A tiered regenerating health system. Your health will regenerate, but if you go past a certain point, you cannot get back to full health without a medpack. Personally, I think this would only work in games where your enemies don't wield firearms.
Well, I suppose if you removed the hitpoints and the leveling system, turned the armour to suck, had all weapons do simulated instead of statistical damage, added in a better pain reaction that grunt and slow down a bit,showed limbs flying off, compound fractures, third degree burns and other injuries but allowed you to play on, animated administration of medical aid instead of having you go through a user interface and had most injuries register on the bodypart hit, not just the ones from powerful weapons, then yes, it would be exactly the same as Fallout 3.martin said:Sounds like Fallout 3 to me.
Word.Aardvark said:Well, I suppose if you removed the hitpoints and the leveling system, turned the armour to suck, had all weapons do simulated instead of statistical damage, added in a better pain reaction that grunt and slow down a bit,showed limbs flying off, compound fractures, third degree burns and other injuries but allowed you to play on, animated administration of medical aid instead of having you go through a user interface and had most injuries register on the bodypart hit, not just the ones from powerful weapons, then yes, it would be exactly the same as Fallout 3.martin said:Sounds like Fallout 3 to me.
This doesn't sound like fun to me at all.Aardvark said:Here's my health-bar. It's a body. Every time you're hit somewhere, there is a marker in red, showing the damage and severity. Also, the game works out what kind of injury you'll receive and ensures you react accordingly. If you get grazed by a bullet, it's only a light mark, you need to get out of the way and hold the wound for a while, cursing and swearing. If it's heavy, you've had a muscle blown out or a limb completely blown off. You'll have to staunch the wound and pump yourself full of painkillers, while staring through a hazy field of pain, hoping to God that the enemy doesn't advance on you until the painkillers take effect. Finally, there's headshots and chest shots. If you've got armour, you get concussed, winded or given bruised ribs, which causes you to hit the ground and roll around in pain for a while. If you've got no armour, cheap armour, chinese armour, broken armour, armour you picked up off some dude you killed, armour you've stapled together from little shards or magical fairy armour, powered by the hopes and dreams of all the little children, you get dead. Along with the little children. And the fairies. God I hate those frickin' things.