Nomanslander said:
Mass Effect as a series still gives me this feeling of strangeness I can't quite put my finger on.
That's because Mass Effect 2 is the Avatar of video games, it's a video game made by a cooperate committee, done right! It has enough of everything to get every gamer interested, but no real depth to fill a niche. It's not really a shooter, it's not really an RPG, it's not really a story based game, and it's not really sandbox. It takes all the best qualities of every genre and throws them into a blender, and with millions of dollars to back the game up, the developers are able to make it look as slick and polished as any other AAA title.
Wow, I've never heard anyone putting it like that. But I agree completely. I personally loved Avatar; it was an enthralling cinema experience, a thrill-ride in the same category with crowd-pleasers like The Matrix and Jurassic Park. However, it wasn't influential, boundary-pushing or particularly profound.
And ME2 is practically the same thing. The main plot is unimaginative and forced, it changes nothing and adds little to what was established in ME1, but there's an exasperating attention to detail, to the setting, the environment, the look, function and backstory of every single thing in the universe. And of course, the gameplay is almost perfect.
Similarly, Avatar is enchantingly pretty to look at, has enough (surprisingly scientifically accurate and researched) canon to satisfy even the weirdest fan, and is very capably directed. I just think that Avatar had a far better-structured and paced plot, while ME2 had much more developed characters, but that's due to the difference in media.
I think I can agree on ME2 being the "ultimate videogame blockbuster". But this would make Black Ops and similar titles the equivalent of The Expendables, only they earn much more. Nicely shows just how mature we are as an audience.