Have you ever gotten a game into an unwinnable/unfinishable state?

Thamian

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Homeworld 1. Just didn't have the ships I needed to complete Bridge of Sighs and so had to just sigh, quite a lot, and then replay the entire game with my building and thievery programs adjusted to compensate for the obscene difficulty of that level.
 

Vladeon

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Kurai Angelo said:
CleverCover said:
In Oblivion, one of the things I needed to get rid of my vampirism never appeared. The witch I needed to talk to would never talk about, "Hey, you're a vampire. Do you want to get rid of that?" in some fashion. I even tried coming at night or braving the unforgiving sun.

No matter how many times I reloaded, went to other places, loaded the disk onto the console, nada.

SO I kept making a new character, and another one, and another one. Same problem persisted, mostly because I had a hard time doing the necessary mission without being infected. So then I just gave up and chucked the game somewhere.

My brother is finding that he's having the same issue, except its the mages that seems to disappear on him.
You realise you can just neck back a cure disease potion before full vampirism sets in right? Poryphic Heamophilia (probable spelling fail) is the infection you have 3 days (I think) before you fully turn. This is completely curable in normal ways, as opposed to vampirism being a ***** to remove.
Also, you have to have a quest to go talk to the witch given to you by the count of Skingraad or whatever. Otherwise, she won't tell you anything.

Something similar did happen to me. I got the vampire disease and thought, this could be fun. 15 hours later I got sick of having to bite someone in order to walk around whenever the hell I wanted to. So I got the quest to get rid of vampirism, did everything the witch asked of me and at the very end when she was about to make the potion, she refused to acknowledge the presence of one of the reagents needed to make the potion. I think it was the bloodgrass. So, this being on the PS3, I couldn't console command it away and the ps3 doesn't offer the DLC that gives you a fountain that cures your vampirism. So I quit playing the game, over 30 hours of game play lost because of this stupid glitch.
 

rohansoldier

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The only time I can recall not being able to finish a game was through no fault of my own. My xbox 360 hard drive got wiped and I lost all my saves. The one I was most annoyed about was my level 28 mass effect 2 soldier that I had been playing for around 36 hours (it was on insane).

A couple of friends of mine have been playing gears of war (the first game) on co-op and cannot kill general raam on insane difficulty. Thats the closest example of an unfinishable game I can think of.
 

Slayer_2

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In Fallout 3 I quick saved right after triggering a nuclear landmine underneath me. No matter what I did, I couldn't escape. Finally, I gave up and used god mode to solve the issue.
 

Panorama

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Dec 7, 2010
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nikki191 said:
haha many a time back in the day.. especially with shooters.. oh you have 5 health left and no heath kits and 50 monsters :D
This happened to me in DOOM 2 left in a room with 6 or 7 of them pink things (can't remember there name but still) like 5 health and i would load kill maybe 1 of them if i was lucky 2, but never got to save it even after killing one. I gave up on it, my mate never played a game in his life i was only about 5 maybe 6 and he did it second attempt i was annoyed.
 

ipslne

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Oct 19, 2010
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Seiken Densetsu (2? I think?). The one that was ported to the Gameboy in the States under the title Final Fantasy Adventure. After spending literally months doing figure-eights around every pair of palm trees I could find (and apparently was doing it incorrectly...); I had finally done it right and got into Medusa's cave. Or at least I think that's what that place was, it's been several years since I've played it; and almost 15 years since this specific incident. Either way, in-and-out of the dungeon and all was good. Went to the city, killed evil guy, dude plays a song, poison gas is cleared. Hurray! In the area where the poison gas *was,* I got poisoned by a monster. No biggie. Inventory? Where is my stock of Pure? What happened to those? I forgot to restock? The city is far away... I haven't saved since... since before Medusa's dungeon?! That was two (three?) dungeons ago? ... One of these monsters has to have a Pure on them.

