They either said that, or they called you a moron. Take your pick, lol.LastGreatBlasphemer said:"Math says 1 in 5 won't have the attention span to beat our game"
Did you just tell me your game is going to be unengagingly boring shit?
They either said that, or they called you a moron. Take your pick, lol.LastGreatBlasphemer said:"Math says 1 in 5 won't have the attention span to beat our game"
Did you just tell me your game is going to be unengagingly boring shit?
I'm wondering if that's the reason. Of course, maybe they should look at making a game people will want to play through.felbot said:i can already hear the rage coming from a mile, people are going to hate this game aren't they?
So... cancel the preorder? What's the problem?Rednog said:Sigh, I'm pounding my head on my desk for preordering Hitman just this morning.
LMAO!!Tamrin said:![]()
I shudder to think what would have happened had everyone finished ME3.
That sounds like a pretty huge cop-out excuse to me. I just have a hard time believing that someone is gonna lay down $50-60+ on a game then quit cause it is too hard. Maybe I can only speak for myself, but if I buy a game and don't finish it, it isn't cause it's hard; it's because it isn't fun. The only game I've ever quit before completion because it was hard was SMT:Nocturne.. and anyone who's played that game knows why.mrdude2010 said:Oh how pathetic kids are these days with their inability to pay attention to a game for long periods of time or complete difficult parts.
And many, including long term fans of the series will probably never even start the game.According to internal metrics, only one in five players will make it to Absolution's credits.
Developer IO Interactive is using a lot of metrics while working on Hitman: Absolution, and the results aren't always pretty. According to game director Tore Blystad, the unwillingness of gamers to commit to one title for a long period of time means "the general player will probably never even finish the game."
gigastar said:Thats an interesting marketing tactic.
For instance, why would most of us not finish the game?
These.RustlessPotato said:It's obviously reverse psychology. " You won't even finish that game".
Actually, that would make them on par with EA and Activision. This is kind of a good thing, showing concern if the gaming community will like something they created shows love and care went into the development. Not many studios do that anymore.darkstone said:If they get 60 dollars in their pocket it shouldn't matter if I play only one level, or all of them. As long as they got their money they shouldn't care.