"Heroics" that left a bad taste in your mouth

Sensko

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sumanoskae said:
Batman in Arkham City once again refuses to kill the Joker, because apparently his life more valuable then all the people he's killed
I think you missed the whole point of The Batman-Joker relationship:
 

Vuliev

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Tayh said:
A renegade Shepard will save
Kelly Chambers
in ME3. A Paragon Shepard won't.
Just thought I'd throw that out there.
(It's been a couple years now, so spoilers aren't really needed anymore. :p)

You can save Kelly as any kind of Shepard--the only condition in saving her is going straight to Legion's loyalty mission, and then going through the Omega 4 Relay. Now, only a "Renegade" Shepard can save the Horizon colonists, since to do that you have to get the IFF as soon as the mission's available, and you have to skip Legion's loyalty and go straight through the Relay.

Save Chambers/crew: Horizon --> (get ALL THE THINGS) --> IFF --> Legion's loyalty --> Suicide Mission.
Save Chambers/crew and colonists: Horizon --> IFF --> Suicide Mission.

I've never really seen the decision to get the IFF (along with plenty of other "Paragon/Renegade" choices) as Paragon/Renegade, but rather as cautious Shepard versus reckless Shepard.
 

feriwan

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I don't know if this one has been mentioned, but in Assassin's Creed 3

When Desmond takes out the Apple in front of Vidic, makes a guard shoot him and then all the guards shoot themselves... I don't know about you, but I found that really dark. I thought his dad would say something, but no... I know they were all templars, but still... that was just... really dark.
 

sumanoskae

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Sensko said:
sumanoskae said:
Batman in Arkham City once again refuses to kill the Joker, because apparently his life more valuable then all the people he's killed
I think you missed the whole point of The Batman-Joker relationship:
The thematic purpose? I greatly enjoy the thematic purpose of their relationship, due in no small part to how unheroic it paints Batman out to be. I think the point IS how irrational Batman is about the situation, Joker himself knows this, and feeds the dynamic.

"You won't kill me out of some misplaced sense of self righteousness, and I won't kill you, because your just too much fun. I think you and I are destined to do this forever"

The fact that Batman not only won't kill Joker, but has repeatably SAVED him is the reason he's still around, the reason he always gets away.
 

CaptainKoala

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Saviordd1 said:
bigfatcarp93 said:
Saviordd1 said:
This is implying Renegade/Paragon was anything other than "black v. white"

I mean, in the first game you have the option to slaughter a colony because renegade shepard just isn't feelin' the whole saving people thing today.
Um... no you don't? Seriously, when the fuck was this?
Feros, when you have the option (which is the renegade option) to go in guns blazing and shoot all of the colonists. Despite the fact you have knock out grenades and a melee attack.
My first time doing that mission... Oh god...

I thought I equipped the knockout grenades, but I didn't realize until the end of the mission when someone yelled at me that they were normal grenades...

I realize now how retarded that sounds but I seriously had no idea. I felt like a prick afterwards.
 

redmoretrout

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Nearly every single game has "heroics that leave a bad taste in your mouth" problem is that the game usually has justifiable reasons to fight/kill the big bosses and plot points. What games seldom ever justify is the trail of destruction you leave in your wake to the "big baddies". The hundreds, nay thousands of underlings and minions the player must butcher in order to reach his objective.

In fact the only game I have seen even remotely tackle this subject is Metal Gear Solid 3: Snake Eater, where the player must journey down a river and confront every single death the player has caused. Mindless underlings all of them, but the game manages to leave you with the impression that these were actual people that you murdered.
 

TT Kairen

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Saviordd1 said:
TT Kairen said:
Saviordd1 said:
saluraropicrusa said:
Saviordd1 said:
This is implying Renegade/Paragon was anything other than "black v. white"

I mean, in the first game you have the option to slaughter a colony because renegade shepard just isn't feelin' the whole saving people thing today.
I would contest that Paragon/Renegade is, for the most part, anything BUT "black v. white." The majority of renegade choices aren't about being evil, they're about being kind of a dick but doing so with the ultimate goal of saving everyone. Renegade Shepard doesn't have time for anyone's shit, they want to finish the job in a way that gives them the best possible advantage against their enemy without caring who they have to step on. That's not evil, it's just being an ass about it.

