are stuck with some shitty ass team while they lose constantly and manage to worm out some single win which is supposed to magically make things fun again.

FPS games are about as much fun as getting shot. I gag every time someone even mentions playing multiplayer and I sure as hell will never go back. I'm so sick of every time I try and play it's just loss after loss. YOU prove to me that multiplayer based games are fun and I'll go buy a pair of skates because clearly Hell has frozen over.
Well, let me start off by saying that I have never played CoD online. The last time I played it with friends I was very drunk and was somehow able to pull off a few wins, but that's not much in terms of experience. When it comes to Halo on XBL I suck--SUCK at it. I played online as much as I could for Reach and endured loss after loss after loss myself. Did I blame the graphics? Yup. Did I blame the physics? Yup. Did I blame the gameplay not being identical to 3? Definitely. But I knew that there were people out there with a much better sense of the game than I had, and that was the only real reason. The multiplayer matchmaking made me furious, so I just stopped playing it. I still did firefight like crazy. Sometimes I did it with other people, and when they were being annoying or crappy I would disconnect-reconnect-resume with them gone and enjoyed the game all by my happy lonesome.

7 years of FPS gaming and that is the consistent result? Wow, you are dedicated! Fast paced multiplayer gaming is something I've never really been able to get into, so I'm surprised I played Reach online at all (wait, no, that was just to increase rank). But I am not going to try to convince that multiplayer FPS is fun because I don't think it's fun. I love the Halo series because I genuinely like the campaigns. And dicking around with friends is fun.
 

SEPECAT

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Vibhor said:
Your opinion is different. If you are going to complain how other's opinion is different from yours and clashes together then please, go away.
Tell me, do you like Half life 2?
Yes, I do like Half Life 2.
 

lizards

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halo was my first and is still one of my favorite game series ever (except fuck reach with its grenade and armour abilities), and in the first halo it never loses its touch to kill all the marines (and in coop eachother) then park both the warthogs on top of the grenades and throw a grenade and watch the warthogs go off in opposite directions for like a kilometer

and cods campaigns were good but the only online that was good was cod5 for a little bit, and modernwarfare 1

edit: on the level: the silent cartographer, im pleased i still remember the name for that
 

Vibhor

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SEPECAT said:
Vibhor said:
Your opinion is different. If you are going to complain how other's opinion is different from yours and clashes together then please, go away.
Tell me, do you like Half life 2?
Yes, I do like Half Life 2.
So tell me, how do you compare Half life 2 with Halo?
 

roastbeefy

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I thought CoD 4's campaign was awesome, and the ones in World at War and Modern Warfare 2 were pretty good too.

Halo reinvented a genre. Some people may say that it wasn't for the better, but they decided to approach FPS in a new way, and now it's become the mainstream.
 

SEPECAT

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Vibhor said:
So tell me, how do you compare Half life 2 with Halo?
I love both games, but I do think that Half Life 2 is a better game than Halo...umm I don't know if there is a specific Halo game I should be comparing it to. Half Life 2 has better dialogue and the only environments I've ever seen that I felt like I was actually in them. Halo is a fun, colorful, actiony sort of space Sci fi FPS and Half Life 2 is a more intelligent, realistic (environments) FPS with a great Eastern European vibe to it all.
 

Awexsome

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Vibhor said:
SEPECAT said:
Vibhor said:
Your opinion is different. If you are going to complain how other's opinion is different from yours and clashes together then please, go away.
Tell me, do you like Half life 2?
Yes, I do like Half Life 2.
So tell me, how do you compare Half life 2 with Halo?
Not to butt in to the conversation but I'd take Halo's campaign, multiplayer, or anything over Half Life's anyday.

I find them pretty similar too. They both have deep stories that are hard to get into. I for one forced myself through HL2 and dropped episode 1 halfway through from boredom. The physics puzzles were a nice change of pace but the thing I found pissed me off the most from a gameplay standpoint was the level design. Way too often was the correct path too unclear and it was too easy to get disoriented.
 

Laser Priest

A Magpie Among Crows
Mar 24, 2011
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Halo can be fun if you make your own fun with it. Doing a standard run-through of the campaign, it's nothing spectacular. Good, but not great. All of the modes, however, are catalysts for fun ideas.

