Continuing that thought, the combat system is fine. Wanna swing your weapon, you swing your weapon. Just like in Zelda but you get different power attacks. Magic system's better than anything Zelda has. Want to block, you block. Qant to run, you run. Want to sneak, you sneak.Mr.Amakir said:Ehh no.seekeroftruth86 said:Make combat like The Legend of Zelda or Soul Calibur.
Pointing cross-hairs at enemy and clicking until they die just wasn't fun for me. With Zelda style combat, you have a solid targeting system, great marksman possibilities, and potential for better puzzles. If it's like SC, then you have a mini-fighting game in place of the boring, aforementioned combat. The weapon-styles would also be a great opportunity for customization.
Compare to SoulCalibur: you attack, block, and throw, but there's no room for any other functions.
Compare to Zelda: if Link could do what you can do in Oblivion, Ganon would've given up by now. Or been stealth-killed and looted.