I figured the way renegade Shep would justify their actions on Feros would be to say that they're working to save the ENTIRE GALAXY, so a handful of dead colonists was the least of their worries. It's strange that your teammates just go along with it though.
No, that's lazy and evil.

Lets also go down the list of things renegade Shepard has done

*Shot their friends
*Continuously tells their teammates to shut the hell up about their problems
*Punches a reporter
*Kills the leading government for humanities gain
*Gets countless innocents killed cause fuck it
*Leaves a refinery to burn for one mans personal bullshit
*Let one of the greatest warriors in the galaxy commit suicide and then killed her daughter, cause fuck it

and more I've forgotten.

These aren't "Looking at the big picture" these are being evil and lazy. That's what renegade Shepard is, and has been, evil and lazy.
For one, if you look at Shepard in either 100% Paragon or Renegade at all, you're doing it wrong. Anybody who does a 100% playthrough doesn't know how to roleplay a character, and is probably a boring person.

That said, there are certain Renegade options that are very impulsive and seem to have no basis. You only listed one.

1) Shot their friends. The ones you can shoot being Wrex, and surviving squadmate in 3. Both have perfectly justifiable purposes.
2) Tells their teammates to shut up. Insensitive and maintains a level of professional distance, yes. Evil? No.
3) Punches reporter. Reckless and impulsive. Likely put in for the lulz.
4) Kills the leading government for humanity's gain. What you fail to mention is that there are two options for the Council dying, but you only mention one in a biased attempt to strengthen your argument. Yes, selfishly allowing them to die is possible. But another, also Renegade option, has you genuinely leave them to die for the sole purpose of throwing as much fire at Sovereign as possible. Obviously the player knows Sovereign dies either way. Shepard does not.
5) When does he get countless innocents killed for no good reason? Ever?
6) Leaves a refinery to burn for one man's vendetta. What you fail to mention is the person he is hunting. He is a proven murderer, backstabber, drug dealer, slaver, and a far bigger general asshole than the guy you're helping. Sacrificing 20 or so meaningless refinery workers to stop a man who's probably caused the deaths or ruination of thousands of people through his organization is an easy choice.
7) Lets (spoiler) kill herself and then kill her daughter because fuck it. Uh, no. Allowing her to kill herself is simply allowing her to fulfill her own Code without interference. Do you presume to interpose your beliefs on another species' culture? Quite insensitive. The daughter is an Ardat-Yakshi, so I can see the practical reasons for killing her, as far as containing the Ardat-Yakshi threat. If you're killing her to prevent Banshification though, you're an asshat. There's already a billion Banshees, will one more really make or break your mission?
When arguing you have to put it into the binary otherwise its un-arguable, which eliminates a few of your points.

And lets not forget how you can shoot Mordin,and Legion.

As for the innocents see Feros.

And so rather than put her daughter in the custody of the Asari government (Which you would do if you didn't want to "interpose your beliefs on another species' culture) you decide to shoot her.

Brilliant.
You shoot Mordin to prevent the genophage cure. The krogan have proved their stupidity numerous times. I actually have no clue when or why you can shoot Legion, so...??

Feros is not "countless innocents" it's 16 people. And why is shooting them evil? So you can try gas grenades which may or may not work, may or may not incapacitate YOU, and may or may not fry their nervous systems, killing them anyway? All the while they're shooting at you, attempting to kill you, when you're pressed for time because you're trying to stop a psychotic turian from destroying ALL LIFE. Hmm.

You are not given the option to turn her over. You can shoot her or leave her there if you let Samara kill herself. I choose to be safe.
 

wintercoat

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TT Kairen said:
You shoot Mordin to prevent the genophage cure. The krogan have proved their stupidity numerous times. I actually have no clue when or why you can shoot Legion, so...??
During the mission on Rannoch, at the end when you're deciding who to side with, if you side with the Quarians and let the Geth die, Legion attacks Shepard and tells him he won't let him decide the Geth's fate. Tali stabs him in the back, and you are given a Renegade prompt to shoot Legion, not one, not twice, but three times. If you don't take the first prompt, Tali will shoot Legion. Neither the second or third prompt is needed, they're both superfluous. Here's a video!