CoD just kinda sucks in every way, if you ask me. Black Ops finally introduced bots back into mainstream FPSs, and that's about all it had going for it.
 

Mute52

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Halo is just a fun game, which is why i think it became very popular to begin with. The sheer variety and fun of custom games in Halo is immense, you can just do so much with it, it's an awesome game.

CoD has its moments, i particularly like single player and Zombies, zombies is great. Not a fan of the multiplayer...
 

MorteSphere

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Coldster said:
MorteSphere said:
Good for you, but I still hate the fuck out of the obsession with realism they inspire.
Your're kiding me right? Halo has players jumping meters into the air, it takes a ton of bullets to bring down another player, and just about everything about it revolves around non realism. To be specific: look at the human guns, they don't look like any gun that exists today and they are varied to serve a simple purpose: this gun is automatic, this gun is semi automatic, this gun is a rocket luancher. See what I'm getting at? Super powerful space marine? Those don't exist in real life, neither do aliens, or spaceships, or plasma weapons, or basically everything else in the game.

However if your talking about CoD then I'm with you on that 100% (although it's just supposed to be fun)

EDIT: I forgot to mention that you are entitled to your own opinion and I'm not trying to get you to admit Halo is good becuase everyone has different likes and dislikes. Agree to disagree right?
I hate Halo for its incredibly fucking boring gameplay, plot, and characters.

Regarding the latter two, I'm bothered that they don't exist. In Just Cause 2 it's perfectly alright because the game is fucking crazy and awesome and not a macho quasifascist shitpile with pretensions to complexity. Halo wastes shitloads of time on cutscenes which could easily be filled with repetitive gameplay.
 

DevilWolf47

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SEPECAT said:
I'm sick of it. I just read a thread about overrated games that you haven't played and probably hate, and within 4 posts CoD and Halo were up. I'd say a majority of the posts afterward were "Halo/CoD because it had boring environments/characters/bad plot/generic gameplay...but I never played it but it sucks ass."

People, Halo 2 was the first FPS I ever got into. It's how I spent my weekends and summers with my friends: playing a game that we thought was fun. I know I've had many fun moments with the Halo games, and I doubt I'm the only one. I don't really care for CoD all that much, but I have played it several times (and had fun) and I think the hate on it is as unfair as the hate on Halo. That's why I'm lumping the two together.

Here's what I want you to do: I want you to tell me things about CoD and Halo that you liked. I want to read them all. Characters, events in the story, fun moments you had playing it with your friends, the design of the vehicles or structures, anything that you liked from either series! Tell me!

And if someone talks about something that you didn't like, I'm sure that someone just made a CoD or Halo hate thread that you can post it on if you really need to get it off your chest. I know this is an easy target for fights or assholes to break out on, but I want to keep this thread happy.

The little detail about Halo 2 being your first fave makes your judgment questionable. A general rule i have is that you should never review your oldest favorite, nostalgia almost always blinds you to the games faults. It's why i never talk about Digimon World 3.

Anyway, i have played quite literally ALL HALO TITLES. Halo: Combat Evolved, Halo 2, Halo 3, Halo Wars, Halo 3: ODST and Halo: Reach. Take it from me, none of the numbers with numerals in them were the game at it's highest. Halo: Combat Evolved and Halo: Reach were the high points because they had the better campaigns and while Combat Evolved pretty much introduced the regenerating health mechanic, Reach was the game at it's absolute peak, one the upcoming 343 Studios will flat out be unable to replicate because at this stage, all they're doing is cashing in on a completed franchise with unnecessary sequels.

And the last thing you want me to do is judge them gameplay wise. In exchange for dual wielding and hijacking we got no interesting new vehicles, weapons were thrown through the ringer somewhat since ammo was too scarce for the Carbine and Battle Rifle and the SMG was pure shit on higher difficulties. When you reach Halo 3, you get the Brutes, the most laughable excuse for a hostile in any Halo game because they rarely hit you. ODST? Even worse. Halo: Reach had an overhaul that brought all hostiles to their peak, made them feel truly alien, and there were more opportunities to remind you that the Grunts breath a flammable gas.

