So it's free on PSN and I tried it.
And it's basically a MMORPG... if you cut out 99% of that MMORPG's content?
Compared to WoW, there's just... nothing... here? Only 4 small zones, only a handful of enemy types per zone, almost no story, literally just a dozen NPCs over the entire story mode, the quests are all pretty much identical generic "go to place X and kill monsters Y." And half the time "place X" ends up being a location YOU'VE ALREADY CLEARED OUT IN A PREVIOUS QUEST! Because the maps are so fucking tiny there's not even enough room to send you into new areas. And WoW is not some holy grail. I am comparing this game to a game that I think has some very glaring flaws to begin with, and is a transparent grind, and concluding that this is somehow like 10x worse.
I think of all the other AAA games on the market that are tripping over themselves to stuff as much content as they possibly can into their worlds, and I'm just trying to figure out where the fuck this game's budget went that they only have these 4 tiny ass zones and like 5 quests per zone. Forget WoW, compare this game's zones to just Velen from Witcher 3, or just the Hinterlands from Dragon Age Inquisition, or just Duscae from FFXV.
There's like no game here. They just want you to literally kill the same monsters over and over in the same spots on the same maps. Which is fine... but if I want to waste my time grinding, why wouldn't I at least play a game that gives me different monsters and different spots and different maps to do it in? It makes no sense.
It's actually funny how upset this makes me considering I didn't pay a single cent.
On the plus side, Titan was a really cool environment, for like... the 3 hours that I spent on it. I wish I could have a Dead Space sequel set on Titan, that'd be sick. I'd play the shit out of that.
And it's basically a MMORPG... if you cut out 99% of that MMORPG's content?
Compared to WoW, there's just... nothing... here? Only 4 small zones, only a handful of enemy types per zone, almost no story, literally just a dozen NPCs over the entire story mode, the quests are all pretty much identical generic "go to place X and kill monsters Y." And half the time "place X" ends up being a location YOU'VE ALREADY CLEARED OUT IN A PREVIOUS QUEST! Because the maps are so fucking tiny there's not even enough room to send you into new areas. And WoW is not some holy grail. I am comparing this game to a game that I think has some very glaring flaws to begin with, and is a transparent grind, and concluding that this is somehow like 10x worse.
I think of all the other AAA games on the market that are tripping over themselves to stuff as much content as they possibly can into their worlds, and I'm just trying to figure out where the fuck this game's budget went that they only have these 4 tiny ass zones and like 5 quests per zone. Forget WoW, compare this game's zones to just Velen from Witcher 3, or just the Hinterlands from Dragon Age Inquisition, or just Duscae from FFXV.
There's like no game here. They just want you to literally kill the same monsters over and over in the same spots on the same maps. Which is fine... but if I want to waste my time grinding, why wouldn't I at least play a game that gives me different monsters and different spots and different maps to do it in? It makes no sense.
It's actually funny how upset this makes me considering I didn't pay a single cent.
On the plus side, Titan was a really cool environment, for like... the 3 hours that I spent on it. I wish I could have a Dead Space sequel set on Titan, that'd be sick. I'd play the shit out of that.