 

darkcalling

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Vuliev said:
Tayh said:
A renegade Shepard will save
Kelly Chambers
in ME3. A Paragon Shepard won't.
Just thought I'd throw that out there.
(It's been a couple years now, so spoilers aren't really needed anymore. :p)

You can save Kelly as any kind of Shepard--the only condition in saving her is going straight to Legion's loyalty mission, and then going through the Omega 4 Relay. Now, only a "Renegade" Shepard can save the Horizon colonists, since to do that you have to get the IFF as soon as the mission's available, and you have to skip Legion's loyalty and go straight through the Relay.

Save Chambers/crew: Horizon --> (get ALL THE THINGS) --> IFF --> Legion's loyalty --> Suicide Mission.
Save Chambers/crew and colonists: Horizon --> IFF --> Suicide Mission.

I've never really seen the decision to get the IFF (along with plenty of other "Paragon/Renegade" choices) as Paragon/Renegade, but rather as cautious Shepard versus reckless Shepard.
Tayh was talking about saving her in number 3. When you meet her on the citadel you eventually get a paragon/renegade option either congratulating her for helping the refugees (paragon fuzzy on wording and all it's been a while) or telling her to change her name/fake her death because cerberus doesn't just let people leave. Later
Cerberus attacks the Citadel and afterward if you took the paragon option then she's missing and an npc will tell you that one of the cerberus soldiers asked her who she was and shot her in the head. If you told her to change her name she lives.

Of course if she didn't survive number 2 then it's kind of a moot point.

Also I'm not sure that you can save the Horizon colonists. The wiki makes no mention of it. You can save your entire crew via the method you said but I've never heard of any way to speed things up enough to get the colonists back. The collector ship and the derelict reaper trigger automatically after a certain number of missions after Horizon. (5 i think)no mention of doing it faster or saving anyone but your crew.

OT: Killing the colossi made me feel a bit sad but I'm not sure I'd say it left a bad taste in my mouth. Can't really think of anything else at the moment.
 

Johnny Impact

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Kratos. He's a protagonist, but he's the villain of the story. So you went evil and killed your family. Big deal! Now the whole pantheon is supposed to die just because killing them *might* make you feel better? I expected nihilistic son-of-a-bitchedness, but damn!

Nathan Drake. Supposed to be not just the good guy but a genuine nice guy, the handsome, quick-witted, likeable fellow we'd all like to be. Then he kills how many people? Per game? I grant you most of them were shooting at him at the time, but didn't they have a right to protect themselves? After a 100+ body count, Nate's continued wisecracking seems macabre rather than clever.
 

userwhoquitthesite

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AgentLampshade said:
Snow. Fucking. Villiers. Dumbass self-proclaimed "hero" and complete tool who even says "heroes don't need plans." Argh!

Every single thing he does isn't thought through at all.
All of the protagonists in that game are shitheads.
kman123 said:
Dishonored really screwed up on the good/bad moral dilemma, seeing as the 'good' version of doing things is far, far worse than death. Selling someone into slavery for the rest of their life? Giving up that woman to that stalker dude was fucking creepy. I'd rather just kill her but nooooooooo I had to get the GOOD ending.
Corvo isn't supposed to be a hero, he's supposed to be a revenge-driven bastard with a job to do. Besides, you can kill every target and still get the low chaos ending
Seth Carter said:
Oh thats not a bug, it always happens. I think it might be a translation goof between Slain/Defeat. That happens with the Hydra too earlier, it just runs away (and regenerates the head, by the by) and everyone gets all crazy about it.
it doesnt ALWAYS happen, it just happens a lot. It's a pretty buggy game.
Tom_green_day said:
When the guy in Far Cry 3 dumps his girlfriend. I thought she was his rock, the person meant to represent the side of him which was remaining sane? You can't just forget about her for the second half of the game or you're missing out a vital aspect of his story arc, him not knowing what to do about it and keeping himself on the fence.
He says it in such a bland voice, and then when he leaves he's like 'that wasn't as hard as I thought' Well obviously fekkin not if you didn't even feel a thing about it -.-
I think the deadpan delivery was intentional. Jason is trying to be an action movie star, and always comes up short, even while he becomes a badass. The game doesn't want you to agree with his choices, either, as evidenced by the two endings.