As for CoD, Modern Warfare was good. Modern Warfare 2 introduced bugger all as far as mechanics went, ruined a lot of the immersion and impact the old game had, and the controversy element had the air of trying too hard to draw attention. And Black Ops? That is a fucking retarded joke with a pathetic mess for a story and the torture scenes. Call of Duty was at it's peak at 4, subsequent titles just stagnate the franchise.

As for the little "Are they fun" detail...
...no. Halo 3: ODST was stupid, so was Modern Warfare 2 and Black Ops. I haven't played World at War and don't plan to, and i wholeheartedly believe that the Halo franchise died on a high note and that 343 Studios will simply let people cue up to rape the corpse.
But to be fair... at least they're not cover based. The Battlefield and Killzone franchises make Halo 3: ODST look like fucking Painkiller.
 

DaHero

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Jan 10, 2011
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SEPECAT said:
DaHero said:
SEPECAT said:
I'm sick of it.
You tell me how someone could be so psychotic as to enjoy losing. 7 years of FPS gaming and all I do is lose. I don't have fun and I never will, care to explain? FPS games are the worst kind of "fun" there is. It's only fun for about 5% of the community. The other 95% are stuck with some shitty ass team while they lose constantly and manage to worm out some single win which is supposed to magically make things fun again.

FPS games are about as much fun as getting shot. I gag every time someone even mentions playing multiplayer and I sure as hell will never go back. I'm so sick of every time I try and play it's just loss after loss. YOU prove to me that multiplayer based games are fun and I'll go buy a pair of skates because clearly Hell has frozen over.
Well, let me start off by saying that I have never played CoD online. The last time I played it with friends I was very drunk and was somehow able to pull off a few wins, but that's not much in terms of experience. When it comes to Halo on XBL I suck--SUCK at it. I played online as much as I could for Reach and endured loss after loss after loss myself. Did I blame the graphics? Yup. Did I blame the physics? Yup. Did I blame the gameplay not being identical to 3? Definitely. But I knew that there were people out there with a much better sense of the game than I had, and that was the only real reason. The multiplayer matchmaking made me furious, so I just stopped playing it. I still did firefight like crazy. Sometimes I did it with other people, and when they were being annoying or crappy I would disconnect-reconnect-resume with them gone and enjoyed the game all by my happy lonesome.

7 years of FPS gaming and that is the consistent result? Wow, you are dedicated! Fast paced multiplayer gaming is something I've never really been able to get into, so I'm surprised I played Reach online at all (wait, no, that was just to increase rank). But I am not going to try to convince that multiplayer FPS is fun because I don't think it's fun. I love the Halo series because I genuinely like the campaigns. And dicking around with friends is fun.
Okay, 9/10 people that talk about these games are talking about multiplayer. I agree that the campaign can be fun, and I'm all for co-op. It just ticks me off when people talk about how fun multiplayer is, though I've never had any fun, and I tell them to show me why it's fun, and they never seem to do so.
 

blankedboy

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Well of course they're fun. It's just that other games are a hell of a lot more fun. To me, anyways. I'd rather play CoD than do schoolwork, but I'd much rather play TF2 than CoD.
 

The Long Road

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Sep 3, 2010
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I remember the first time I played Halo 2 multiplayer. I had only played Halo PC multiplayer before, and I was used to the server select screen and trying to find CTF on Blood Gulch or Sidewinder. Halo 2, however, just threw me into Matchmaking and put me in a game of Slayer on Zanzibar. I immediately fell in love with the Matchmaking system. It opened up so many new possibilities for me. New gametypes, new maps, new opponents. There was so much variety that I never got bored. Oh, and Lockout. <3

When I first played the Halo 3 beta, I saw the potential for the best online multiplayer experience on the Xbox, and I think I was right to this day. There were a couple of instances in which I thought the game could really have improved, but most of the time I loved it. Matchmaking was smooth, custom games were quick and simple, DLC was high-quality, and the Theater was executed so well. My very favorite part was the maps: absolutely beautiful in design and aesthetics. Valhalla is still my standard for mid-size objective games, and Sandtrap is still my favorite large map. By the time Reach took my attention, I had nearly 21,000 lifetime kills in Halo 3.

