Yea I beat him a while ago and boy was I happy....now I just gotta unlock Asagis story, beat Etna and Pringer X who are supposedly HARDER than Sir Sweet.s69-5 said:That is correct.-Seraph- said:Prinny: Can I Really be the Hero?
I still have yet to beat Sir Sweet (though I haven't played in a while).
Wha? bullshit. That game had perfectly fine controls, and no amount of changes would make the game any less difficult. Some of those bosses were an absolute nightmare. Damn controls were so damn simple, calling them bad is a down right lie.Thrust said:Killzone liberation, not because of the design because of the bad controls
Yeah I was thinking this too. I got it on sale off PSN, played a few levels, and never came back to it because the controls stunk so much.Thrust said:Killzone liberation, not because of the design because of the bad controls
Nope, not really. Those controls were a mess. They're so bad that I had to replay all the tutorial missions just to remember how the hell they mapped everything, and then still gave up because it was just ridiculous.-Seraph- said:Wha? bullshit. That game had perfectly fine controls, and no amount of changes would make the game any less difficult. Some of those bosses were an absolute nightmare. Damn controls were so damn simple, calling them bad is a down right lie.
Again, total bullshit. I have no Idea how you managed to forget such a simplistic control scheme. How you managed to not remember them is beyond me and is hardly a fault of the game. I've played the damn thing plenty of times and after 5 friggen minutes on my first time I was already accustomed to them. I didn't know shoot, strafe, roll, and grenade were such difficult things to remember when they were all mapped to simple buttons. Now vehicle controls I will admit were a little iffy, but that's the extent of how bad that game got.mjc0961 said:Nope, not really. Those controls were a mess. They're so bad that I had to replay all the tutorial missions just to remember how the hell they mapped everything, and then still gave up because it was just ridiculous.-Seraph- said:Wha? bullshit. That game had perfectly fine controls, and no amount of changes would make the game any less difficult. Some of those bosses were an absolute nightmare. Damn controls were so damn simple, calling them bad is a down right lie.
While this is true, I think we can agree that the shite controls play a role in this game as well. Specifically THE CLAW.Johnny Cain said:This honour belongs to the Monster Hunter series. Even with friends in tow this game is designed to stretch your abilities all the way to the end.
I thought the controls were absolutely perfect personally o_o;;Raykuza said:While this is true, I think we can agree that the shite controls play a role in this game as well. Specifically THE CLAW.Johnny Cain said:This honour belongs to the Monster Hunter series. Even with friends in tow this game is designed to stretch your abilities all the way to the end.
I thought I was the only one who thought this game was hard. I picked it up as a distraction while on vacation. It looked like a little kid's game and was on sale, what could be the harm? Next it was 3AM (when else?BlackandBlueMage said:You want the hardest psp game you got the hardest psp game. patapon is really freaking hard. unless you have the massive patience for endless hunting missions.
PON PON PATTA PON! PON PON OATTA PON! PATA PATAA PATTA PON!3AM said:I thought I was the only one who thought this game was hard. I picked it up as a distraction while on vacation. It looked like a little kid's game and was on sale, what could be the harm? Next it was 3AM (when else?BlackandBlueMage said:You want the hardest psp game you got the hardest psp game. patapon is really freaking hard. unless you have the massive patience for endless hunting missions.) and I was still playing that stupid game. Just can't get my archers or whatever they are up to level worth a damn - need to hunt more of course.