Horrizon Zero Dawn worth a buy review

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Amaror

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Ezekiel said:
Yes, I too have argued that the film should have introduced her as already learning the force. But I also appreciate the mystery of the new trilogy, and I wanna see where she's from. Why do you think she's definitely the daughter of one of the previous characters? I don't believe so. She's not a Solo. Her parents would have mentioned it in TFA. She's not Luke's daughter, because that would be super lame and everyone is expecting it. Right now, I'm betting on her parents being Laura Dern and Benicio Del Toro's characters. They're both almost fifty years old and the only big new actors in Episode VIII.
Her piloting and fighting skills were never the problem. As you said it made sense that she would know how to do such things.
Her being able to control people with the force without any training whatsoever was a problem. Just as her being able to defeat a trained sith having literally touched a lightsaber for the first time.
 

sXeth

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deadish said:
American Tanker said:
CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
Based on the reviews and streams I have seen ... story doesn't seem to be it's strong point - at least the presentation of it; dialogue is ... awkward. Naughty Dog, Guerrilla Games is not, when it comes to storytelling.

If I get it, I will be getting it for the gameplay and visuals - the latter of which I have to say is top notch in it's genre.
There's definitely some weird dialogue bits. The only preachy esque bit I've stumbled across so far was an optional conversation with the Sun Priest, where Aloy just keeps ranting on at him about why there can't be a Sun Queen, only Sun Kings. Which wouldn't be as shoehorned in feeling if Aloy didn't live in (well next to) a society that is completely martriarchal and neither she or the Sun dude notice the gigantic obvious bit of logic.

And its really kind of sloppy with explaining her familiarity/ability with machines (and some other bits there's no real context for, like being able to ride a horse-bot when there's no actual horses and controlling bots was just discovered). You can work out that she's probably learned something from her headset thing she found as a kid, but the game doesn't really highlight it much. She just seems constantly at ease with machines and technical stuff, and knows thats it not some weird magic/demons like everyone else believes in. Though its kind of vague how much anyone in the world knows. All the tribals don't seem particularly confused when a gun shows up, despite only using bows and stuff.
 

B-Cell_v1legacy

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stroopwafel said:
Athennesi said:
No clear structure or thorough analysis on sound design/music ( compare it with ACG)
I don't watch many youtubers but ACG is one I regularly watch. He has keen observations on games that are both meticulous and precise but without having that air of pretentiousness that other more informative youtubers have. But even they are still better than all that uninformative fanboy trash.

Espescially ACG's 'walking the walk' in which he goes through the game with a fine comb is one I always really enjoy.

Subscribed. Makes Worth a Buy sound like a casting reject from Idiocracy.
 

IceForce

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OP, please stop posting videos by this evangelistic hack. He's a fool.
 

Ishigami

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That's a lot of SW for HZD topic...

Anyway for the review. I'm always sad when people use reality to argue against a video game mechanic.
The "high grass" obviously is the way it is because the player needs to be able to see what he is doing. That does not only include moving about but also aiming. If they designed in a more realistic way, that it would actually cover the entire PC to the point of invisibility, then he would complain that once he aims that he would see nothing but grass.
I give him is that the spotting mechanic is actually kind a broken. Enemies can walk right into your face without spotting you which makes it kind of too easy, same with the lure sound. But then again this is no hard core stealth game.
He also seems to lack understanding of game mechanics or wilfully ignores them. Example? He says higher weapons do more dmg as they have better stats but that's factually wrong. The higher weapons only do more dmg because they have more mod slots and you probably bolstered the stats with mods. The basic stats of the weapon types stay the same the entire game over. Ultra rare just means it has 3 ammo types and/or 3 mod slots. The stats are the same as an uncommon weapon of the same type. This is no RPG, it's an action adventure type of game. It is their way to slowly introduce the player to more complex options which he seems to ignore for the most part...
He complains that humans can take a fire arrow to the face. Yea well the fire arrow is just there to burn targets as the stats clearly show. If you want to do direct dmg he would need to choose e.g. hardpoint arrow and then all but elite humans die with one headshot... what he wanted...
Rolling all over the floor is what you do when you do not know how to actually fight the machines or went into a fight without a plan then get overwhelmed by numbers. However if you know the tactics and invest some time in planning it turns out you don't have to roll all over the place. It's about exploiting the weaknesses. A freezing arrow to a chillwater canister or a fire arrow to a blaze canister and the machines take massive hits. Freezing slows them down and increases direct dmg. If you got something like a Thunderjaw or Ravager etc. you can kick off their heavy weapons with a tear arrow, bind them in place with a ropecaster and blast them to hell with their own weaponry while the support is stuck in some previously laid shock wires. If all fights turn out into rolling about or hiding in grass that's kind of up to you tbh. The game gives you options whether you use or ignore them is up to you.
Facial animations are hit and miss, true.
His apparent dislike of consoles doesn't help his arguments either.

