Just wanted to say - thanks Yahtzee for this great game.
I must admit my first impressions weren't that good, and I almost gave up on it really quickly. But I stuck with it for some reason and it grew on me - I think it was in the Library, when I realized Yahtzee didn't shy away from making bits of the game slightly challenging and requiring actual skill. Now I finished the game (didn't see the secret ending, but I think it's bloody obvious how I get it so I'm starting my 2nd playthrough very soon), and I love every bit of it. Well, almost every bit of it. Things I kinda disliked:
- unskippable cutscenes (especially those that precede difficult parts so you need to watch them second, third and umpteenth time)
- bats
- not being able to shoot diagonally
- I kinda don't like shooting bunnies, it just rubs me the wrong way for some reason
- grenades->health powerup being just a bit too good
- bats
- entering the new screen and game not acknowledging me holding the move button, so I need to re-press it
- coins disappear way too quickly, sometimes while cutscene is going on (the magnet power offsets this almost completely though)
- shopkeeper not letting me through when I go from right to left
- did I say bats?
Overall, I hope this is not the last Yahtzee's venture in this type of game. I'm even willing to pay for Poacher 2, if it's as good as the original. And keeps the same level of difficulty. I mean, I don't get all the complaints about how hard this game is - have you guys ever played an old-school platformer? If you want pampering in your platformers, there's plenty of that to choose from, leave at least a few games for us who enjoy actual challenge and do not consider repeating a 15-second section for more than two times a capital offense in game design.
P.S. I remapped my shoot key to "X" so I needed to press "X" to not die countless times. Felt good.
I must admit my first impressions weren't that good, and I almost gave up on it really quickly. But I stuck with it for some reason and it grew on me - I think it was in the Library, when I realized Yahtzee didn't shy away from making bits of the game slightly challenging and requiring actual skill. Now I finished the game (didn't see the secret ending, but I think it's bloody obvious how I get it so I'm starting my 2nd playthrough very soon), and I love every bit of it. Well, almost every bit of it. Things I kinda disliked:
- unskippable cutscenes (especially those that precede difficult parts so you need to watch them second, third and umpteenth time)
- bats
- not being able to shoot diagonally
- I kinda don't like shooting bunnies, it just rubs me the wrong way for some reason
- grenades->health powerup being just a bit too good
- bats
- entering the new screen and game not acknowledging me holding the move button, so I need to re-press it
- coins disappear way too quickly, sometimes while cutscene is going on (the magnet power offsets this almost completely though)
- shopkeeper not letting me through when I go from right to left
- did I say bats?
Overall, I hope this is not the last Yahtzee's venture in this type of game. I'm even willing to pay for Poacher 2, if it's as good as the original. And keeps the same level of difficulty. I mean, I don't get all the complaints about how hard this game is - have you guys ever played an old-school platformer? If you want pampering in your platformers, there's plenty of that to choose from, leave at least a few games for us who enjoy actual challenge and do not consider repeating a 15-second section for more than two times a capital offense in game design.
P.S. I remapped my shoot key to "X" so I needed to press "X" to not die countless times. Felt good.