True, and here I thought that the game wouldn't be that hard on the system, given the art style it went for. That doesn't bode well for me, were I to play it; I have 12GB RAM, double Snapwave's but a somewhat inferior graphics card.animehermit said:That's a known issue and it's being worked on by Bioware. As it stands right now, most of the animations sync up properly but some special abilities break the sync, such as the Jedi Knight's master strike ability.
second, I don't care how good this guys computer is, he still had framedrops like no tomorrow.
It just seems odd to me that they would be properly synced in the class ability preview videos (like the ones of the Jedi Knight deflecting all those shots as opposed to unflinchingly taking them all in the face, Tank though he is) but not in-game but then again, those vids were made locally, at Bioware HQ, so it must be a lag issue, which I imagine could screw up even Arkham Asylums' flawless choreography.