Halo Timeline

vrbtny

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Wow!!

Rvb started almost ten years ago?

That's impressive. The eight series just finished, AWESOME.

Oh, wait. This was a halo timeline.......

Woops.
 

Dogstile

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The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
 

Troublesome Lagomorph

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May 26, 2009
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Hmm... most of the books were missing from the timeline...
Oh well! IT was still a good timeline.
I probably would not have missed that if I didn't own most of 'em.
 

mad825

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wait! activision is now the new publisher for the new IP? great.....(!)

anyways...great timeline, I did enjoy Halo until of course MS started "exclusive-ize" Halo...
 
May 23, 2010
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dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
 

Dogstile

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The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
 
May 23, 2010
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dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
 

DazBurger

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mad825 said:
wait! activision is now the new publisher for the new IP? great.....(!)

anyways...great timeline, I did enjoy Halo until of course MS started "exclusive-ize" Halo...
They may be the publishers for the new IP, but due to the rare nature of the contract, they will not own the IP, Bungie will.
 
Apr 19, 2010
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So as not to get into the fighting over Halo Wars;

It has been so long since that Christmas Eve where three boy played Halo CE happily as the snow trickled down in an amazing way. Too bad no one noticed because it was such a fun game.
 

DazBurger

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The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
 
May 23, 2010
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DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
 

DazBurger

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The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
But Halo Wars isn't just doing a bad job holding your interest, its downright insulting?
 
May 23, 2010
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DazBurger said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
But Halo Wars isn't just doing a bad job holding your interest, its downright insulting?
Yes, but as I said above it's more the reception that's insulting. It's insulting that a game like Halo Wars can exist, not only be made by a great Ensemble Studios but be their final farewell, and that there are critics that can give it an 8.4 with a straight face. The world is a wrong, worrying, and downright insulting place.
 

orangeapples

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I like how Red vs. Blue milestones are important to the Halo franchise.

to be fair though, I do love Red vs Blue's story more than Halo's. I wonder when they'll make a game for rvb...
 

Chunko

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To the haters:

Honestly, I think you guys are looking past the fact that the gaming experience of Halo ODST was primarily pretty epic, and it didn't have anything to do with the Master Chief. Isn't that really all that should matter. The exact same thing goes for Halo Wars. Can we just focus on the game part of the game? Not all this crap surrounding it.

I have not played Halo Reach yet.
 

The Escapist Staff

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vrbtny said:
Wow!!

Rvb started almost ten years ago?

That's impressive. The eight series just finished, AWESOME.

Oh, wait. This was a halo timeline.......

Woops.
yeah it was awesome. The ending was so sad..................church

Thank you for the Halo timeline it was a great read
 

The Escapist Staff

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ForgottenPr0digy said:
vrbtny said:
Wow!!

Rvb started almost ten years ago?

That's impressive. The eight series just finished, AWESOME.

Oh, wait. This was a halo timeline.......

Woops.
yeah it was awesome. The ending was so sad..................church

Thank you for the Halo timeline it was a great read
Hey. That man is never as dead as you'd think.

Oh, yeah; Halo.

This timeline has kept me amused. Good show.
 

Paulie92

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DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Uhhh Warcraft and Starcraft are huge on economy....

I never got why Halo was so madly loved don't get me wrong I've enjoyed the series alot and own all except for Halo Wars but the fanbase and popularity seem excessive
 

AvsJoe

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July 27, 2009: A day taht will live in very minor infamy. When oh when will teh project be brought back to lief?
 

unacomn

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Well, that was... somewhat pointless. Kind of a lot of filler in that timeline. You should have continued with the future Halo timline that Loading Ready Run made a while ago. Now that was an awesome documentary.
 

zwober

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id say you missed one date. "the offical day halo was stolen from the PC"..
yeah, im still a bit bitter about that.

*grumble*
 

Jared

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Jul 14, 2009
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Wow...I never realised how man events actually happened along there timeline o.o fantastic!
 

blankedboy

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Feb 7, 2009
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Wait... is there a point to this, or is it a nostalgic send-off to a franchise that didn't live up to the standards of its competitors?
 

Hayday

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They included the Halo 2 ARG but not the bigger and more fun Halo 3 IRIS ARG? Hmm.
 