Oh shit I just got hit really hard. ~200 hp left and dropping rapidly due to the poison. I went to turn off the Gameboy with the intent to start back before Medusa's dungeon... but I saved out of habit. I spent about another month on-and-off killing the few monsters I could before dying of poison trying to get something to drop some Pure. Never happened. So very sad.


Oh there's more.

About 10 years later... long after I had gotten rid of the game (more like I lost it and didn't really care to look for it since it was the only game I owned at the time that I was too frustrated with to play), I found the game just sitting in a bargain bin in a local supermarket. Original packaging and everything for like three bucks. I had a Gameboy color that was getting dusty so I decided it was totally worth it and I was going to beat the shit out of this game.


Nope. A dungeon about half-way through the game... way past the desert where I had gotten stuck earlier... there were two specific doors that needed keys to get through. I had *tons* of keys for the longest time since I bought 8 every time I reached a store... so I figured that I didn't need to buy anymore keys. This was a mistake. I hadn't thought about it until it was a problem, but I hadn't gone to a shop in a long time. Went through one locked door... went to another level of the dungeon... came across another locked door. Oh nuts, out of keys. Tried to backtrack so I could buy some more. The door I had opened earlier was locked again (presumably because I had left that floor of the dungeon). Spent ages, yet again, trying to figure out how to get unstuck. Found all of the breakable walls, that lead to treasure or stuff to fight. No alternate path out of the place. I even decided to check a walkthrough to make sure I wasn't just completely daft (which is totally against my personal gaming code of ethics... don't spoil yourself on the first playthrough). Turns out, monsters that rarely drop keys are likely to be found in dungeons that require keys. So I decided to just grind in this dungeon until something dropped a key.

Nothing. For months, if I were bored, I'd pick up the game and grind a bit more... hoping to get that key. Never. Got. Anything.

This time though I didn't give up. I just didn't play it again until after I tried playing Infinite Undiscovery. The first hour of that game was so utterly terrible that I decided it should take the place of "Game I own that I choose not to beat." Promptly, I went back to Seiken Densetsu and destroyed it with all I had learned.


<_<; Long winded... should sleep.
 

Liviola

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May 9, 2011
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This was a loooong time ago, but: Final Fantasy Tactics on the PS1.

I've heard that it's basically a thing, that lots of people had trouble with this one. The game was okay until about the halfway point (actually, not sure if it was actually halfway or toward the end because never finished it), the battles just started to become REALLY hard and there was no way to go back and grind/level because I was inbetween a series of compulsory plot battles, with super under-leveled characters. So.. I just gave up.
 

Caisu

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Mar 27, 2008
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canadamus_prime said:
Yeah, Final Fantasy VIII. Ended up in some sort of tower chasing after damsel in distress, unbeknownst to me, once past a certain point in the tower, you can't go back and at the end is a massive boss fight that involves the boss having partially absorbed afor mentioned damsel in distress and keeps draining her for health and if you do area of effect attacks you'll hit her as well, which happened to also be the basis of my play strategy so my regular attacks were piss weak. Oh did I mention this boss liked to spam really powerful attack spells that did massive damage to my entire party? No? Well it does that too. So yeah, I can't get out of this tower, the last save point used was beyond the point of no return, so I can't leave to seek better weapons or anything, and I have no earlier save to go back to. So I finally got fed up with it and said "fuck this!"

EDIT: Oh yeah, I forgot to mention if the damsel dies during the boss fight it's instant game over.
This exact same thing happened to me! Only my game glitched too. I'd been dragging my feet all game once I worked out I didn't *have* to grind since everything's levelled, so Squall was lv21, Rinoa was lv18 and everyone else was lower. Get to Lunatic Pandora on the final disc, struggle like heck against Seifer, whine at my mate, he tricked out my junctioning for me so I could actually beat Seifer (I hadn't bothered with that either) and then I got stuck against Adel. ARGH!!! My GFs (summons) were all lv70-lv99, but cause attacking Rinoa in that fight is a BAD IDEA you can't really use them.

