When it comes even to open-world play, in higher level areas, the meta-events like storming the temples in Orr, or the volcano even in Mt. Maelstrom are not something you can just walk into without any idea what to do. Dungeons, especially explorable? Good luck trying to WoW your way through.Nimcha said:All of this sounds nice, until you come to the point where you realize that while you're playing with other people, you're not actually talking with them. The best thing about teamwork in games is coming up with a strategy and executing it. That requires communication In GW2 that's hardly possible since you basically play the same as you would on your own, except the monster you're hitting is being hit by a few other people as well. Maybe you heal someone once in a while.
I agree with this. It is made even worse when you add in things like instanced loot and such. You just end up with no reason whatsoever to talk or interact with anyone in your group. This isn't just in MMORPGs. A lot of games suffer from this. Of course, that is partly why I tend to play with friends instead of strangers.Nimcha said:All of this sounds nice, until you come to the point where you realize that while you're playing with other people, you're not actually talking with them. The best thing about teamwork in games is coming up with a strategy and executing it. That requires communication In GW2 that's hardly possible since you basically play the same as you would on your own, except the monster you're hitting is being hit by a few other people as well. Maybe you heal someone once in a while.
In my opinion, the best form of multiplayer is formed out of communication. The WoW group finder threw that concept out of the window.
Eh? I looked into trying out Guild Wars 2 and it was £50 or something for a digital copy.TheRocketeer said:Guild Wars 2 is an intrinsically free-to-play
Once you buy the game you don't have to pay a subscription like other mmo's, in that is a free to play.GoaThief said:Eh? I looked into trying out Guild Wars 2 and it was £50 or something for a digital copy.TheRocketeer said:Guild Wars 2 is an intrinsically free-to-play
No, that doesn't make it free to play at all, it makes it non-subscription based.stranamente said:Once you buy the game you don't have to pay a subscription like other mmo's, in that is a free to play.GoaThief said:Eh? I looked into trying out Guild Wars 2 and it was £50 or something for a digital copy.TheRocketeer said:Guild Wars 2 is an intrinsically free-to-play
Somebody hasn't played Journey [http://www.escapistmagazine.com/articles/view/editorials/reviews/9494-Journey-Review].Nimcha said:All of this sounds nice, until you come to the point where you realize that while you're playing with other people, you're not actually talking with them. The best thing about teamwork in games is coming up with a strategy and executing it. That requires communication In GW2 that's hardly possible since you basically play the same as you would on your own, except the monster you're hitting is being hit by a few other people as well. Maybe you heal someone once in a while.
In my opinion, the best form of multiplayer is formed out of communication. The WoW group finder threw that concept out of the window.
I don't have a PS3!2xDouble said:Somebody hasn't played Journey [http://www.escapistmagazine.com/articles/view/editorials/reviews/9494-Journey-Review].Nimcha said:All of this sounds nice, until you come to the point where you realize that while you're playing with other people, you're not actually talking with them. The best thing about teamwork in games is coming up with a strategy and executing it. That requires communication In GW2 that's hardly possible since you basically play the same as you would on your own, except the monster you're hitting is being hit by a few other people as well. Maybe you heal someone once in a while.
In my opinion, the best form of multiplayer is formed out of communication. The WoW group finder threw that concept out of the window.
so Im just gonna say up front that i was one of the people touting this game about as amazing before it even came out. Unfortunately, people were kinda overhyping. the game most definitely doesnt live up to all the hype around saying it will be a reimagining of the mmo and things along those lines. However, gw2 is a solid game, it's fun to play, and it doesn't require you to pay a subscription.Charli said:snippy snip
I think you're missing an important point here. Multiplayer != co-op. A game in which other players are your rivals is just as much multiplayer, massive or not, as one in which they're your allies. The important thing is not cooperation, but interaction. If you're competing with another player for a resource, that's multiplayer. It matters that the other player is there and makes it a experience different experience than if they weren't.Shamus Young said:most MMOs make you feel like it's best to play alone.