They have that in the James Bond game, Nightfire. If you get good with steering it you its deadly in multiplayer, don't think its used very much at all in the single player mode.Nugoo said:It's not just all of the above, it's also the sound effects and the feel you get from firing it. No one's going to like a shotgun that sounds like a cap gun and has no recoil.
The Nikita from Metal Gear Solid.captainwillies said:but a favourite weapon you say? well my ultimate weapon would be a rocket launcher were you take control of the rocket and send it to its target(around corners, inside rooms). some games have attempted this but the best ive come across is chewbakas(the wookie dude's) secondary gun on Starwars Battlefront2. if anyone knows better please tell
neems said:what the hell they ban the P90 but not the M16 "i kill in a burst if all rounds hit no matter the range"? literally a gun with point shoot forget. more accurate than the assault rifle that is really a sniper without its scope (M14)TommyGun465 said:So that would be the p90 from Cod4 then - a gun so good that most leagues have banned it (along with the grenade launcher). Sub-machine gun with a 50 round clip, that can mysteriously out-snipe snipers.
again as people have said not with too shallow a clip for its use. shotguns with 8 bullets reasonable. automatics with under 20 bullets are pointless - my problem with CoD4's skorpion great gun just too little bullets for its fire rate
accuracy something that will hit where you are aiming roughly and not end up shooting the ground at your feet when aiming forward and have little recoil - why i hate the uzi in CoD4 sprays everywhere but the target in precision aim
practicality - i like a gun that can stop a moving enemy or knock them over. or something nice and quiet for sneaking around
sound - like people said realistic sounding for its role. pretty much the reason i wet myself firing the Barrett .50 cal in CoD4 for the first time
overall satisfying weapon - can rip things apart but is still reasonable which is why i mostly go for the MP5 in games - often silenced, good accuracy and power
My sentiments exactly. However, a rapid rate of fire is also a major plus in my department, so when (read: if) my shotgun ever runs out of ammo, I always reach for the most powerful machine gun I can find, regardless of how accurate it is.Copter400 said:I'm generally not a very observant person; I might not notice that zombie straight away when I walk into a room, so I value power and speed over accuracy. Valve manages to constitently supply me with these sorts of weapons, what with the Franchi SPAS-12 in HL2 and the Scattergun in TF2. My lack of patience is also another reason why I favour these weapons: the idea of sitting in cover while my enemy is not 10 feet away bores me. I want to get in your hostile little face before I give you a lead enema.
I like there to be a consistent supply of ammo. I don't want to only be able to scrounge the occasional round/shell/chipmunk. Doing so would slow things down, and we don't want that, do we now? Accuracy is optional though; most shotguns have a nice spread.