As for the comparison to AC from UbiSoft. I do not agree. The difference is in frequency. In your average AC there are how many towers to climb? 30? In HZD it is 5 Tallnecks and you don't even have climb them if you don't want to. And while the concept stays the same they change up some circumstances e.g. one is inside an enemy base and one is in a lake full of snapmaws. How you approach it is up to you as activating a Tallneck it will send out an energy pulse that kills almost everything stealth is an option. What I'm saying is: Activities in AC overstay their welcome, not so much in HZD.

HZD is IMO a good game. It has its flaws, as every game has. But I think most people should be able to enjoy it.

As for the feminist BS. I don't see it. Aloy is a women... so is Lara, so what?
You encounter some women in the game that ran from their role in their tribe like that Carja women in Hunters Meet (?) that ran from a restricted live as a wife to seek fortune as a barkeeper. But doesn't appear preachy to me. Not to mention the matriarchy the Nora seem to live seems flawed as well e.g. they sing to their goddess instead of actually doing shit...
 

Vigormortis

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American Tanker said:
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
Holy Christ, that fucking "article"....

That is some fairly blatant bullshit, frankly. The "author" attempts to hide his nonsensical 'anti-SJW/anti-West' pandering behind some pretty heavy thesaurus use but he fails in the end. His arguments essentially boil down to:

* Horizon: Zero Dawn bad because strong, character-rich female lead and it's not a Japanese game.
* Nier: Automata good because generic, character-devoid female lead and it's a Japanese game.

Seriously, I'm not one to stereotype but even I can't help picturing the "author" as a 300 pound neckbeard surrounded by body pillows adorned with anime waifus. I mean, for fuck's sake he actually says this -

"Gamers have an instant fascination with 2B and her willing sidekick 9S. 2B is curt, prompt, professional and dangerous, exactly the way a battle unit should be. 9S, the scanner unit, is inquisitive, curious, ambitious and? somewhat frail. We definitely want to see and learn more about 2B, but she?s very closed off from the audience (and with good reason due to the way the plot eventually unfolds), 9S works as the conduit between the player and 2B, asking the questions most people might ask and making observations most people might make. This approach creates a lot of intrigue around the characters in Nier: Automata."

No, it doesn't. And no, we don't. From the outset both 2B and 9S sound, act, and feel as generic and one-dimensional as one might expect in the most basic of JRPGs. The Doomslayer was more intriguing. Doesn't help that the game's writers seemed to think pointless, vapid, and overly verbose dialog equates to a great narrative.

It doesn't.

That said, I'm really looking forward to buying and playing the hell out of both Horizon and Nier: Automata. Just waiting for a price drop.[footnote]I rarely, if ever, buy games at anything over $40 anymore. Shit's expensive and I have other monetary concerns besides video games.[/footnote] Also, still haven't decided if I'm going to buy Nier on PS4 or Steam.
 

Ishigami

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Vigormortis said:
To be fair you misrepresent his point and you are not all gamers as well.

I haven't finished HZD yet. Haven't met the new Sun King yet either for example.
But he might have a point.