My pick is Kratos. The first two games we are DEFINITELY supposed to be on his side, and the second game gives us no reason to be. Really, Kratos? You're angry that Zeus murdered you? Well maybe you shouldn't have been acting like such a dick. He already had ONE son killed for the exact same thing you're doing, and had you do it! Yeah, the other gods are assholes, but not letting you sit at their lunchtable isn't a good enough reason to destroy the world. But then, all but the first God of War were retarded anyway
 

userwhoquitthesite

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Bayushi_Kouya said:
I feel the need to come to Kratos' defence on some points -- I'm not contesting that he's a huge throbbing jackass who's killed people for no reason (GOW3)
GOW3 was almost justified: thanks to the retcon bullshit about pandora's box, they were evil and paranoid and were trying to kill him ever since he became a god. But again, its bullshit retconning, so it gets no points from me.
, but he's not the complete monster he's made out to be. Every single person he encounters in GOW1-2 that he has to kill could have gotten the hell out of his way, or helped him and earned their lives, but people keep telling him no, apparently oblivious to what happens when you say no to a man who doesn't believe in giving up.
in GOW2, kratos murders every person he sees so he can take their stuff. Some of them are doing their divinely-appointed JOBS, others are there for the exact same reason he is: selfish hubris. You can't tell Perseus to fuck off because HIS quest to change his fate is less important than YOURS. Or the Barbarian King who beat Kratos in honorable combat, and then got fucked over by deus ex machina.
The worst you could say is that Kratos is a force for evolution, because he weeds out the stupid with alarming efficiency.
No, the worst we can say is that Kratos is a selfish, arrogant psychopath who ruins his own life several times over, fails to accept his responsibility, and blames everyone else and murders anyone who stands in his way as a response to the slights he believes he suffers.
Similarly, I can't feel sympathy for the gods he kills because he is the enemy they created. He would have been happy if they just erased his brain, or just let him die, but no, they HAD to do their usual thing of forcing someone to live in torment.
Well, there's the problem: In the first game, they reward him for his service and he happily takes up the mantle of the God of War and causes WWII. The sequels (as they often do) proceed to ruin everything. But let's go through the whole (main) series to examine why he's so awful
God of War: Kratos is a merciless soldier who revels in brutality and bloodlust on the battlefield. When faced with death, Kratos calls out for divine intervention and uses magical weapons to kill his opponent while he is frozen by Ares. Having been granted the ability to murder HARDER, Kratos becomes even more depraved and racks up higher body-counts. He kills enemy soldiers AND civilians. When told to destroy Athena's temple and slaughter everyone there, he does so with enthusiasm. It is not until he examines the bodies that he discovers he has murdered his own family, placed there by Ares in an attempt to turn Kratos into an amoral engine of conquest. He feels guilt, but blames Ares, not his own blind lust for carnage, for their deaths. He then pledges service to Olympus in return for an escape from his guilt. He doesn't seek forgiveness, he wants the memories of his crime removed so he can continue living (though, he does believe his guilt is actually a torment sent by the gods as punishment for his crime). After killing his brother Ares, Kratos finally begins to show some sign of growth. He is told that the gods cannot remove the memory of his crimes, but that he is forgiven. Faced with the knowledge that his feelings are not divine punishment, he casts himself into the sea (either as an escape or punishment, this is open to interpretation. His line "now there is no hope" says escape to me.) He is saved and granted godhood in Ares station, which he happily accepts and goes on to cause history as we know it to ensue. In the post-game, Kratos visits his dying mother and learns Zeus was his father, whereupon he swears vengeance upon the god because he didn't hang around to be a family. Meanwhile, his little brother looks up from Hades and swears vengeance on Kratos for being physically fit. Clearly, the family just has anger issues.
In GOW2, we have a semi-retcon (as well as one which says Kratos never learned his parentage) that the gods snub Kratos because he used to be mortal. Dickish, but reasonable. Kratos' response is to attack their cities, doing the exact same thing that got his olympian brother executed. By him. Kratos is told to stop multiple times (though only once onscreen) to stop doing that shit. When he doesn't, Zeus shows up as an eagle and shrinks Kratos. Kratos can't be bothered to pay attention and doesn't immediately know WHO shrunk him, even though logically it had to be Zeus even if he HADN'T done it in eagle form. Like a dumbass, kratos gives the rest of his power to a magic sword supplied by the god who clearly just "betrayed" him. Then he gets told exactly what he did wrong, and why he's being punished, and is impaled through the chest for at least the second time in his miserable life. Kratos refuses to accept any wrongdoing on his part, crawls out of the underworld, and says he's going to murder all the gods, especially Zeus. He also decides the only way to go about this is to wreck time and fate in order to time travel, for no good reason except to make it look very dramatic. Along the way he murders several others who share his arrogant idea that deserve to change their own fate, as well as some who are only doing their job to prevent him. At the end of his quest, he kills the only friend he had on Olympus because he refuses to listen to her. He learns Zeus is his father and decides that he needs to kill him HARDER because of this, for some reason. He then frees the titans in order to launch an assault on the remaining gods.
GOW3 retcons it that Athena was evil the whole time, the others are evil and paranoid that kratos would kill them, so they tried to kill him first. Despite learning that killing the gods destroys the world, he continues, because... He's also a dick to everyone he meets. Usually a murderous dick. But, because now THE WHOLE WORLD IS EVIL AND OUT TO GET HIM, kratos is at least partially justified in his slaughter. He also may have learned that killing is wrong. As he dies. With the shattered, ruined world around him. Too bad the only way to get there was massive retcons.
 