Little Duck

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Oct 22, 2009
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I bet you any money bungie will do another Halo game. Perhaps not within the next year or so, but give it a few years.
 

icyneesan

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Ah Halo series, I always wanted to get into you, but you'd never let me into your pants :\
 

idiot445

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I was hoping for a timeline that explained the quirky differences between games. Like why'd pistols lose the zoom function, and when did Warthogs actually become destructible? Were there scope shortages, and did the Warthogs get redesigned by the Ford Pinto team?
 

BloodSquirrel

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idiot445 said:
I was hoping for a timeline that explained the quirky differences between games. Like why'd pistols lose the zoom function, and when did Warthogs actually become destructible? Were there scope shortages, and did the Warthogs get redesigned by the Ford Pinto team?
If you're wondering how Master Chief eats and breathes- or other science facts- you should just repeat to yourself "It's just a game, I should really just relax."
 

idiot445

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BloodSquirrel said:
idiot445 said:
I was hoping for a timeline that explained the quirky differences between games. Like why'd pistols lose the zoom function, and when did Warthogs actually become destructible? Were there scope shortages, and did the Warthogs get redesigned by the Ford Pinto team?
If you're wondering how Master Chief eats and breathes- or other science facts- you should just repeat to yourself "It's just a game, I should really just relax."
That isn't it at all. I can totally suspend my disbelief about that. I'm more thinking basic continuity. The weapons in the first and second game I think are the same and yet function differently. I find it funny to think about stuff like that which has no explanation in the story whatever.
 

BloodSquirrel

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idiot445 said:
That isn't it at all. I can totally suspend my disbelief about that. I'm more thinking basic continuity. The weapons in the first and second game I think are the same and yet function differently. I find it funny to think about stuff like that which has no explanation in the story whatever.
Probably because any attempt to explain it would be more awkward than leaving it unexplained. Especially stuff like the warthog- it was never supposed to be indestructible, it was just a limitation of the game mechanics.
 

The Escapist Staff

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Funny reading about players thwarting Microsoft on the Halo 2 shutdown.

Bungie/whoever writers should figure out a way to incoporate it into the Halo universe - have Apache N4SIR being 1 of the last troops alive on Reach or something - like Nobel 6.
 

Boba Frag

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Not a bad timeline. Having to switch between pages was kind of annoying, though.

Would have been nice to have as a Flash animation or something... just a thought.

Ah... I'll never forget the first time I played Halo: Combat Evolved.... *wipes away tear*
I'll also never forget how much trouble I had with the huge controller!!
lol- funny thing is I grew to love that controller like a brother after not too long, then they went and neutered its innovation with the Controller S.

Ah, well.

Been a hell of a ride, Halo :)
 

SomebodyNowhere

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not that it is very important, but wasn't there that collection of anime Halo stories released not too long ago?
 

FFMattCR

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Love that
"Further dramatised in Halo: Reach" (referring to the novel, Fall of Reach)

I read the books ages ago and I don't think the developers and peeps even picked up Fall of Reach during the planning for the game, except perhaps to look up one or two names or place descriptions.

Maybe I'm just being picky because the book told a very good story which then explained how we got to halo 1?

To me it doesn't feel like Reach is a precursor to Halo, so much as a Halo title with a story not revolving around the chief and a related setting. (Much like ODST)

(I do appreciate the new graphics engine, advancements and all that but... I don't know)
 

imnot

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dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
This.
I love timelines nad Halo so this was a win win for me.
 

whycantibelinus

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The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
The game wasn't all that great I agree, but it was kind of worth it for the story. It was interesting and engaging to me.

I mean other than the stupid and pointless inclusion of the Flood and then explaining why no one knows about them as "Then the Spirit of Fire just disappeared, never to be heard from again."

It gave good backstory and showed how desperate the war with the Covenant actually was.All we saw before that was Master Chief kicking every Covies ass with no problems at all and then just being told that the war is desperate.
 

Nouw

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Awww... no mention of some Halo books...

Pretty good though.

Melancholy_Ocelot said:
What...No mention of the Marathon games???
Halo timeline as the title suggests
 

Tucker154

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The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
No shit it was simple!It was on a console!Lol
 
May 23, 2010
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Tucker154 said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
No shit it was simple!It was on a console!Lol
I'm still trying to figure out why people thought it was a good idea...
It's like having a grand strategy on an etch-a-sketch.
 
Apr 28, 2008
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Nouw said:
Awww... no mention of some Halo books...

Pretty good though.

