Looks like I managed to annoy some people before I left for work this morning.
As clarification on my support of the Australian Board of Classification, I support their decision based on their criteria. They are a regulatory body doing it's job.
The problem with internet argument/discussion is that it's incredibly hard to frame the issue. Is their decision right based on their criteria? Is the criteria correct/sufficient? Is the depiction of sexual violence and rape necessary for the plot of Hotline Miami 2? Are depictions of sexual violence and rape handled properly in video games? What is the proper way to handle those depictions?
Which one are we discussing? In what order? Etc etc. It's a rabbit hole that is far easier to navigate when speaking instead of typing. I know that my hands have never been able to keep up with the pace of my thoughts.
Haerthan said:
AlphaAscalon said:
Haerthan said:
CaitSeith said:
Just to play the devil's advocate: was that rape scene really necessary?
Why wouldn't it be? If the artist wants it in, then it should be in. The only way that scene gets changed is through a contract between the developer (artist) and its publisher. Or self-censoring if they want to legally sell it in Australia.
Captcha: California. Hotel California you mean Captcha?
EDIT: DOes that mean that Autumn, a game that has more than just an implied rape scene, will get banned in Australia? Well congratz Australians your government is filled with idiots.
First some context, I'm an Australian and I'm a gamer of many many years.
I'm not going to play devils advocate since I happen to be on side with the Board. If based on their judgement they consider Hotline Miami 2 to be 'too offensive to the normal Australian's sensibilities' based on an extensive set of legal and moral criteria then, honestly that is completely fine.
The artist might have wanted his rape scene (whether it's real or fake within the context of the game is irrelevant, it is still a scene that visually occurs), but the real question is 'does his rape scene have any merit or offer any significant insight or point for discussion within the subject?'
If it does not, then I think that censoring it is completely reasonable. Adults complaining that 'I'm old enough/sensible enough to have rape in my game' is on a certain level, perverse.
Also I should think everyone knows by now that just because a game is R18+ and cannot be bought by minors doesn't mean it won't get played by minors. Stop thinking that 'because I can handle it fine' means that everyone can.
One final point to bring up, if media can influence people positively then it can also influence them negatively.
Now I don't exactly know the context of Hotline Miami 1 and 2. But I consider EVERY artifact made by humans (or art, since art shows the culture of a people or developer etc) has a point. I do not know Hotline Miami's point, but rest assured by its very existence it has a point. It has a context. Being on the side of the Board is just imposing your moral/legal/religious/etc stance on a people that think differently from you.
The whole thing of "minors can get their hands on R18+ games" just smacks of "think of the children". If parents do their jobs, if the clerks in stores do their jobs, the incidents of minors getting their hands on adult entertainment drastically gets lowered. And this comes from a guy who supports the government in some things. Censorship however is not something I will ever support.
Yes media can influence people negatively, but only that influence. No reputable science has ever found a correlation between violence (physical or sexual) and videogames.
The artist can have his rape scene. He's within his rights to have one in his creative work. I'm sure he has a point. I would never support anyone anywhere in taking away a creators rights to create what he wants to.
However. The direction I'm coming from is not one about personal consumption. It's about a creator with a product wanting to advertise and sell that product in a country. Does that creative work have material that is culturally or morally significant? Does is have material that is culturally or morally offensive?
If a creative work is offensive to a group of people they have every right to deny the creator rights to advertise and sell that work in their space.
// I don't want to kick the hornets nest that is children and media consumption. I should have left that out earlier.
I wouldn't expect scientific evidence to prove or disprove a cause and effect relationship between consumption of media and actions taken. It's not as simple as 'Action A' results in 'Outcome B'.
I think that looking for correlation is a better approach. Violence in someones past, consumption of alcohol, having a terrible boss at work, watching violent media for entertainment. These things don't exist in a vacuum isolated from one another. If you live your day to day life in a place where violence is common place or permeates multiple facets of your life (work, study, recreation, etc). Then wouldn't it be best to examine everything someone does or consumes?
You said that media can 'only influence people.' To what degree then? What else is there? Yes media can't make someone take an action. It can tell them that action exists, that people have thought about it, that people have undertaken it, etc.