For example:
When you do the coming of age test your main rivals are a juvenile man and woman. The man is a prick with over inflated ego while the women is confident as well she is also fair. The guy is somewhat redeemed in the end but in three out of four scenes he has in the game he is an absolute ass. Not to mention 2 out of 3 competitors for the win in a test of strength, endurance and skill are female. I?m sorry but considering human?s dimorphisms this seems rather unlikely.
You meet an injured man in a valley. He asks you to find his daughter that went after some machine that has her mother's spear in its back. You find the daughter and she tells you that she is displeased with the cowardice of her father and that she wanted to retrieve her late mothers spear. Apparently she was the hunter and crafter in the family due to the man's injury.
The new warmaster (or whatever the position is called) of the Nora is a man. And he is a judgmental asshole (to Aloy anyway) and undeserving of the position (granted by description of the old warmasters son). The old warmaster was a women and she is admired by her peers, capable and only interested in people?s abilities and actions therefore way more accepting of Aloy not to mention she is the one taking actions against the attackers.
The Carja vanguard head is a woman and again, by description of her brother, clever, able and resourceful. Her brother inherits the position only because she uplifted him to her second due to family ties and he is actually a drunk.
In one quest a noble man asks you to liberate a mansion from machines to save his family. Turns out his father cast him out over gambling debts and other character failings and he wanted to kill the entire family in order to inherit the fortune. The sister, which is the only survivor of the attack, was of course an upstanding family member.

Now of coursed these are only some instances.
But consider when you first hear of the new Sun King he actually sounds pretty bad ass. I mean he unites the enemies of the mad king and rises up a rebellion to kill him and take the throne then employs fair rules opening up the boarders for trade and so forth.
Now I haven't met him yet, like I said, but if this "article" is right and he is just a puppet of a strong women pulling the strings then the examples could possibly pile up to support his argument.

Can't say anything about Nier because it's not released yet.

But I have to say I it did not occur preachy to me. It only occurred to me after I read that article that yea males seem to get the shaft in HZD.

As for Aloy she is Mary Sue in the same way Geralt of Rivia is a Marty Stu. As video games may serve as an active power fantasy this kind of works.
Geralt was in fact criticized for the very same functionality: Supposedly an outcast yet no impact on story or gameplay.
 

Specter Von Baren

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CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Can you really deny that these forums would be more boring without B-cell making these kinds of threads?
 

B-Cell_v1legacy

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Seth Carter said:
deadish said:
American Tanker said:
CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
Based on the reviews and streams I have seen ... story doesn't seem to be it's strong point - at least the presentation of it; dialogue is ... awkward. Naughty Dog, Guerrilla Games is not, when it comes to storytelling.

If I get it, I will be getting it for the gameplay and visuals - the latter of which I have to say is top notch in it's genre.
There's definitely some weird dialogue bits. The only preachy esque bit I've stumbled across so far was an optional conversation with the Sun Priest, where Aloy just keeps ranting on at him about why there can't be a Sun Queen, only Sun Kings. Which wouldn't be as shoehorned in feeling if Aloy didn't live in (well next to) a society that is completely martriarchal and neither she or the Sun dude notice the gigantic obvious bit of logic.

And its really kind of sloppy with explaining her familiarity/ability with machines (and some other bits there's no real context for, like being able to ride a horse-bot when there's no actual horses and controlling bots was just discovered). You can work out that she's probably learned something from her headset thing she found as a kid, but the game doesn't really highlight it much. She just seems constantly at ease with machines and technical stuff, and knows thats it not some weird magic/demons like everyone else believes in. Though its kind of vague how much anyone in the world knows. All the tribals don't seem particularly confused when a gun shows up, despite only using bows and stuff.


I've only played about half a dozen main missions, but I think it's generally assumed for playability's sake that she's aware they can be ridden, similar to how fast travel works. It would be kind of ludicrous if they built that mechanic into the lore, because it's still just a game. She also isn't completely comfortable with machines either since in my game she keeps talking about needing to learn certain creatures' overrides. She's definitely more aware of the "old ones" than most outside of the matriarch, and of course she's been "training her whole life" for whatever, so maybe that's where her different approach originates from.