However, I was disappointed by Reach's multiplayer. Plasma grenades are about as common as hen's teeth, and there is a complete dearth of anti-vehicle weapons. I mean, come on, one Plasma Launcher on Hemorrhage against 1 Wraith, 2 Warthogs, 3 Mongi (that's the correct plural in Halo), 1 Revenant, and 1 Ghost per team. The Plasma Launcher sucks in general, but on that map, it's like a band-aid on a broken leg. Plus, plasma grenades barely damage vehicles at all. I've stuck a Ghost with three plasma grenades before it exploded, and I've never destroyed a Warthog with them. Not only that, but I don't like the Armor Abilities. I just don't think it adds anything but a superficial layer of extra crap to multiplayer. The only good use of Abilities that I regularly see is the use of Jetpacks to allow base jumping from the top of Spire. Other complaints include the lack of more than 1 or 2 good large symmetrical map, super-fast Scorpion reload time, weapon recoil, kinda bland maps in general, and a few more that don't immediately come to mind. Oh well. I guess I'll say that the series multiplayer peaked with 3. I miss that game...

I guess I kinda got into CoD:MW2. I think I Prestiged 3 times. My favorite story is shooting someone in the head straight through a tree on Estate with the Barrett. Lucky, panicked no-scope, but I felt like a bamf afterwards.
 

EllEzDee

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Ephraim J. Witchwood said:
The story is very well written.
You see, Geralt, this is where i have to stop you. Halo 1 was a lot of fun, i remember staying up all night doing co-op on my friend's xbox trying to unlock the Legendary ending...sorry, i digress. Halo 1 was a lot of fun, but the story was a pile of cock. Halo 2 carried on the tradition of pile-of-cock story lines, and 3 had the cockest of the cock piles of a story line. Just like every popular thing in the world, attempting to keep up with the capitalistic demands of the publishers means that cuts need to be made somewhere, and the story line always seems like the best place to take the garden shears to.
 

TheScottishFella

The Know-it all Detective
Nov 9, 2009
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Owyn_Merrilin said:
connall said:
We still have people arguing on this? Aside from the controversy over "No Russian," it's been quite a long time since CoD was advertised as anything but a multiplayer experience. Just because something has a singleplayer mode doesn't mean that mode has to be the focus of the game, anymore than a bonus multiplayer mode had to be the focus back in the late '90s. Anybody who bought MW2 or any of the later CoD games expecting a singleplayer focused game was making a blind purchase, possibly based on CoD 1 and 2, but with no basis in the current reality or advertising of the series. If you want something singleplayer focused, those games are out there; CoD just isn't an example anymore, and hasn't been for quite some time.

Also, about the 10 hour campaign thing: 10 hours has always been the sweet spot for an FPS. There just isn't all that much a shooter can do to keep most people's attention for any longer than that. If you want to argue that a 10 hour game isn't worth $60, I'd agree with you, but I also think that no game is worth $60, regardless of length; the fact that most games are shorter than RPGs has no bearing on it.
Fair point, I suppose you are right. What worries me however is that in my eyes (I may be wrong and most likely am) that people think the way to success is a short as hell singleplayer and focus on multiplayer which ends terribly for them Medal of Honour, Homefront, etc of course I suppose Homefront is debatable I feel that CoD makes it seem if you only pay attention to multiplayer there is garunteed success which to me is idiotic why don't you do multiplayer but focus on something CoD can't supply, a decent length singleplayer because like WoW Multiplayer is for them and nothing is going to really dethrone them (except possibly Battlefield series but time will tell.) and all this seems to lead back to CoD.
 

Vrex360

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Mar 2, 2009
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Honestly, I find a lot of the criticism Halo and Call of Duty get to be unjustified. I get really sick of hearing Halo get called a 'grey, dull gritty realistic shooter' because clearly someone didn't even look past the boxart to play the actual game. Halo is vibrant and colorful and full of quirky self referential jokes. It's not the main selling point of the game, granted, but it's still there.

