Oh god, I think I know who you got that quote from, and I have to say if it's true he's dead wrong.UberThetan said:Fair enough, I guess it's probably down to preference at that point - simulation vs. theme park, basically.LifeCharacter said:Feel free to criticize the ever-loving shit out of Fallout 3's story and plot and characters and the logic of their world, because they most likely deserve it, but sandbox-wise the Capital Wasteland had so much more to do than the Mojave.
When it comes to the world being alive, the details of the lore don't really make sense, but if we're being completely honest, outside of a few tiny fields here and there, the same is true of Fallout 1 and 2. With how many people there are, even scaled up a good hundred or two times the fields couldn't feed them all.
Plus, the simulation vs. theme park idea kind of falls flat when talking about Fallout 3 and New Vegas when one remembers how in Fallout 3 you can go anywhere, while in New Vegas the first 9 hours or so are pretty damn linear.
Honestly, the fanboy outrage a lot of people have for Fallout 3 really isn't warranted. Its existence saved us from Brotherhood of Steel 2, which was in development, and unlike Van Buren it actually would have seen the light of day had Bethesda not stepped in.