The glitch I had was that everything in LP was only giving me 1exp when it died, so I couldn't really level either, and when you try to leave, Squall just whines that he has to save Rinoa. Urgh. I restarted, but my frustration wasn't helped by the fact that personally I would of left the whiny little cow to die anyway. >.<
 

KingKamor

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Prof. Monkeypox said:
KingKamor said:
God, that boss was annoying...
The reflux attack meant you had to constantly have at least one healer on every attacker, and that forced you to anticipate that fight (five chapters ahead of when you knew it was coming the first time, mind) and choose characters with healing abilities- which forced you to narrow your (already) small group of choices after picking up the six worthless characters they literally force you to bring.
Besides that, the spawning enemies and healing factor of the boss forced you to keep the pressure on, which meant you had to attack every node every turn (and you just don't have enough healers for each turns, it's not possible) and your strongest attackers are often most vulnerable to magic attacks, and they get worse as you get closer to the boss (where the nodes are) so you get stuck in an infinite loop of healing/attacking/retreating, and to win in hard mode would literally take you hours.
Besides that, you have to anticipate this need five chapters in advance- which means there are three ways to win
1) You use the FAQ
2) You restart and replay the five (not easy) chapters in advance and bring along characters more suited to the final boss, hoping you've grinded their abilities enough (and if not, god help you) and hope they're decent fighters for the five other chapters
3) You get lucky

Not a well-designed fight, all told...
Indubitably.

I just don't see why they wouldn't allow any of the beorc characters to be as strong as any of the laguz kings. Sure, they're legendary beast type people, but you're already taking on a GODDESS at this point in the game, so why cap everyone else's stats so low when someone like Ike, the epitome of Big Dumb Fighter, can outmatch any of the kings by himself on a good day? And I won't even get into the Nihil skill spam that damn near EVERYTHING in the game has by the end.
 

ReservoirAngel

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I found out on my very first playthrough of Fable 2 that I was physically incapable of completing the game. Though to be fair to myself that was because of the Bloodstone Banshee glitch which renders the game impossible in terms of moving forward with the story.

In terms of me fucking up a game so badly that I couldn't get through it, I did take a disastrous character build in Fallout: New Vegas once. I had been lead to believe it would work but the enemy AI doesn't react at all like you'd imagine real humans of being able to act.

Basically this build was one based around stealth and explosives. The basic deal is I would sneak around, capping fuckers with headshots with a silenced pistol, or setting explosive traps and luring hapless gangbangers into them.

The problem? The pistols you could get silencers for apparently aren't strong enough to penetrate someone's skull even at close range, human beings apparently became so irradiated that they gained eyes in the back of their head, personal sonar detection and super-human hearing so no matter how I tried to move, everyone nearby would hear me.

Oh, and apparently a silent pistol shot impacting in a wall, instead of drawing the target to the impact zone like any logical person would do, draws their attention to someone crouching out of their line of sight in the shadows on the other side of the room.

I partially blame myself, but mostly I blame the AI programming in that fucking game. Hell, even being a sniper had the same problem where people would somehow notice the small, crouched sniper firing a silenced round into the back of their friends skull from what must have, at some times, been something like a fucking mile away.
 

SquallTheBlade

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May 25, 2011
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T-004 said:
SquallTheBlade said:
Blazingdragoon04 said:
SquallTheBlade said:
McKenna Fuller said:
Final Fantasy VIII - the last fight with Ultimecia's Guardian Force. When you get the guardian at 50% he does a spell that does 9999 damage. If you don't have either a) A Phoenix Down or b)a Hero Potion or c)Some invincibility spell, the game will not progress. I put the game down for about 6 months because I could not finish it, until I realized I had 1 hero drink, which was enough to allow me to finish the game... Completely broken mechanic.
I have played that game over dozen of times and thats not true. Maybe you were just too low level?
Your response is completely paradoxical. You say you've completed the game over a dozen times and think that the problem is due to his low level. However, if you'd played the game over a dozen times, you'd know that the enemies in the game scale in level with you, so even bosses wouldn't deal that much damage to you if you were a low level because they would be low levels as well!
Oh, I forgot that, but only because it seems the game gets easier when you level up. I know enemies level too but it seems they dont do it so fast as you.
So on that insta-killing boss. You are just doing something wrong. Only Omega uses move which hits every character for 9999dmg every time.

