Gankytim said:
The standard arguments are all easy enough to level, "How can it not be art when it's comprised of assets everyone agrees is art?", "Define art and explain how Video Games don't fit." Things like that.
I've realized that the only real argument I have against people who say games aren't art is the Metal Gear series (Sons of Liberty specifically but the others are applicable, Ground Zeroes being the easiest to understand and 4 being too convoluted to understand) and Journey. TLoU need not apply, waiting for the remastering.
So what are some games I HAVE to play in order to argue against "Games aren't art"?
I suppose maybe you should focus on games centered on story (9 Hours 9 Persons 9 Doors, The Walking Dead, etc.) or games that used a fancy artsy style(Thomas Was Alone, The Journey, etc.)
Or, even better maybe, at least to me, games like The Sims, where you are essentially given a canvas, brushes, and paints, and told "Make whatever you like. It can be anything from a beautiful mansion to your interpretation of Hell. Just go nuts." To me, games are an incomplete story that is given to the player to finish, and Sim games show that off quite nicely