Funny story related to this, after I did the mission helping the Nora tribe, all those people were still kinda roaming around all day while I was off doing other stuff. One time I left my strider on the side of a path to go gather some herbs in the woods, and by this time it was pretty dark but I hear someone saying something like, "...separated from the herd....this should be fun." I hear clanking, pounding and the wailing of a machine so I run out to see what's going on, and find them beating the hell out of my strider!! I book it over to them like "wtf are you bastards doing!? Don't you dare hurt him!!" Lol we were able to get away and I was almost ready to kill them all in vengeful retaliation, but didn't want to risk dying so far from my last save. I should've saved the clip of it because it was so random.
 

B-Cell_v1legacy

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Ishigami said:
Those points may carry some merit depending on how the game turns out, but oh well. When you think of it, men have been responsible as a whole for a countless amount injustice and suffering over the course of human existance; it's just the ways things are. Also, this would not be the first game series that attempts to paint women in a stronger, more superior role.

Take MGS for a great example: who is revered anywhere close to the legendary status of The Boss? Even Big Boss learned everything he knew from her, but he or any of his clones could never hope to live up to her greatness. Most men in this series are either power drunk or just drunk, while others who do possess some higher intellect are represented as spineless pussies (Otacon). The B&B theme from MGS; seals the deal, where only when 4 women are pushed beyond and reasonable limits of human pain and suffering do they become like anything resembling their male villain counterparts represent. I personally never had a problem with it, or really even gave it a thought until all this gender pandering and slandering took hold of the industry lately.

Strong, mature and independent women should be considered a good thing, whether in a game or reality. The stronger they are the better off the man is as well. Some might be threatened by that but it's only human nature to be so by what cannot be controlled. Having said that, hormones do get in both sexes ways to varying degrees. Humans in general have an exceptional capability for good, evil, and last but not least, stupidity.

Anyways back to Horizon's story, as good as Ally is made out to be, she was still raised by Rost, a man who's actions seemed to be most humble, honorable and respectable in the end.
 

Ishigami

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hanselthecaretaker said:
While that certainly is true we should not forget that men also build, invented and fought for most of the stuff mankind enjoyed over its existence and that they are capable of kind deeds.
Yet that seems often ignored for a narrative. For example: In Terminator 2 Sarah lectures the engineer who's going to invent Skynet how he knows jack shit about creating stuff because he has no womb.
While the movie is good this sentiment is IMO just stupid. If you go by that logic its back to the cave...

In video games most villains are men. Most cannon fodder are also men. We accept this as it kind of reflects reality to some degree. Soldiers are mostly men and gangsters are mostly men etc.
Until a few years back this would not have been worthy of discussion.
Now it kind of is because some people started to complain about the portrait of women in video games aimed at mostly men. A killable female hooker (GTA) became outrageous while killable random dude on the street (GTA) was ignored. It's just that the same game mechanics apply to every nonessential NPC but that apparently is beyond comprehension for some people.
So of course people on the other side of the street would start to point out that it goes the other way as well. That's why there is an article that points out that HZD seems to portrait men in a mostly bad light.

Strong and independent women I think are not the problem. The problem is them being written in a way that flies in the face of the usual target audience. Men buy most core video games after all.
It became a trope that a women rejected simple curtsey help, e.g. a hand to get up, just to make the point she is strong and independent. Or how they went on to prove their credentials by randomly spouting about their mostly unlikely achievements. E.g. Years back I saw a cop TV show and the women was rejected from some mission so she flew in the face of her commissioner how she served in Iraq or Afghanistan in the military... The rejected wonder woman TV show is another example of this. Or the writing in a lot of the recent gender swapped Marvel comics like Thor...
These type of strong and independent women should not be considered a good thing because they are IMO bad writing.

Like I said I have no problem with Aloy the way she is because she is a power fantasy after all. I prefer her to Geralt in fact because while she is a bit too empathetic, considering she was shunned by her tribe for all her life, it is better bearable then the "I don't get invested at all"-attitude Geralt has 95% of his games?
 