Melancholy_Ocelot said:
What...No mention of the Marathon games???
Halo timeline as the title suggests
Bungie has dropped hints every now and then that Marathon and Halo may take place in the same universe. Of course that could just be subtle referencing, who knows.
 

Nouw

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Irridium said:
Nouw said:
Awww... no mention of some Halo books...

Pretty good though.

Melancholy_Ocelot said:
What...No mention of the Marathon games???
Halo timeline as the title suggests
Bungie has dropped hints every now and then that Marathon and Halo may take place in the same universe. Of course that could just be subtle referencing, who knows.
Could be. I bet the Escapist Staff knew though, but didn't include it to confuse people.
 

ecoho

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The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
But Halo Wars isn't just doing a bad job holding your interest, its downright insulting?
Yes, but as I said above it's more the reception that's insulting. It's insulting that a game like Halo Wars can exist, not only be made by a great Ensemble Studios but be their final farewell, and that there are critics that can give it an 8.4 with a straight face. The world is a wrong, worrying, and downright insulting place.
ok for a console RTS it was pretty dam good. That being said i think if they would of made it for the PC and 360 it would have done alot better.
 

Aphex Demon

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They forgot to put the part at the end saying "Around 1 Million People play Halo: Reach for 12 hours straight"

Lol.
 

Nikolaz72

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zwober said:
id say you missed one date. "the offical day halo was stolen from the PC"..
yeah, im still a bit bitter about that.

*grumble*
It was never stolen from the PC it was SUPPOSED to be made for Mac. They announced it at a mac conference and the original director used to develope games for mac! I dont know where people get this stupid PC thing from.
 

zwober

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Nikolaz72 said:
zwober said:
id say you missed one date. "the offical day halo was stolen from the PC"..
yeah, im still a bit bitter about that.

*grumble*
It was never stolen from the PC it was SUPPOSED to be made for Mac. They announced it at a mac conference and the original director used to develope games for mac! I dont know where people get this stupid PC thing from.
for me it was mostly from pc-news magazines as pcgamer i think, so im guessing thats why one alwasy assumed it would be for the pc aswell. not to be rude to the mac´s but if it could run on that - it would run on anything. and it kinda did, i guess. my memory is a bit fuzzy, but was there a Mac-port for the first or second Halo ? - or did ms decide to keep it for Xbox/PC?

still, i remember the first gameplay/teaser vid i saw for Halo, and it really felt.. well, Starship troopers mixed with USC-Marines and a ton of fun. when i played the first halo and encounterd the little purple whack-heads, i was more then a bit dissapointed. out with the real-ness i felt from the first few vids - and enter some silly mechaturtle thing.
 

Nikolaz72

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Apr 23, 2009
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zwober said:
Nikolaz72 said:
zwober said:
id say you missed one date. "the offical day halo was stolen from the PC"..
yeah, im still a bit bitter about that.

*grumble*
It was never stolen from the PC it was SUPPOSED to be made for Mac. They announced it at a mac conference and the original director used to develope games for mac! I dont know where people get this stupid PC thing from.
for me it was mostly from pc-news magazines as pcgamer i think, so im guessing thats why one alwasy assumed it would be for the pc aswell. not to be rude to the mac´s but if it could run on that - it would run on anything. and it kinda did, i guess. my memory is a bit fuzzy, but was there a Mac-port for the first or second Halo ? - or did ms decide to keep it for Xbox/PC?

still, i remember the first gameplay/teaser vid i saw for Halo, and it really felt.. well, Starship troopers mixed with USC-Marines and a ton of fun. when i played the first halo and encounterd the little purple whack-heads, i was more then a bit dissapointed. out with the real-ness i felt from the first few vids - and enter some silly mechaturtle thing.
The first video shown at the Mac Conference was to prove what you could do with the mac graphics back in the early year thousand switch and a couple of years before, what they put forward was amazing and did even beat the PC games in terms of graphics at the time of the demo. Bungie was making HALO for MAC but Microsoft bought them over to make games exclusively for Xbox AKA no PC at all. Its like MS killed two flies with a single swing. They delayed Videogames comming to mac by several years and they gained a new flagship for their comming console.
 

zwober

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Nikolaz72 said:
They delayed Videogames comming to mac by several years and they gained a new flagship for their comming console.
thats a bit odd tho, isint it ? having halo as a flagship might have been good for Mac, (i cant keep a straight face when writing mac - still feels as im supporting mothers against canada or something) but would halo itself be such a huge franchice today if MS didint buy it ?

what i mean is, even tho none of us may like it, the xbox would have been the key factor that helped spread Halo into this huge, well - Thing - that it is today. could it have done the same on a mac ? yes, a mac already has a player-base and fans supporting every thing that apple releases, but would it have been the same amount of money and love that Halo got through the Xbox in those first few years ?
 
