don't you remember how much he hates other people? i can picture yahtzee as a nightkin, although he talks pretty quickly for one.
This pretty much sums up Dead Rising 2. Weird he didn't disqualify it.First of all, one rule I decided on early in the creation of my top 5 was that any expansion pack sequel (as in, a sequel that plays virtually identically to the previous game just with different levels and a few new mechanics) would be automatically disqualified, no matter how much fun they were.
-Yahtzee
The problem I noticed is the whole universe revolves around Commander Shepard everything they say is "Oh commander shepard you saved the world" "I love you commander shepard I want your babies" and "I'll turn gay for you commander shepard". The part where most of the love interests would change their sexual orientation just for shepard was where it seemed odd for me.GonzoGamer said:I felt the same way about Mass Effect 2. Actually, I feel that way about all Bioware games: like I really could've just as well read a novelization of the game and walk away with the same entertainment value.
They put a lot of emphasis on story but you don't really own the story like you do with something like Fallout 3. So you're left wondering "what the hell do you need me for?"
jmarquiso said:referenced post
SpiderJerusalem said:referenced post
I suppose it depends on how you play. I'm a big fan of not getting stabbed, so for me the crossbow was a godsend; not as noisy as the pistol but more deadly than the throwing knives. I probably wound up using it more than any other weapon, especially for stealth sections. As for the guild challenges, they simply added more depth to the game rather than revolutionized gameplay, but that's still a positive thing. It had me trying out various things I ordinarily never would have done (or in some cases, even realised I could do - jumping from a horse to a beam, for example) and the rewards were a pleasant little addition.b3nn3tt said:I felt that the guild challenges and new weapons were negligible. They certainly make gameplay different, but I don't think that they really affect it in any major way.
Now that I don't understand. This time around, rather than fairly bland 'get from point A to point B' platforming, we had sections of mixed combat/platforming thrown in, and my personal favourite - the stealth platforming sections that lead up to the War Machines. Using your surroundings to navigate around a fort without being seen, silently assassinating guards, was more fun for me than simply climbing.b3nn3tt said:Similarly, the platforming felt exactly the same as the last game to me
Again, this is just my experience, but I felt that it made some pretty big changes to combat. The ability to eliminate guards from a distance or kill an entire street of enemies at once came in very handy a few times, particularly towards the end whenb3nn3tt said:I will concede that the assassin recruits was an interesting addition, but I don't think it changed that much
Yeah, it took me by surprise too. I'm not a multiplayer person, but AC:B is such fun I can't resist.b3nn3tt said:I will admit that multiplayer was a really good addition though. I was sceptical at first, but I think that by making it so very different to other multiplayer the developers have made it great
At the risk of being redundant, because with that comment it seems highly unlikely you have actually played either of the games, but there are exactly -zero- bisexual or homosexual love interests in ME2, and only one bisexual love interest in ME1. Sure, Shepard is a huge Mary Sue in the sense that the universe -does- seem crafted just to revolve around him or her, but blaming them for making the NPCs you can have as love interests of being so shallow that they just change on a whim is plain wrong.brumley53 said:The problem I noticed is the whole universe revolves around Commander Shepard everything they say is "Oh commander shepard you saved the world" "I love you commander shepard I want your babies" and "I'll turn gay for you commander shepard". The part where most of the love interests would change their sexual orientation just for shepard was where it seemed odd for me.GonzoGamer said:I felt the same way about Mass Effect 2. Actually, I feel that way about all Bioware games: like I really could've just as well read a novelization of the game and walk away with the same entertainment value.
They put a lot of emphasis on story but you don't really own the story like you do with something like Fallout 3. So you're left wondering "what the hell do you need me for?"
Glad you understood my post, though.Deshara said:I loved ME2. I felt they did just about everything perfectly, and I am absolutely guarenteed to buy 3.GeneticallyModifiedDucks said:IT'S DIFFERENT SO IT SUCKS
I was talking about the RPG elements as far as combat goes, because ME2 plays like a typical third person shooter. Should have been more specific. The dialogue trees are fine.Gruchul said:Did you honestly miss all of the dialogue? The bit where your choose how your character acts and responds to the world around them? While most of your criticisms are perfectly fair opinions, this one is just silly.GeneticallyModifiedDucks said:RPG elements you'd have a hard time spotting with a magnifying glass
OT: I liked how honest you were in your top 5s about playing them recreationally. I'm a little disappointed more reviewers aren't so upfront.
I have played both but only one playthrough in each, and I was wrong about the NPC's changing sexual orientation I just remember reading it somewhere and I thought it was true.TyrunnAlberyn said:At the risk of being redundant, because with that comment it seems highly unlikely you have actually played either of the games, but there are exactly -zero- bisexual or homosexual love interests in ME2, and only one bisexual love interest in ME1. Sure, Shepard is a huge Mary Sue in the sense that the universe -does- seem crafted just to revolve around him or her, but blaming them for making the NPCs you can have as love interests of being so shallow that they just change on a whim is plain wrong.brumley53 said:The problem I noticed is the whole universe revolves around Commander Shepard everything they say is "Oh commander shepard you saved the world" "I love you commander shepard I want your babies" and "I'll turn gay for you commander shepard". The part where most of the love interests would change their sexual orientation just for shepard was where it seemed odd for me.GonzoGamer said:I felt the same way about Mass Effect 2. Actually, I feel that way about all Bioware games: like I really could've just as well read a novelization of the game and walk away with the same entertainment value.
They put a lot of emphasis on story but you don't really own the story like you do with something like Fallout 3. So you're left wondering "what the hell do you need me for?"
Yeah, I was intrigued by this, too. I unfortunately don't have enough experience with either game to make a sound judgment, but it's hard to imagine how Dead Rising 2 expanded over the original any more than Brotherhood did over the Assassin's Creed series. If anyone can explain why this wouldn't be the case, I'd really appreciate it.KingofallCosmos said:"First of all, one rule I decided on early in the creation of my top 5 was that any expansion pack sequel (as in, a sequel that plays virtually identically to the previous game just with different levels and a few new mechanics) would be automatically disqualified, no matter how much fun they were. Because that fun belongs to the original game and the year that game came out."
..but still you picked Dead Rising 2? Not trying to nitpick but there seems to be a contradiction.
*also raises hand*GrinningManiac said:...*raises hand sheepishly*the only person in the room who actually does know the words to Auld Lang Syne
Why? Because Avatar is a bad movie? That's why I guess it's the highest grossing movie of all time.Scarecrow 8 said:I would not agree with you and that. But calling it the Avatar of video games is a insult to both the game and video gaming as a whole.
Modern Warfare 2 was one of the highest grossing console games of all time, and that was terrible.Nomanslander said:Why? Because Avatar is a bad movie? That's why I guess it's the highest grossing movie of all time.Scarecrow 8 said:I would not agree with you and that. But calling it the Avatar of video games is a insult to both the game and video gaming as a whole.
Fact is I loved ME2, and it's probably on the top 5 games of all time list, but I do see what they did there. Nothing in the game or story is original, but everything is handled so well, you can't deny it's praise.
"teh lulz" man, teh. If it's lulz then it's teh otherwise you spoil it with proper spelling.ZippyDSMlee said:J
(yes I know I suck, just trollin for the lulz)