EternallyBored

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Seth Carter said:
deadish said:
American Tanker said:
CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
Based on the reviews and streams I have seen ... story doesn't seem to be it's strong point - at least the presentation of it; dialogue is ... awkward. Naughty Dog, Guerrilla Games is not, when it comes to storytelling.

If I get it, I will be getting it for the gameplay and visuals - the latter of which I have to say is top notch in it's genre.
There's definitely some weird dialogue bits. The only preachy esque bit I've stumbled across so far was an optional conversation with the Sun Priest, where Aloy just keeps ranting on at him about why there can't be a Sun Queen, only Sun Kings. Which wouldn't be as shoehorned in feeling if Aloy didn't live in (well next to) a society that is completely martriarchal and neither she or the Sun dude notice the gigantic obvious bit of logic.

And its really kind of sloppy with explaining her familiarity/ability with machines (and some other bits there's no real context for, like being able to ride a horse-bot when there's no actual horses and controlling bots was just discovered). You can work out that she's probably learned something from her headset thing she found as a kid, but the game doesn't really highlight it much. She just seems constantly at ease with machines and technical stuff, and knows thats it not some weird magic/demons like everyone else believes in. Though its kind of vague how much anyone in the world knows. All the tribals don't seem particularly confused when a gun shows up, despite only using bows and stuff.
That dialogue seemed fairly normal for someone raised in a completely matriarchal society to be confused about why there couldn't be a sun queen, the sun dude didn't realize the irony because the Carja see the Nora as backwards savages and their entire religion is based around the sun king being the sun's vessel incarnate so it makes sense he doesn't grasp the concept as the sun king is a literal incarnation of a masculine entity whereas the Nora matriarchs are just leaders to him and he doesn't believe in the all mother at all .

The machine stuff is admittedly shortened for gameplay purposes, same reason Link in OOT instantly knows how to ride a horse despite spending all his life in a forest surrounded by people that can't leave the forest. Aloy herself has a ton of good reasons for not buying into Nora superstition with her focus filling in the gaps, the other tribes seem to grasp to some extent that the machines are man made except maybe the Banuk, though even they seem to get it Partially, they just replace a lot of science terms with spiritualism. The oseram especially seem to grasp a lot of the truth even if they don't have all the details.

The gun stuff seems to be part gameplay and part lore, gameplay wise they wanted you to use bows and slings rather than firearms.from the lore end they would have to make a massive jump to justify producing primitive firearms over their special payloads and weapons harvested from machines. Like how The Oseram have "cannons" that aren't really cannons at all. They understand that machines have advanced weapons and can harvest them, but don't understand how to create their own copies from scratch. That coupled with the ice,fire,electrical payloads that can't be easily machined into a firearm likely makes bows more attractive as a flintlock or firearm that could be machined with their own tech level would be completely inferior to the parts they can harvest from machines. Especially as the firearms don't seem to be regular guns, instead they are rail guns, caseless ammunition, smart weapons, or directed energy weapons, so it's not like just learning to produce bullets, they would need to understand concepts that even our society today struggles with in order to even begin reverse engineering the weapons that the machines use.

There is a gap that such a civilization would need to overcome as they can take far more advanced technology from the wildlife, so the drive to produce that technology from scratch is lessened as anything they produce would likely be markably inferior for generations as the industrial base tries to catch up with the tech they can just go out and hunt.
 

B-Cell_v1legacy

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@ Ishigami
There really is no ideal solution, but i think the intent is to swing the pendulum in the other direction, so to speak. I think it's readily apparent after hundreds, hell thousands of years how much man has accomplished already; like realizing water is wet, it kinda goes without saying and should be appreciated invariably.

But when you think of how much trouble we seem to have learning from the darker parts of our history...it's human nature to go from one extreme to another. We as a species have difficulty finding a balance in so many facets of life. Race, religion, politics, economics, health, even identity.

Not trying to defend or condemn, but thinking that we're basically just constantly reacting to the culminations of our long, complicated existence and its legacy.
 

laggyteabag

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So I was just scrolling through this guy's videos, and he is just this weird paranoid guy that thinks that all game critics are corporate shills.