May 23, 2010
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ecoho said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
But Halo Wars isn't just doing a bad job holding your interest, its downright insulting?
Yes, but as I said above it's more the reception that's insulting. It's insulting that a game like Halo Wars can exist, not only be made by a great Ensemble Studios but be their final farewell, and that there are critics that can give it an 8.4 with a straight face. The world is a wrong, worrying, and downright insulting place.
ok for a console RTS it was pretty dam good. That being said i think if they would of made it for the PC and 360 it would have done alot better.
I find that lowering your standards so that something passes them is never a good idea.
 

Nikolaz72

This place still alive?
Apr 23, 2009
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zwober said:
Nikolaz72 said:
They delayed Videogames comming to mac by several years and they gained a new flagship for their comming console.
thats a bit odd tho, isint it ? having halo as a flagship might have been good for Mac, (i cant keep a straight face when writing mac - still feels as im supporting mothers against canada or something) but would halo itself be such a huge franchice today if MS didint buy it ?

what i mean is, even tho none of us may like it, the xbox would have been the key factor that helped spread Halo into this huge, well - Thing - that it is today. could it have done the same on a mac ? yes, a mac already has a player-base and fans supporting every thing that apple releases, but would it have been the same amount of money and love that Halo got through the Xbox in those first few years ?
Now this is an interresting subject. Going back to change history. But lets look at the facts shall we, Bungie's reason for joining MS in the first place was as you said. Its their best chance to get big. Im just saying that the original plan was to prove that the Mac could be a gaming platform too and the leader/former leader of bungies original hobby was to transfer games from PC to mac alone or with a small group. I believe the reason he left is because microsoft ended up owning bungie more than he did?
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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zwober said:
Nikolaz72 said:
They delayed Videogames comming to mac by several years and they gained a new flagship for their comming console.
thats a bit odd tho, isint it ? having halo as a flagship might have been good for Mac, (i cant keep a straight face when writing mac - still feels as im supporting mothers against canada or something) but would halo itself be such a huge franchice today if MS didint buy it ?

what i mean is, even tho none of us may like it, the xbox would have been the key factor that helped spread Halo into this huge, well - Thing - that it is today. could it have done the same on a mac ? yes, a mac already has a player-base and fans supporting every thing that apple releases, but would it have been the same amount of money and love that Halo got through the Xbox in those first few years ?
Believe me, I went to an alternate universe where Halo was only released for Mac. Everybody I mentioned Halo to said, "What's Halo? Oh that shooter that nobody really bought because the majority of video and computer game players play games on PCs and consoles only."

That sums up my thoughts on the whole stolen from Mac thing about Halo.

My friend's sister got a Mac, because her college made one of the stupidest moves a college could make, it became a Mac only college. That was the worst piece of technology that I have ever tried to mess with. My friend had me help his sister install software on it. The worst design piece of crap I have ever seen. Tried to stall some kind of word processing software on it:
Me: Clicked the button to install.
Mac: Are you sure you want to install?
Me: Yes
Mac: Are you sure you want to install?
Me: Yeeessss
Mac: Are you sure you want to install?
Me: No I want you to make me coffee and a muffin!
Mac: Installing.

It had the stupidest set up for the CD drive. It was on the right side, but the button used to eject the disc was on the other side of the machine just above the keyboard. And the thing isn't even labeled eject. Took three minutes of mashing buttons on the thing before I hit the right one.

My laptop PC lasted me for 4 years before there was some problem with it that involved the battery, no other problems before that. My friend's sister's Mac lasted just barely a year, before it caved in on itself with some kind of catastrophic failure, and had to be taken back to the store that she got it from to be fixed, which was almost expensive enough that she would have been better off buying a new one, or the smart thing to do, spend the repair money on getting a laptop PC that would actually be reliable. I've known several other people that have had Macs and all my computers life spans have out paced theirs.