As it stands, Halo is a game I love to play. It's fun to play alone and experience the campaign, it's fun to play multiplayer with friends (and now there are a variety of ways to do this like multiplayer, forge or firefight... not to mention campaign co-op). Going through fun I've had playing it and the charm and nostalgic value I associate with it, it's probably my favorite game series of all time.
The story isn't half bad either. Sure it's not a masterpiece of literature and it can be reduced to a simple description, but then so can Star Wars or Lord of the Rings. All these movies have a very simple plot as a basis (evil empire, ring belongs to dark lord must be destroyed) but were fleshed out by presentation and storylines within the main storyline. Allowing for epic cinematic moments that follow along a plot that you can understand.

Halo has that as well. Multiple plot lines all centered around one central plot that everything gets involved in and it also ends in a way that ties most of those up. No, Halo might not be a timeless classic in terms of story telling but it's still good enough to keep the action going. Personal favorite for me in this regard being Halo 2.

I understand people not liking it because it's not their kind of thing but honestly, if the game series was nearly as bad and terrible to play as they proclaim it to be, it wouldn't have sold as much as it did. Similarly if the story didn't have any themes people liked or found appealing, there wouldn't be a considerable market for books and comics based on it.

Halo might not be the greatest and most innovative game ever made, but it's a far cry from being the worst game EVAR. Likewise, while the plot is kind of simple, it's enough to drive the action along. Halo is a good game series, a solid game series and a popular game series.

I don't demand people have to like it, I just wonder how irrational hate and rage can pile up whenever anyone speaks its name.
 

Vibhor

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SEPECAT said:
Vibhor said:
So tell me, how do you compare Half life 2 with Halo?
I love both games, but I do think that Half Life 2 is a better game than Halo...umm I don't know if there is a specific Halo game I should be comparing it to. Half Life 2 has better dialogue and the only environments I've ever seen that I felt like I was actually in them. Halo is a fun, colorful, actiony sort of space Sci fi FPS and Half Life 2 is a more intelligent, realistic (environments) FPS with a great Eastern European vibe to it all.
See, some people play games for story and characters. Of course Halo maybe fun but to those people it is nothing more than doom with Navy thingies instead of space marines.

Awexsome said:
Vibhor said:
SEPECAT said:
Vibhor said:
Your opinion is different. If you are going to complain how other's opinion is different from yours and clashes together then please, go away.
Tell me, do you like Half life 2?
Yes, I do like Half Life 2.
So tell me, how do you compare Half life 2 with Halo?
Not to butt in to the conversation but I'd take Halo's campaign, multiplayer, or anything over Half Life's anyday.

I find them pretty similar too. They both have deep stories that are hard to get into. I for one forced myself through HL2 and dropped episode 1 halfway through from boredom. The physics puzzles were a nice change of pace but the thing I found pissed me off the most from a gameplay standpoint was the level design. Way too often was the correct path too unclear and it was too easy to get disoriented.
Ah there you are wrong mah boi.
You see, Half life is the grandfather of all story based games. It was the first FPS with a narrative instead of a wall of text.
That fact alone makes the story in the sequel better.
The story was criticized as being weak but it was not the story the game was lauded for but the narrative that keeps the player interested in the game. Half life 2 is more of an adventure game instead of FPS. The campaign of Halo may be more action packed and shit but in the end Half life 2 was the one with real innovation (but then it boils down to personal taste and preference) though I do agree on the multiplayer part. Halo was the game that revolutionized console multiplayer and that is indeed an accomplishment.
 

tlozoot

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Feb 8, 2010
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MaxwellEdison said:
tlozoot said:
Seriously, every time I see some self-assured forum user pull up the generic 'bland and boring FPS shooter' line, I die a little inside. Have you seen how colourful and vibrant the Halo games are?
Though I don't hold that opinion of Halo, you do realize that they're not talking about the graphics, right?
Sorry, I typically see people treating Halo as of the same irk as the 'brown and gritty realistic' shooters. Looking back I see I didn't mention this in my initial post though. I still think that a lot of the bile thrown at Halo is a reflection on its popularity rather than the actual game itself.