Digi7 said:
AlphaAscalon said:
Haerthan said:
CaitSeith said:
Just to play the devil's advocate: was that rape scene really necessary?
Why wouldn't it be? If the artist wants it in, then it should be in. The only way that scene gets changed is through a contract between the developer (artist) and its publisher. Or self-censoring if they want to legally sell it in Australia.
Captcha: California. Hotel California you mean Captcha?
EDIT: DOes that mean that Autumn, a game that has more than just an implied rape scene, will get banned in Australia? Well congratz Australians your government is filled with idiots.
First some context, I'm an Australian and I'm a gamer of many many years.
I'm not going to play devils advocate since I happen to be on side with the Board. If based on their judgement they consider Hotline Miami 2 to be 'too offensive to the normal Australian's sensibilities' based on an extensive set of legal and moral criteria then, honestly that is completely fine.
The artist might have wanted his rape scene (whether it's real or fake within the context of the game is irrelevant, it is still a scene that visually occurs), but the real question is 'does his rape scene have any merit or offer any significant insight or point for discussion within the subject?'
If it does not, then I think that censoring it is completely reasonable. Adults complaining that 'I'm old enough/sensible enough to have rape in my game' is on a certain level, perverse.
Also I should think everyone knows by now that just because a game is R18+ and cannot be bought by minors doesn't mean it won't get played by minors. Stop thinking that 'because I can handle it fine' means that everyone can.
One final point to bring up, if media can influence people positively then it can also influence them negatively.
No. You are wrong. Who the fuck are you or the grumpy-grandma board to tell me or artists what they can or cannot create or consume? Bugger off.
It could be a rape scene purely for the sake of having a rape scene. It could be the most half-assed, pointless and offensive piece of shit ever depicted. It is still the right of us as fucking people existing on this earth to make and enjoy these FICTIONAL pieces of media. If it were a real fucking snuff/rape film, then yes of course it's wrong! But it's not. It's fake! It's a story! The fact that censorship exists at all for creative work fucking staggers me in its pointlessness and stupidity.
The minors point is moot. It's the parent's responsibility to limit that. If they are letting their child watch 'Chainsaw Fuck 3', that is entirely their fault.
Sure, media affects people negatively and positively. THAT IS WHAT ART AND STORYTELLING IS. Who the hell remembers or enjoys ANYTHING that did not affect them on an emotional level?
You need to pull back and look at the bigger picture.
I was stating an opinion. So my opinion is not wrong, thanks.
Did I say anywhere that the developers of Hotline Miami 2 can't create their video game how they like? Did I say anywhere that you as an individual can't consume Hotline Miami 2? No, thanks.
If you want to understand where I was originally coming from, please read the rest of my post above.
mrdude2010 said:
I love how the people deciding whether something is too offensive for Australians or not is a group of out of touch old people who have probably never played the game before.
I mean, what's the point of an R18 rating if you never use it?
The ACB website provides details on 4 of the, I think 8 board members. I won't link it because I'm not sure if that's allowed. The 4 are 3 women and 1 man between the ages 45 and 50. Most are University graduates and all have extensive histories of interacting with and being in charge of people.
Based on what I could find they don't play the game. They do have the game plot explained to them and they review footage of any contentious material.
The R18+ rating exists for any media (not just games) that fit into it's guidelines. All of which can be found on Wikipedia on the Australian Classification Board page.
Nurb said:
Typical poltically correct nonsense: Blood and bodies everywhere, but what gets people whining is "sexual violence".
That's probably because Sexual Violence is different to Violence both under Law and in general.
Baresark said:
My favorite update is where the developer said that Australians should pirate their game.
Being provocative gets them more publicity.
Redflash said:
On topic: It's a sad day for humanity when grown adults take it upon themselves to decide what entertainment content other grown adults should be allowed to experience.
Off topic: Laughing my ass off at the fact that an official statement by video game professionals should include the phrase 'thrusting actions', how can anyone be expected to read that and keep a straight face.
And just because: Then I guess humanity has been sad since we stopped being nomadic.