Question is, how much does it cost to breach copyright? Cinemas in the UK say it's a fine of £200(0? can't remember) - would that fine be to the copyright holder? And wouldn't the seeder of the torrent be the one breaching the copyright, distributing the material?
SavingPrincess said:
Welcome to 2010, where the common business practice is to file legal action against your consumer base because as an industry, you decided to move toward a digital medium that can be easily duplicated and moved electronically to save money.
See, now this is an interesting point, and one of the reasons why piracy is so rampant: it's so
easy, precisely because all you're doing is copying a stream of 1s and 0s. Nothing material is used or de-constructed, it's an intellectual theft that the majority wouldn't dream of doing to a physical medium. If you make it so that your format is easy to copy, then that's what's going to happen.
If big budget films aren't breaking even THEN LOWER THE BUDGET. Flash graphics aren't new any more, and have been good enough for years. 3D's a huge money sink - if you're worried about money then don't waste your cash.
Same applies to game - finding it hard to make ends meet with the latest "AAA-rushed-out-for-the-deadline-needs-2-patches-to-install-but-has-sweet-graphics game"? Then spend less on sparkly eye candy, put a little bit more into the script and story and sell games on their real merit. Let the medium mature a little, and make people WANT to own the games, but don't break the bank doing so.
Gah, I think I'm starting to ramble. Basically, I think copyright legislation and industries working with digital mediums need to rethink their business model. I'm just not sure that that's going to be easy with the capitalist business model.