in all instances i just screw with the AI, they really can't deal with changes in elevation. find a nice obsical about 2 feet high, stand on top of it and use unrelenting force, flames till dead.
Standing on top of a rock has netted me many giant toes and bone meal, trolls are particulaly stupid and will just stand there and let me set them on fire in full day light. Archers and casters are the only annoyance but can be completly negated by well used warding.
OT: as for your sinarios
1. leave the giant alone. really more pain than its worth, there size is such that standing on top of a rock still only leaves you looking him in the eye. try to find a big rock, like the ones that they paint and convenitly leave around their lair.
2. Argo enemies, disapear out of line of sight, wait for the majority to come down to your level, run backwards to line them up and have as many coming for you as possible, full unrelenting force, sprint past them, steal their high ground, pomel bash any straglers up there and create a choke point. try to keep them below you.
3. Find high ground, potion up, unrelenting force to buy you time, healing spells for several seconds if you need it. Ice wraith ranged attacts can be a problem but you still have a good chance of saving on your trusty rock. More rocks the better, the less range, the more likly the Ai will figure out how to walk up there.
4. I never leave enemies behind me, stealth isn't really my style. i normally kill from the outside in. If i was in that room and i knew where the exit was, i would be legging it. unrelenting force to buy you time or clear your path, I can only rellly take 2 or 3 hits from a bandit leaders two hander. warding helps but i could be using that hand for a fire bolt, sword or healing.
Once i finish the play through with this character i would like to roll one that didn't rely on haxploits to kill basically everything.
Standing on top of a rock has netted me many giant toes and bone meal, trolls are particulaly stupid and will just stand there and let me set them on fire in full day light. Archers and casters are the only annoyance but can be completly negated by well used warding.
OT: as for your sinarios
1. leave the giant alone. really more pain than its worth, there size is such that standing on top of a rock still only leaves you looking him in the eye. try to find a big rock, like the ones that they paint and convenitly leave around their lair.
2. Argo enemies, disapear out of line of sight, wait for the majority to come down to your level, run backwards to line them up and have as many coming for you as possible, full unrelenting force, sprint past them, steal their high ground, pomel bash any straglers up there and create a choke point. try to keep them below you.
3. Find high ground, potion up, unrelenting force to buy you time, healing spells for several seconds if you need it. Ice wraith ranged attacts can be a problem but you still have a good chance of saving on your trusty rock. More rocks the better, the less range, the more likly the Ai will figure out how to walk up there.
4. I never leave enemies behind me, stealth isn't really my style. i normally kill from the outside in. If i was in that room and i knew where the exit was, i would be legging it. unrelenting force to buy you time or clear your path, I can only rellly take 2 or 3 hits from a bandit leaders two hander. warding helps but i could be using that hand for a fire bolt, sword or healing.
Once i finish the play through with this character i would like to roll one that didn't rely on haxploits to kill basically everything.