I really cant figure out the kind of games that he likes. The problem is that he doesn't seem to know how to distinguish between features that are bad, and features that he doesn't like.

He also is quite keen on the good ol' herperbole. A game is either the best thing ever, or console trash.

<spoiler=Here is a handy Critical Miss comic that perfectly illustrates this>


He's just a bit wank, to be honest.
 

sXeth

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EternallyBored said:
The gun stuff seems to be part gameplay and part lore, gameplay wise they wanted you to use bows and slings rather than firearms.from the lore end they would have to make a massive jump to justify producing primitive firearms over their special payloads and weapons harvested from machines. Like how The Oseram have "cannons" that aren't really cannons at all. They understand that machines have advanced weapons and can harvest them, but don't understand how to create their own copies from scratch. That coupled with the ice,fire,electrical payloads that can't be easily machined into a firearm likely makes bows more attractive as a flintlock or firearm that could be machined with their own tech level would be completely inferior to the parts they can harvest from machines. Especially as the firearms don't seem to be regular guns, instead they are rail guns, caseless ammunition, smart weapons, or directed energy weapons, so it's not like just learning to produce bullets, they would need to understand concepts that even our society today struggles with in order to even begin reverse engineering the weapons that the machines use.

There is a gap that such a civilization would need to overcome as they can take far more advanced technology from the wildlife, so the drive to produce that technology from scratch is lessened as anything they produce would likely be markably inferior for generations as the industrial base tries to catch up with the tech they can just go out and hunt.
I was more specifically referencing
The Proving where the Deathbringer guy pulls out the minigun and kills Vala and Bast. Their reactions aren't completely off base, Vala freezes up in shock and Bast clearly doesn't have a good handle on what he's facing since he runs out into the hail of bullets. But then it just resets into the fight again and Aloy doesn't say anything about it during or after, and can even use the gun if you kill the guy without comment or difficulty. Knocking guns off machines and using them does come up later, but those machines aren't in the Embrace for them to know about (Though neither are Grazers, which is part of the ritual itself, so maybe I'm just putting too much emphasis on the tutorial area restricting enemy types)

Speaking of spoilers, I was a bit mildly annoyed that after avoiding spoilers, the skill menu gave away guns and human enemies. Especially since it does conceal the controlling machines bit until it comes up.
 

EternallyBored

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Seth Carter said:
I was more specifically referencing
The Proving where the Deathbringer guy pulls out the minigun and kills Vala and Bast. Their reactions aren't completely off base, Vala freezes up in shock and Bast clearly doesn't have a good handle on what he's facing since he runs out into the hail of bullets. But then it just resets into the fight again and Aloy doesn't say anything about it during or after, and can even use the gun if you kill the guy without comment or difficulty. Knocking guns off machines and using them does come up later, but those machines aren't in the Embrace for them to know about (Though neither are Grazers, which is part of the ritual itself, so maybe I'm just putting too much emphasis on the tutorial area restricting enemy types)

Speaking of spoilers, I was a bit mildly annoyed that after avoiding spoilers, the skill menu gave away guns and human enemies. Especially since it does conceal the controlling machines bit until it comes up.
Ah, I see where you're coming from now:

Yeah, the Nora likely have never seen a deathbringer gun specifically, and the opening areas kind of give you an idea that the Embrace doesn't really have the bigger machines, specifically the armed varieties like Ravagers and thunderjaws, as they struggle against the incursion of Sawtooths that have been breaching their inner walls. They do seem to trade some info with people at the border, so I'd imagine at least someone like Aloy might be more familiar with the concept of armed machines and guns.

When I saw the part I generally thought it was less incomprehension of the gun as a concept so much as it was the Nora freezing up at the sight of someone wielding a machine weapon as that would likely be forbidden by the Nora religion, that and they were young and inexperienced initiates. The actual Nora braves you run into later seem used to the concept of guns, although the game doesn't really specify if its just info from outsiders or if the larger machines actually make it inside the valley and we just don't see them for gameplay reasons. As for Aloy just picking up and using the Deathbringer, yeah I would just chalk that up to gameplay, or her focus, like how she can instinctively use the corrupter device to override machines seconds after basically taping it to her spear.

