Now that I think about it, if I had to give one reason as to why I'm such a huge Sony fanboy (#1 on this site, thankyouverymuch!) it would have to be the fact that they support the little guy.
It's pretty much true, Sony has put their money on a lot of risky IPs, some of them not even successful. I mean, really, neither ICO nor Shadow of the Collosus were commercial successes, infact they sold quite poorly, and yet they still support Team ICO with "The Last Guardian". And say what you will about Heavy Rain, you cannot deny that it was a huge risk for both Sony and Quantic Dream to push out. I personally loved Heavy Rain, despite it's flaws, and it has placed Quantic Dream in my "Top Developers to Support" list.
Unlike
some developers *coughcoughActivisioncoughcough*
similar.squirrel said:
This is starting to feel like Cracked.com, what with the multiple mentions of unmentionables.
Anyway, this could either lead to a more innovative market or a slew of Heavy Rain sequels and rip-offs.
I'm banking on the latter, unfortunately.
(I'm just ranting here, probably not even relevant, not trying to flame you)
I find that train of thought interesting. I've seen it before, the main excuse that some people use when not supporting games like Heavy Rain/Mirror's Edge/SotC/etc... (I.E. innovative ones) is;
"They aren't 100% good games, so if they succeed then other publishers will just take the crappy parts and roll with them!"
Really, that doesn't make a lick of sense. If you support innovation, then the innovation will grow. People aren't just going to take that and push out whateverthehell they can with similarities to the original innovation (though there certainly would be games that do that). Heavy Rain's success proves that you can make a story-driven, unique game that's not an FPS with blood and gore and titties and still be a success. People aren't going to look at it and say "Gee, I wonder how we can profit off this!" they'll look at it and say "Gee, how can we improve upon this?"
Then again, I'm much too hopeful for humanity...
[sup]sorry if I didn't make sense, I was mainly rambling...[/sup]