Hitman: Absolution Dev Says Most Players Won't Finish the Game

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Clearing the Eye

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Jun 6, 2012
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LastGreatBlasphemer said:
"Math says 1 in 5 won't have the attention span to beat our game"

Did you just tell me your game is going to be unengagingly boring shit?
They either said that, or they called you a moron. Take your pick, lol.
 

Jovip

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Aug 12, 2010
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No more to say then, people don't finish every game they own? i have never rented a game or bought a game or borrowed a game and not beaten it. it's just something you do.
 

idarkphoenixi

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May 2, 2011
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It's suprising that they would even acknowledge something like this.

It's generally pretty bad marketing to tell people they're likely to not want to even finish the game that you want them to buy.
 

Something Amyss

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Dec 3, 2008
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felbot said:
i can already hear the rage coming from a mile, people are going to hate this game aren't they?
I'm wondering if that's the reason. Of course, maybe they should look at making a game people will want to play through.

I'm probably talking crazy though.
 

Exterminas

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Sep 22, 2009
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That numbers is pretty worthless without something to compare it to.
I think 20% is a fair amount of gamers that finish their games in general.
I mean, do you honestly think that more than 20% of all people who bought, say, Skyrim, really finished the main quest, despite it being the most boring part of the game?
 

VoidWanderer

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Sep 17, 2011
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Tamrin said:


I shudder to think what would have happened had everyone finished ME3.​
LMAO!!

I do have to agree with their theory of 20% completion rate. But then again, I finish the majority of my games unless there is something I don't like ie game mechanics *Glares at Lollipop Chainsaw* or how the marketing is handled *Glares at the ME3 multiplayer*
 

Sylveria

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Nov 15, 2009
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mrdude2010 said:
Oh how pathetic kids are these days with their inability to pay attention to a game for long periods of time or complete difficult parts.
That sounds like a pretty huge cop-out excuse to me. I just have a hard time believing that someone is gonna lay down $50-60+ on a game then quit cause it is too hard. Maybe I can only speak for myself, but if I buy a game and don't finish it, it isn't cause it's hard; it's because it isn't fun. The only game I've ever quit before completion because it was hard was SMT:Nocturne.. and anyone who's played that game knows why.
 

ninjaRiv

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Aug 25, 2010
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Fuck that shit! Games are expensive! I'm gonna finish it, even if I don't like it!

I finished Duke, for fucks sake! DUKE! DUKE NUKEM FOREVER! I FINISHED IT!
 
Apr 5, 2008
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According to internal metrics, only one in five players will make it to Absolution's credits.

Developer IO Interactive is using a lot of metrics while working on Hitman: Absolution, and the results aren't always pretty. According to game director Tore Blystad, the unwillingness of gamers to commit to one title for a long period of time means "the general player will probably never even finish the game."
And many, including long term fans of the series will probably never even start the game.
 

Lovely Mixture

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Jul 12, 2011
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gigastar said:
Thats an interesting marketing tactic.

For instance, why would most of us not finish the game?
RustlessPotato said:
It's obviously reverse psychology. " You won't even finish that game".
These.

I call this bullshit exaggeration.

1. There are no details about these tests.
2. No explanation about why these tests aren't applicable to any other game that is to be released.
3. He hardly gives any reasons other than "the earlier levels aren't interesting enough." (gee never seen that before)

If IO has to resort to this shit to market their game then they finally are realizing how much they've fucked up so far with this "fifth installment." Or maybe they just want to goad sales from the players who have been turned off by their irritableness.
 

RN7

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Oct 27, 2009
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...Why? Is...is the game that long? From what I gathered, he was just saying that the gamers would get bored because of the the storyline set-up and as such they tried to add in replayability. I'm not seeing why this would make a gamer not be able to finish? Will they not want to commit, and if so, why are they not engaging the player enough? This whole thing just seems odd.
 

Sidonis

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Nov 26, 2011
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A strange thought:
Make your fucking game fun, and people will finish it.

Telling us that 4/5 people aren't going to finish the game is basically just saying they're confident that the game is shit.
This isn't Skyrim or GTA where you're expected to keep the player engrossed for hours. This is a short game with a linear story and slightly non-linear levels.
Make the story good and people will finish it. Make the story bad (which evidently they're confident that they have done) and people won't.
 

EHKOS

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Feb 28, 2010
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darkstone said:
If they get 60 dollars in their pocket it shouldn't matter if I play only one level, or all of them. As long as they got their money they shouldn't care.
Actually, that would make them on par with EA and Activision. This is kind of a good thing, showing concern if the gaming community will like something they created shows love and care went into the development. Not many studios do that anymore.
 

Eruanno

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Aug 14, 2008
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Only one in five people will complete it? Well, I'll complete it! Just to improve those scores! (Unless the game is shit. Let's pretend it isn't shit.)
 

Zaik

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Jul 20, 2009
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Let's see here...

Looking through Steam I see a lot of games I didn't finish, but most of those games are very very bad games I picked up in a sale or humble indie bundle.

There's a few, maybe 6 or 7 of them that might be decent that I ended up deleting to make space for more interesting ones. Among those is, unsurprisingly enough, every Hitman game available on Steam. I tried to play Codename 47 and gave up because it seems to suffer from Morrowind syndrome(directions are vague and poorly explained at best, terrible controls and combat, etc.) and leaves you to throw yourself at a problem 1000 times until you accidentally stumble across the right method to do it, then you have to throw yourself at the right method 100 more times to get the stars to align and actually succeed.

I did finally just skip it and move on to Blood Money and it's a lot better, haven't gotten around to finishing it yet though.