Heavy Rain

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flaming_squirrel

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Jun 28, 2008
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There seems to be a lot of excitment around this game, I have no idea why.

It's one massive, boring cutscene with quicktime events. HOW IS THAT FUN?
I'd rather spend 1/4 of the amount on a decent dvd and then fiddle around with the remote every minute or so, a better experience for a fraction of the cost.
 

I_B_Ready

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Dec 18, 2009
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I am not a fan of quick time events, and Heavy Rain is one long quick time event.

but this right here is QTE done right. it's pretty pulse pounding. and the story is gripping.
 

J-meMalone

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Jan 11, 2009
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flaming_squirrel said:
There seems to be a lot of excitment around this game, I have no idea why.

It's one massive, boring cutscene with quicktime events. HOW IS THAT FUN?
I'd rather spend 1/4 of the amount on a decent dvd and then fiddle around with the remote every minute or so, a better experience for a fraction of the cost.
You know, some people actually like quick time events when used well? And from playing the demo I found these quick time ARE used well. The game interests me, personally and what is wrong with a company doing something slightly different?
 

flaming_squirrel

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J-meMalone said:
You know, some people actually like quick time events when used well? And from playing the demo I found these quick time ARE used well. The game interests me, personally and what is wrong with a company doing something slightly different?
But there's nothing different or new about it whatsoever, quicktime events have been done to death and most games ever made have some form of a cutscene, all they did was base an entire game on it. I could make an entire game based on the screen where you enter your name and it would be just as innovative as Heavy rain is.
 

CommyGingerbreadMan

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Dec 22, 2009
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I personally can't wait till Yahtzees review

"QTE EVERYWHERE AHHHHHHHH!!!!!!!!!"

And the game itself seemed pretty neat being as heavily story based as it is.
 

cheywoodward

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Dec 2, 2009
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ramik81 said:
I'm just curious why the hell all the reviews got to it way before the release.
Sony most likely got the impression that the review scores were good and wanted people to hear that the game was good well in advance because it is a new type of videogame and most people want to see reviews scores of it before buying it. Unlike say Modern Warfare 2 which was guaranteed to be a hit and nobody cared as much about the review scores.
 

Calendor1

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Oct 22, 2008
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I can't wait. Payed for the whole things months ago so I just have to go in and get it, that and Bioshock 2 Im getting this weekend.
 

Gladion

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Jan 19, 2009
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AntiAntagonist said:
I called my local Gamestop to see if they would have a midnight launch. Sadly it won't be.

I'm thinking of taking Friday and Monday off to get plenty of playtime.
You won't need it. Granted, I didn't play it myself yet, though Gamepro (Ger) said it'd be about 4-6 hours of length. So you'll have plenty of time to finish it at least once anyways.
 

leady129

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flaming_squirrel said:
J-meMalone said:
You know, some people actually like quick time events when used well? And from playing the demo I found these quick time ARE used well. The game interests me, personally and what is wrong with a company doing something slightly different?
But there's nothing different or new about it whatsoever, quicktime events have been done to death and most games ever made have some form of a cutscene, all they did was base an entire game on it. I could make an entire game based on the screen where you enter your name and it would be just as innovative as Heavy rain is.
Quicktime events and cutscenes themselves are not new. It's the way which Heavy Rain utilizes them mixed with a mature plot which makes this a fresh experience. If you really want to get technical, then Farenheit was really the unique game and Heavy Rain is simply improving on that formula. Myself, I loved the demo and can't wait to pick up my copy Thursday.
 

UberMore

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I'm really desperate to get my hands on Bad Company 2 after playing the Beta, but I want Heavy Rain so bad I'm considering canceling my pre-order of BC2 just so that I don't accidentally get overdrawn next month by buying both games...and I LOVE BC2...
 

Nomanslander

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cheywoodward said:
ramik81 said:
I'm just curious why the hell all the reviews got to it way before the release.
Sony most likely got the impression that the review scores were good and wanted people to hear that the game was good well in advance because it is a new type of videogame and most people want to see reviews scores of it before buying it. Unlike say Modern Warfare 2 which was guaranteed to be a hit and nobody cared as much about the review scores.
Pretty much, I agree.

Even though most people might not like the QTE, I still think it's a game very important to gaming as a whole.

Or at least it could be, need to play it first to make up my mind on that note.
 

MortalForNow

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Every time I hear something new about it, I have to check it out. Not because things won't go exactly the same when I play, but because this could be one of the rare examples of radical gameplay designs working. I'm definitely looking forward to playing it as soon as possible.
 

cheywoodward

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Dec 2, 2009
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ramik81 said:
cheywoodward said:
ramik81 said:
I'm just curious why the hell all the reviews got to it way before the release.
Sony most likely got the impression that the review scores were good and wanted people to hear that the game was good well in advance because it is a new type of videogame and most people want to see reviews scores of it before buying it. Unlike say Modern Warfare 2 which was guaranteed to be a hit and nobody cared as much about the review scores.
Pretty much, I agree.

Even though most people might not like the QTE, I still think it's a game very important to gaming as a whole.

Or at least it could be, need to play it first to make up my mind on that note.
I have it preordered and am looking forward to it. I agree that gaming as a whole needs it, just look at wolfenstein 3 which was just as innovative as heavy rain is, if videogames can't innovate then the medium as a whole will not last.
 

AntiAntagonist

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Apr 17, 2008
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Gladion said:
AntiAntagonist said:
I called my local Gamestop to see if they would have a midnight launch. Sadly it won't be.

I'm thinking of taking Friday and Monday off to get plenty of playtime.
You won't need it. Granted, I didn't play it myself yet, though Gamepro (Ger) said it'd be about 4-6 hours of length. So you'll have plenty of time to finish it at least once anyways.
That's disappointing. Though I'm guessing there will be a number of possible plots/endings, so I'll probably play through a few times.
 

I_B_Ready

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Dec 18, 2009
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there are supposed to be over 20 different endings, since the game goes on whether a character dies or not, that's at least 8 right there.

-Edit

Also I'm curious if anyone knows if the origami killer is always the same person. because when I got to that reveal, I was initially shocked, then wondered if a different playthrough would have a different character take on the role.