My first Desktop PC lasted at least 11 years, I believe I got it when I was 11 as a hand-me down from my brother. And over those years I made tweeks to it like finally up grading to XP and adding a good graphics card and RAM. It took it eleven years to encounter a virus that beat my anti-virus and destroyed the system, whatever it was totally fried the hard drive. The laptop I had for three years at the end of the Desktop's life, and one year after. I decided not to mess with the problem my laptop had, and just got a new Desktop about couple years ago. Sometime soon I will get a new laptop with Windows 7. My problem is that by the time I get the money to do that, Windows 7 will be obsolete. Every time I get a new computer, it is usually a year before the next one comes out.

Okay off track rant is over.

---
Yeah, if Halo was released on only Mac, there probably would have only been one game, and it would have been forgotten about.
 

ecoho

New member
Jun 16, 2010
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The Amazing Tea Alligator said:
ecoho said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
DazBurger said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
dogstile said:
The Amazing Tea Alligator said:
Yeesh Halo Wars, what an abysmally shitty end for Ensemble. RIP guys.
I'll be honest, they did a decent job of it. Halo wars is one of the most fun pick up and play RTS's i've played
If you ask me, it was insultingly simple. Not to mention that the console can't do rts controls for shit. There a trillion better rts's out there, all of Ensemble's previous, better games included.
Insultingly simple? Pray tell, how does a game being simple insult you?
Ensemble has made some good RTS games. Between the lack of any real economy or diplomacy, nor a detailed combat system, it's simply quite dull. If it weren't for the production value, it's about as deep as a movie-based video game. It's like Microsoft expected the game to sell and do well with critics. The trully mindboggling thing is that it did.

In conclusion, I suppose that it isn't really the game that's insulting (although it is VERY sad that Halo Wars was Ensembles last farewall), but rather it's reception.
An RTS dont need economics nor diplomacy. Just look at the C&C games, Warcraft and Starcraft.
No Economics no diplomacy just pure combat and tactics.
Those games aren't combat and tactics. Men of War is combat and tactics. Those games are rock paper scissors, micro, and build orders. Nothing wrong with that, it's just not interesting or deep enough to hold my interest.
But Halo Wars isn't just doing a bad job holding your interest, its downright insulting?
Yes, but as I said above it's more the reception that's insulting. It's insulting that a game like Halo Wars can exist, not only be made by a great Ensemble Studios but be their final farewell, and that there are critics that can give it an 8.4 with a straight face. The world is a wrong, worrying, and downright insulting place.
ok for a console RTS it was pretty dam good. That being said i think if they would of made it for the PC and 360 it would have done alot better.
I find that lowering your standards so that something passes them is never a good idea.
i didnt lower my standards i just learned how to use the not to RTS friendly controler the game was good. if it would of been for the PC it would have worked alot better but it is still a dam good RTS.
 

Devil's Due

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Sep 27, 2008
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PoisonUnagi said:
Wait... is there a point to this, or is it a nostalgic send-off to a franchise that didn't live up to the standards of its competitors?
Don't know about you, but Halo surpassed all my standards for video games, except ODST. If you don't like the news article, don't read it man.

On topic, I miss RvB. Dang the ending made me sad. Hope they make a ninth season with Reach. It's just too amusing with those guys.
 

zwober

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Nov 20, 2009
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Sonic Doctor said:
And over those years I made tweeks to it like finally up grading to XP and adding a good graphics card and RAM.

---
Yeah, if Halo was released on only Mac, there probably would have only been one game, and it would have been forgotten about.
well, thats the advantage of the PC atm, it can be upgraded. apples view on that is a bit harsh. "oh - so you want to use another serviceprovider then , do you ? - well, in that case, you have to jailbreak your phone, since we dont allow it straight from the bat!

ofc, the iphone is not related to the laptops/desktops of mac. but i still think its a valid point. however, it feels as if Apple is trying to control the market on parts for their computers, something that can be.. well, economically benefical, but at the same time, hazardous for the customerbase. however, i guess that most Mac-users are used to not being able to fix something easily.

im not so sure that Halo wouldent have been a flop on the mac, just because its mainly ported to the mac tho - i think it would have more to do with the way that the halo-franchise treated the pc after launch.

what im saying is, ms did something rather odd with Halo2, they almost forced on their new "games for windows life", something that didint (as i recall) work properly and Forced you to have that program running. today, thats not a problem, since we all are acustomed to Steam and gfwl to an extent, but it felt as if ms choice to bundle it with Halo2 was a poor one.