Tayh

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Vuliev said:
Tayh said:
A renegade Shepard will save
Kelly Chambers
in ME3. A Paragon Shepard won't.
Just thought I'd throw that out there.
You can save Kelly as any kind of Shepard--the only condition in saving her is going straight to Legion's loyalty mission, and then going through the Omega 4 Relay. Now, only a "Renegade" Shepard can save the Horizon colonists, since to do that you have to get the IFF as soon as the mission's available, and you have to skip Legion's loyalty and go straight through the Relay.
I said Mass Effect 3, not Mass Effect 2.
 

Johnny Impact

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imahobbit4062 said:
Really? Why does Nathan Drake always come up in threads like this?

Considering everyone he kills is either a pirate, mercenary soldier who have been killing innocents or henchmen for an evil organization that is trying to poison others. To put it simple, all bad dudes.
When I first booted up the game, not knowing what to expect, I thought it was going to involve more platforming and mechanical/animal hazards, with perhaps a tad of gunplay against humans, just for spice. The opening cinematic set a lighthearted, adventurous, Indiana Jones tone. (Yes, I know Indy kills a few people, but a few is a few). That was what I was expecting, that fights to the death would be rare, dramatic moments. Then Nate goes on to wage a one-man war against an endless army of nameless mooks we're supposed to accept are evil and disposable because they have dark skin. It just seemed out of place. It's been a while since I played the game, maybe I'm forgetting the part where they got hit with the big rubber stamp that says E V I L.
 

Vuliev

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darkcalling said:
Tayh was talking about saving her in number 3.
Wherps, my bad. I don't think I even remember this encounter at all, though--I probably missed it.
 

Woodsey

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Tom_green_day said:
When the guy in Far Cry 3 dumps his girlfriend. I thought she was his rock, the person meant to represent the side of him which was remaining sane? You can't just forget about her for the second half of the game or you're missing out a vital aspect of his story arc, him not knowing what to do about it and keeping himself on the fence.
Well... that's because he was going insane.
kman123 said:
Dishonored really screwed up on the good/bad moral dilemma, seeing as the 'good' version of doing things is far, far worse than death. Selling someone into slavery for the rest of their life? Giving up that woman to that stalker dude was fucking creepy. I'd rather just kill her but nooooooooo I had to get the GOOD ending.
You can get the good ending and still kill every target, I'm sure.
 

conmag9

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I'm not sure about games, but for webcomics, Keychain of Creation had Misho's little interaction with
Secret's father
.

I mean, he's supposed to be a nice guy, and he tries to make it sound like he was just putting on a stern teacher face, that it was neccesary. But seriously:

Where the HELL do you get off telling someone that you're going to, for all intents and purposes KILL someone, in front of their own daughter, because the man's somehow unnatural because he's a ghost. And when the ghost objects, saying he has no right? Well, apparently it's perfectly fine to take a "because I'm way more powerful than you" approach. Compassion 5 my ass, that's the kind of thing I'd expect from the villains

I get pissed off every time I remember that. It was a dick move worthy of the Ebon Dragon, the universal incarnation of being an asshole in that setting.