Here's how to make DA3 a success
-Base combat off of DA2 combat and skill trees (except the endless waves of guys)
-Base character interaction off of DA1 interactions (I want to actually talk to my companions whenever)
-Have the story center around the conflict between Mages and Templars
* Don't have all Templars be A-holes
* Don't have blood magic ALWAYS lead to "NOW I'M INSANE AND GOING TO BE EVIL FOR NO GOOD REASON MWAHAHAHAHA" Did no one else remember that Jowan turned out alright despite Blood Magic? Also Merrill. And there is mention of several Blood Mages in the Grey Wardens.
-Have Side-quests that actually explore the Fade and the relationships between the Demons and Spirits. So far all we see is "I'M A SPIRIT OF GOOD! TALLY-HO WE MUST SAVE THE WORLD AND DO GOOD BECAUSE I'M ALWAYS SO GOOD!" and "I'M A DEMON I EAT BABIES AND CHEW ON THEIR BONES BECAUSE I'M EVIL! HAVE YOU REALIZED I'M EVIL YET OR DO YOU NEED ME TO HUMP YOUR MOTHER'S CORPSE WHILE BURNING KITTENS?! EVILLLLLLLLLL!"
- Better Companions. Here is a list of every companion I found boring or annoying : Sten, Alistair, Morrigan, Oghren, Wynne, Dog, Justice, Leliana (unless you play her DLC), Nathaniel, Velanna, Oghren (Awakening), Loghain, Anders (DA2), Carver, Fenris. So yeah like 80% of the companions suck. I'm sure Sebastian and Bethany suck but I never played with either of them. I'm not even going to touch on all the horrible temporary/DLC companions in Origins.
- Don't bring back all the horrible Micro from DA1. I know people like micromanagment in RPG's but seriously go play with a spreadsheet. I don't need to play dress up with my companions, especially when they each have unique and interesting costumes. I don't want to sit there and be all , "Well I could give them the Boots of Purple with + 2 Armor and -1 Speed OR I can give them the Boots of Green Vomit with + 1 Armor and + 1 Speed." Every friend that I have tried to get to play DA:O is immediately turned off by the annoyingly high amount of micromanagement (And these are people that play stuff like Starcraft a game all ABOUT micromanagement) If they make it so that I can choose my companions armor then make it be a choice between complete sets that fit that character (So I can have a heavy armor, a light armor, a medium armor and then variations on those that I can unlock or upgrade).
- Don't force me to be a Grey Warden again. I really hated the whole "YOU GREY WARDEN GO SAVE WORLD NOW KTHXBAI!" story.
- Have Companion Quests be more like DA2 rather then the boring ones in DA1. Also make more of them like Varric's. You know where I have an actual reason to give a crap about the quest since Varric's brother tried to kill me as well.
-Base combat off of DA2 combat and skill trees (except the endless waves of guys)
-Base character interaction off of DA1 interactions (I want to actually talk to my companions whenever)
-Have the story center around the conflict between Mages and Templars
* Don't have all Templars be A-holes
* Don't have blood magic ALWAYS lead to "NOW I'M INSANE AND GOING TO BE EVIL FOR NO GOOD REASON MWAHAHAHAHA" Did no one else remember that Jowan turned out alright despite Blood Magic? Also Merrill. And there is mention of several Blood Mages in the Grey Wardens.
-Have Side-quests that actually explore the Fade and the relationships between the Demons and Spirits. So far all we see is "I'M A SPIRIT OF GOOD! TALLY-HO WE MUST SAVE THE WORLD AND DO GOOD BECAUSE I'M ALWAYS SO GOOD!" and "I'M A DEMON I EAT BABIES AND CHEW ON THEIR BONES BECAUSE I'M EVIL! HAVE YOU REALIZED I'M EVIL YET OR DO YOU NEED ME TO HUMP YOUR MOTHER'S CORPSE WHILE BURNING KITTENS?! EVILLLLLLLLLL!"
- Better Companions. Here is a list of every companion I found boring or annoying : Sten, Alistair, Morrigan, Oghren, Wynne, Dog, Justice, Leliana (unless you play her DLC), Nathaniel, Velanna, Oghren (Awakening), Loghain, Anders (DA2), Carver, Fenris. So yeah like 80% of the companions suck. I'm sure Sebastian and Bethany suck but I never played with either of them. I'm not even going to touch on all the horrible temporary/DLC companions in Origins.
- Don't bring back all the horrible Micro from DA1. I know people like micromanagment in RPG's but seriously go play with a spreadsheet. I don't need to play dress up with my companions, especially when they each have unique and interesting costumes. I don't want to sit there and be all , "Well I could give them the Boots of Purple with + 2 Armor and -1 Speed OR I can give them the Boots of Green Vomit with + 1 Armor and + 1 Speed." Every friend that I have tried to get to play DA:O is immediately turned off by the annoyingly high amount of micromanagement (And these are people that play stuff like Starcraft a game all ABOUT micromanagement) If they make it so that I can choose my companions armor then make it be a choice between complete sets that fit that character (So I can have a heavy armor, a light armor, a medium armor and then variations on those that I can unlock or upgrade).
- Don't force me to be a Grey Warden again. I really hated the whole "YOU GREY WARDEN GO SAVE WORLD NOW KTHXBAI!" story.
- Have Companion Quests be more like DA2 rather then the boring ones in DA1. Also make more of them like Varric's. You know where I have an actual reason to give a crap about the quest since Varric's brother tried to kill me as well.