Dectilon said:
Can someone enlighten me on why 4 is considered to be awful, because that's my favorite one. I liked that you could have combat-heroes, empty spots so you could bring in an extra hero or unit type even after you had all of your team's units, two units per tier that you had to choose between, the system where schools of magic are opposed, the various sub-skills related to the schools of magic to give them a bit more personality... I liked all of that. The only thing I really disliked was that heroes didn't have any personal advantages like in 3.
5 I found to be more of a mess. I didn't like that it took forever to turn, that battlefields felt tiny when both teams had a full stack of units, that regular units had attack spells or that it was hard to navigate the map because you had to turn the camera around all the time to get a good view. I liked that they added the two divergent upgrades in the expansion but I still prefer 4's idea where the two units could be complete opposites to each other, but still be just as useful.
Indeed.
Although my personal favorite is II or III, IV was by no means a bad game. I only thought the graphics could have been better and more consistent. I avtually thought that the Hero skill system was very interasntin and well made.
I bought Heroes V when it was relesed and it is one of few games I regret paying good money for. I feel like I was ripped off. It takes FOREVER to get anywhere on the Adventure map, the battlefield is too small, the story is stupid and boring, and parts of the basic unit design are bonkers!
I am in two minds about buying this, it could be as good as the old ones but most likely it will be as bad as V.