The lack of sales meant that we didint get to see Halo3 for the pc, nor any other Halo-game from then after. aaand ofc, with the release of the x360 - why would you even Want to own a stupid pc, right ?..

it would have been interresting to visit the alternative universe, where Bungie used the PC-platform as a Judas-system, letting them all find all the bugs before they released it for the mac. you know, like IDsoftware did with quake 3 Arena.
 

dthree

Hey!
Jun 13, 2008
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If microsoft had not acquired Bungie, Halo would have been released simultaneously on Mac and Windows. Although rumor has it might not have ever released since they weren't in great financial shape and that was part of the motivation for agreeing to the acquisition.
 

The Escapist Staff

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Jul 10, 2006
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I never knew that Halo Reach the book was published before the game. I thought it was published after. Huh. That reminds me. I need to read the rest of the books. I read the first three and they were all good except for the 2nd one. That was just a book version of the first book. Still great series though.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
2,362
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zwober said:
The lack of sales meant that we didint get to see Halo3 for the pc, nor any other Halo-game from then after. aaand ofc, with the release of the x360 - why would you even Want to own a stupid pc, right ?..
Or you could just have your XBox 360 fitted into your PC case with your super geewhiz PC (Referring to the latest ENN episode). I thought they were kidding when they mentioned that, until I looked at the link to Origin site. That would be interesting having a liquid cooled XBox 360 in my computer. The PC is just wicked. Of course expensive. With the bare minimum over $7000, and fully loaded at $17000. Hmmm, buy a new car or a super computer.
 

Colonel Alzheimer's

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AvauntVanguard said:
A welcome sacrifice. District 9 was a damn good movie.
I'm inclined to agree. I don't get the fascination with turning games in to movies at all. To me it implies that interactive mediums can't tell a good story, which really lowers the standards of the game industry.
Also District 9 was really awesome.
 

zwober

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Nov 20, 2009
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Sonic Doctor said:
zwober said:
The lack of sales meant that we didint get to see Halo3 for the pc, nor any other Halo-game from then after. aaand ofc, with the release of the x360 - why would you even Want to own a stupid pc, right ?..
Or you could just have your XBox 360 fitted into your PC case with your super geewhiz PC (Referring to the latest ENN episode). I thought they were kidding when they mentioned that, until I looked at the link to Origin site. That would be interesting having a liquid cooled XBox 360 in my computer. The PC is just wicked. Of course expensive. With the bare minimum over $7000, and fully loaded at $17000. Hmmm, buy a new car or a super computer.

gee, i guess i could do that.. or i could just get my hands on a working form of a X360-emulator, thus removing the whole need for a dual-system. one could wish, right ?

ill let the xbox be where it´s at. i just miss the potential i felt for Halo when i saw the first videos and the like.
 

Vanguard_Ex

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Mar 19, 2008
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idiot445 said:
BloodSquirrel said:
idiot445 said:
I was hoping for a timeline that explained the quirky differences between games. Like why'd pistols lose the zoom function, and when did Warthogs actually become destructible? Were there scope shortages, and did the Warthogs get redesigned by the Ford Pinto team?
If you're wondering how Master Chief eats and breathes- or other science facts- you should just repeat to yourself "It's just a game, I should really just relax."
That isn't it at all. I can totally suspend my disbelief about that. I'm more thinking basic continuity. The weapons in the first and second game I think are the same and yet function differently. I find it funny to think about stuff like that which has no explanation in the story whatever.
That's true, also why Reach is set before the first Halo, yet there are more weapons and better functioning weapons than the third Halo.
 

ProfessorLayton

Brotha That Will Smotha Yo Motha
Nov 6, 2008
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It always makes me sad hearing about the guys who wouldn't let go of Halo 2... I remember hearing the news of people still playing after they shut it off and then watching the numbers slowly dwindle...

Little Duck said:
I bet you any money bungie will do another Halo game. Perhaps not within the next year or so, but give it a few years.
After Reach sold that much that fast? Yeah, there's no doubt in my mind that this isn't the last of Halo.
 

calder

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Aug 16, 2010
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they always say it's the last halo game and then they go and make another one like two years later. I just pray to god that they use the chief cause these last two just don't compare.
 

BizRodian

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Nov 10, 2007
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And I've still yet to play it. I remember eagerly anticipating it when it was a PC title, watching the video previews and all that. After Microsoft bought it out, it became a totally different game from what I can gather. Oh well, I think a lot of others are happy with how it all turned out.
 

General_Potatoes

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The series had some ups and downs but still everyone had fun and i can't believe im saying this but bungie... Good job.