As evidenced by several responses in this thread (though one or two appeared to be tongue in cheek).Atmos Duality said:Because people lowered their standards to get an experience they normally would not have access to. It's really as simple as that.
Though for the sake of "discussion", I'll add this:
Gamers claim to push past fundamental flaws like game-breaking bugs and glitches if it means they get to play something....and based on my own years of experience with Bethesda fans, as long as those bugs don't happen to them, they're subconsciously convinced they do not exist at all, or exist as a curio item; an exception rather than the norm, even when they occur with alarming frequency.
I've seen a lot of the "it works fine, you're a liar!" responses from my peers as far back as the Playstation 1 era. Before that, it's harder to collect data, because even the early days of the Playstation predates the real explosion in internet use.j-e-f-f-e-r-s said:My guess is that a lot of posters here are still pretty young, meaning that the 360/PS3 is their first entry into console gaming.
People often denied this was a problem. There were other examples, but this is the one I remember offhand.Launch copies of No Mercy suffer from a bug that erases saved content, including created wrestlers, championship story modes, and game saves.
It's amazing how often people forget this fact. Although, to be fair, to expect games as big as Skyrim to be made without any bugs is like expecting a tank to go through your door without taking out the surrounding walls.(unless they had taken another year or three to make it , in which case it better be at least 85% bug free) Just yesterday I had about four cases where the framerate went to absolute shit for a minute or two and one case where I had to restart my console. To day, however, I was able to play it with only a little trouble.Twilight_guy said:Every game made by Bethesda is bugged up the ass.
Tanksie said:never had a problem on my 360. you must be doing it wrong.
Vuljatar said:I haven't had any problems like the ones you describe. Just crashes every couple dozen hours.
EDIT: On the 360
FalloutJack said:Every game has had some sort of problem, somewhere along the lines. Some freeze, some glitch, some malfunction, or some accident. There has never been a perfect game. And this is the first time I've heard about Skyrim doing that.
imahobbit4062 said:Just because something happens to you. Does not mean it happens to every single person who purchases the game.
Gorilla Gunk said:All games crash, some more then others.
Davey Woo said:I don't get that many glitches in mine, it has frozen a couple of times, mostly in the menu system if I try and go through it too quickly, I've also had giants stuck in the ground, dragons faceplanting a cliff, that sort of thing, but I find that more funny than irritating.
JasonKaotic said:That's your disc. Works perfectly fine for me.
A few things...Terminate421 said:Because NOTHING is perfect
Just reset and get over it.
Assuming you are playing on PS3 I think the issue is actually to do with the number of saves, not the time of one. Try deleting some of the older ones and see if that helps improve.rob_simple said:I'm at about 90 hours, and I know people will say 'well there's your problem' but again my point is that shouldn't be a problem.Antitonic said:To answer the title question: Because people are willing to buy it?
It's like FalloutJack said, every game has problems. How big's the save file, timewise? I ask, only because I remember seeing people complaining about similar problems once their playtime hit a certain amount.
I'm not renting the game; I should be able to play it as long as I want without constantly thinking 'I wonder how long before it crashes this time.'
And you totally missed my point.TomLikesGuitar said:A few things...
It's not the disc.
Just because YOU didn't have the problem doesn't meant that it ISN'T a problem. Most people agree that Bethesda games are especially buggy, and to sit back and say that someone is "doing it wrong", or that they shouldn't complain is kind of ridiculous.
Not all games crash.
To be fair, the older consoles were less sophisticated, so there were fewer complex pieces that could malfunction.rob_simple said:As I keep saying, all my old consoles work perfectly (I still have a fully functioning Gameboy and Megadrive I) but I've had to replace both my current gen consoles within two years of owning them at most (my 360 actually RRoD'd in under a year.)
We're going backwards.
Then, by the gods, be more concise! Misleading topic is misleading!TomLikesGuitar said:-A bloody mess-
Because Obsidian is overworked and underappreciated. Short dev cycle is what stopped KotoR2 from being unilaterally superior to KotoR1.theheroofaction said:Skyrim actually ran pretty well on my xbox, maybe there was something wrong with your disc reader.
How they get away with releasing games like Fallout:New Vegas on consoles, is beyond me.
Seriously, if skyrim had a bug problem, then FNV had a termite colony.
Isn't it neat how console gamers will talk about the uniformity of their hardware as an advantage over PC's and then tell other console owners that experience problems that they're "doing it wrong"?TomLikesGuitar said:A few things...
It's not the disc.
Just because YOU didn't have the problem doesn't meant that it ISN'T a problem. Most people agree that Bethesda games are especially buggy, and to sit back and say that someone is "doing it wrong", or that they shouldn't complain is kind of ridiculous.
Not all games crash.
To justify the game crashing is total bull. This isn't an attack on consoles as much as it is an attack on lackadaisical debugging.
This.Tanksie said:never had a problem on my 360. you must be doing it wrong.