As for the skills, I can see why that might be a pain if you went in blind, the overriding is a big enough mechanic that is mostly unique to Aloy alone, so I can see why they hid it, whereas guns and human enemies were all over the trailers, they likely wanted to push those to show combat variety and didn't think to make them a reveal, especially since both are revealed at the same time within the first hour of the game. Although overriding seems to come not long after.
 

sageoftruth

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American Tanker said:
CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
It is? I haven't actually heard anything about the story yet. I never thought of Ubisoft as the kind of company to produce preachy games, since being safe and cautious is often the cornerstone of their designs.
 

sageoftruth

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Laughing Man said:
He is best reviewer currently and say things professional reviewers will lose the job if they point out those flaws. I dont always agree with him for example his Doom review was terrible and complain about why its like old doom.
The best reviewer currently... the guy doing the video in the link is the best video game reviewer currently? Well skipping the uming and uhing that he constantly doe throughout his reviews, the off hand bollock laiden statements that mean nothing and moving straight on to two very key statements that render his reviewing critique as next to worthless.

'If you're a typical shallow consoler gamer'
'These games play you you don't play them'

What this guy has done is instead of reviewing the game purely on IT'S merits or FLAWS he has allowed his own pre conceived opinions of a). Console games and b). Console gamers to cloud his entire review and frankly that doesn't make him the best reviewer currently, that makes him a pretty piss poor game reviewer.

Of course their is also a vague and over powering wiff, of I am giving a poor review to something everyone else is reviewing highly that seems to be a constant theme throughout the video as he tries to mention how others have reviewed it well at every opportunity he can find.

Jim Sterling gave the game a 9.5/10 and we can all guess how much of a fuck he gives about keeping the publishers happy.
In B-Cell's defense (crosses self), Worth a Buy may actually be the best reviewer for him, provided their taste in games perfectly matches up. I think both are ridiculous in how they try to justify the universality of their opinions, but this may be a match made in heaven, provided he actually does have the exact same taste as Worth a Buy and isn't just stubbornly basing his worldview on the trash coming from the guy's mouth.
 

go-10

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is this a new trend now?

Whenever a game gets a good score people get mad and say video games media lies and they nit pick a bunch of things they don't like and the generally praised game is actually a turd or just average fodder.

what games do these people enjoy?
 

Catfood220

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sageoftruth said:
American Tanker said:
CritialGaming said:
Dude what even? You don't care, you only play 1st person shooters of the manliest of manly variety. Just let people enjoy things.
Though I have absolutely no interest in either game, I will say that because of this, I'd be far more likely to get Nier: Automata than I would Horizon: Zero Dawn. Mainly because the story of H: ZD is preachy as all hell.
It is? I haven't actually heard anything about the story yet. I never thought of Ubisoft as the kind of company to produce preachy games, since being safe and cautious is often the cornerstone of their designs.
Ubisoft didn't make this one, Guerrilla did. And to be fair, I've not found it preachy at all. Granted I don't go looking for reasons to get upset about stuff in videogame or other media I enjoy. Life is too short. But if someone went into this looking for something to get upset about, the fact that you play as a girl and her tribe is run by women, then that might rustle some jimmies. But other than that, I haven't found anything that anything that I consider preachy. Maybe I haven't played far enough yet.

Edit: Ok, I've actually read the article and all I can say is that the guy who wrote is is reading too much into things when he starts saying that Alloy is "the best" at everything and everyone else is incompetant, especially the men. To which I will say, well duh. She is the player character, the player character is usually the best at everything in pretty much every game I've played. They would be pretty shit games if the player character was utter rubbish and had to have everyone else do everything for them while they sat and watched. The problem seems to be the fact that the player character in this game is a woman. I doubt the writer would have a problem if it was a man, despite the game showing Alloy being trained to be a fierce warrior by a man. Which is just sad.

If anyone has a problem with what I said and have their fingers twitching in anger ready to write a scathing response for me. Don't bother, I won't be drawn into a argument about this. Its not worth it.