Edit: Did you know level scaling only had 3 "steps"? So there is only 3 different levels for each enemy. 1 when you are 1-30, 1 for 31-60 and 1 for 61-99(not 100% sure about the levels). SO, he was level 75 and has just past the level 61 cap so the boss would seem powerful. Solution? Leveling up...
Actually Greiver's Shockwave Pulsar DOES do 9999 dmg, Which is why it is considered among the best of Quistis' Limit Breaks.

The trick to beating Greiver is to have VERY high Elemental Defense on everything and at least decent Status Defense on everything because then you actually absorb the attack :p
But it doesnt do it ALWAYS. That is why leveling and ,like you said, having high spirit helps.
 

Hawk of Battle

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Twice; On my first runthrough of FFX, I got to Yunalesca (a ***** of a boss at the best of times), hadn't levelled up enough in the previous 2 areas, then got trapped inside the dome with no way back. Full restart required.

Second time was Deus Ex, a quick save glitch resulted in the Hong Kong area being reset to an earlier time, wherein an unhackable door lock was changed from a known 4 digit code, to an unknown 5 digit code. I had no way through the door and had to reset.
 

CleverCover

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Nov 17, 2010
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Kurai Angelo said:
CleverCover said:
In Oblivion, one of the things I needed to get rid of my vampirism never appeared. The witch I needed to talk to would never talk about, "Hey, you're a vampire. Do you want to get rid of that?" in some fashion. I even tried coming at night or braving the unforgiving sun.

No matter how many times I reloaded, went to other places, loaded the disk onto the console, nada.

SO I kept making a new character, and another one, and another one. Same problem persisted, mostly because I had a hard time doing the necessary mission without being infected. So then I just gave up and chucked the game somewhere.

My brother is finding that he's having the same issue, except its the mages that seems to disappear on him.
You realise you can just neck back a cure disease potion before full vampirism sets in right? Poryphic Heamophilia (probable spelling fail) is the infection you have 3 days (I think) before you fully turn. This is completely curable in normal ways, as opposed to vampirism being a ***** to remove.
It was about 5 days before I actually realized anything happened the first time, since I was running around every night stealing things and trying not to get caught.

The next few times, no actually. I figured it was just way too simple for it to be fixed like that, so I tried to get the witch anyway. She never changed dialog, the *****.
 

CleverCover

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Nov 17, 2010
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Wakikifudge said:
Hmm I think I may know the bug you are talking about. It was patched on the 360 and PC versions but returned on the PS3 version. It is the one where the bloodgrass ingredient will just not appear once you've collected it or just be grayed out?
This is the most buggy quest in the game. You'll probably be able to find away out of your situation here: http://www.uesp.net/wiki/Oblivion:Vampire_Cure#Bugs
No, I could find bloodgrass just about everywhere. The witch just wouldn't talk to me no matter what. I knew I was a vampire. The sun could burn me alive, but no combination of bribery, money, or reloading would get her to help me.
 

CleverCover

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Spawny0908 said:
Are you on the PS3? Because I know the vampire cure has a bad glitch on the ps3 that renders it unfinishable. I had a problem like this when I first played (on the PS3). So from now on when I play Oblivion and I'm doing a quest dealing with vampires I always drink a cure disease potion or go to a chapel just in case.
Nope, I was on the 360 playing this. 2007, if I remember correctly...


If only I had this advice...a few years ago, when I still cared about beating the game. Maybe I'd finally know what was so important about putting someone on the throne.