Single player shooters are becoming more of a rarity. I think the least that should be done for the less informed buyers of games is a big warning saying "THIS IS A MULTIPLAYER GAME" on games like COD and Battlefield.
I do love my single player campaigns though, we can get good stories and set pieces out of them but from a design standpoint online is much easier to create, there's so much in terms of tone and pace that just doesn't matter online since the players create all the action for themselves and don't even need a reason besides "we're red, they're blue lets get em"
I do love my single player campaigns though, we can get good stories and set pieces out of them but from a design standpoint online is much easier to create, there's so much in terms of tone and pace that just doesn't matter online since the players create all the action for themselves and don't even need a reason besides "we're red, they're blue lets get em"
Really sad thing about this is that compared to the likes of COD and Battlefield...7 hours is quite long, some games I can literally buy, win and return on the same day (usually with a credit note but I'm only going to buy more games anyway)KarmaTheAlligator said:Last FPS where I had a problem with the single player campaign being too short was Halo 3. It was supposed to be the last chapter of this "epic" story, yet it left me wanting after it lasted only 7 or so hours, and that was on my first playthrough and all in one go. It was obvious (and disappointing) that they made the game more for the multiplayer.