How to Make Neverdead Better
Yahtzee takes us on a tour of why Neverdead has serious potential.
Read Full Article
Yahtzee takes us on a tour of why Neverdead has serious potential.
Read Full Article
There's actually an online game with that mechanic. Use your limbs and body to activate switches, in order to get your head to an exit point.You could have puzzles about tearing your head off and throwing it into a room in such a way that your old body weighs down a switch to keep a door open.
He lost his head during the review.DVS BSTrD said:With all your griping about putting having to put yourself back together in the review, I'm surprised you skipped over one simple concept: If you're going to give the arms auto aim, why not also have a simple recall button for limbs?
Pretty much explains the reason I don't like Left 4 Dead all that much, especially on the higher difficulties. Thanks YZ.Yahtzee
You can sort of see where I'm getting at here, but if you insist on having both short and long range combat, you have to understand how the camera's position affects the two different gameplay styles. If Neverdead could only have had one camera position it should have gone for the higher-up hacky-slash kind, because I hardly see how it can be my fault that my head's been bitten off by ademon dogZombie who was telegraphing his attack from a blind spot two feet behind me.
Someone needs to make that damn game! I would even pre order it for full price.capt.fodder said:I think you need to combine the head-throwing idea with a Portal gun - the resulting antics would be pretty epic.