I have had it with Valve

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Foxbat Flyer

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what would you prefer? lots of games which are crap, or few games that are awesome? I take quality over quantity, thus why i love valve so much...
 

Merkavar

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JayJayinMay said:
Merkavar said:
Krylock said:
When was the last time Valve [http://static.tvtropes.org/pmwiki/pub/images/meanwhile.jpg] announced a completely new series? L4D...how long ago was it?
when was the last time any company released something new. early 90s?
uhmmm...indie games?
yeah the OP is complaining that valve hasnt released any new series, but other big companies havent really released any thing new either. and valve releases indie games too
 

Voodoomancer

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You're allowed to not introduce any new IP's for years and years if nothing you ever make is considered less than spectacular.
 

CaptainKoala

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Nintendolover222 said:
gamerguy473 said:
Krylock said:
When was the last time Valve [http://static.tvtropes.org/pmwiki/pub/images/meanwhile.jpg] announced a completely new series? L4D...how long ago was it?

Now they just announced Portal 2...or should I say Portal: More of the Same."

I mean, at least they could have it on a new engine, but NO!

They have used the same engine for an entire decade.

WOW!

Not to mention they have completely forgotten their best franchise! Hey guys! Remember Dr. Freeman! You know, the whole of Earth and stuff!

There should have been no "episodes" in the first place for HL2, and they should have all come out in the same year considering around five minutes were put into each section.

They are the perfect example of a lazy company, stop using the nasty Source engine, and get their engineers to make something that doesn't have Gamecube graphics.

I give up. I can't be pacified with TF2 updates forever. If Valve doesn't announce Episode 3, or HL3 running on a new engine soon I'm just done with them as a developer.

Actually I think they were done with Ep. 3 a long time ago, Gabe just ate it.

What do you think about the company?
Half Life 2 took 10 years to develop.
The fuck is this shit?

Half-Life 1 came out 12 years ago, Half Life 2 took six years to develop.
Sorry, I got the number wrong. But thanks for snipping out the 50 OTHER lines of text I posted along with that. :)
 

CaptainKoala

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Firetaffer said:
Do you HONESTLY THINK that they 'gave up' on Half-life? JESUS CHRIST THIS IS SUCH A HIGH-BUDGET STUDIO I REALLY DOUBT THEY WOULD DO SOMETHING LIKE THAT JUST TO TROLL THE FANBASE.
Exactly! Valve only hires the best in the business. They have fewer than 100 employees. Look at all the things they did with updates/expansions/mods/and engine changes just this year. They do all that AND develop new games. They work extremely hard, they get things done in their own good time. And when they're done its dammed amazing.
 

redisforever

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JediMB said:
redisforever said:
JediMB said:
Did you know that developers still use Unreal Engine 2?
Technically, it's more the Unreal 2.5 engine. Just me getting a crazy urge to correct people, but yeah, you're totally right.
Since the Source engine has had several version updates as well, I figured that I might as well count UE2 and 2.5 as the same thing.
At this point, Source may as well be Source 2.
 

monkey_man

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MiracleOfSound said:
monkey_man said:
[
excuse me?
Ugly? Compared to what?
Gee, I dunno.... just about every other recent major release.
L4D 2



The lighting effects, textures and modelling are clearly inferior to all of the below.... look how that white balcony barely looks pasted onto the wall, and the big blocky 'gamey' looking hands. Ugly.

Other games....










[sub][small]still don't get it.
I think today's graphics spoiled you big time It still looks fine to me, and the other games look slightly better, but not noticable.
Besides, Valve games aren't about graphics, they are about gameplay. Which, in my opinion, matters most.
Like MW2. It's completely arse in it's big sellingpoint; the multiplayer. Oh sure it LOOKS good. but that isn't important when I am not playing the game anymore. I am still playing l4d2 from time to time.
(haven't played the others, so no opinion.)[/small][/sub]

koriantor said:
MiracleOfSound said:
Gee, I dunno.... just about every other recent major release.
-Incredible speech of Epic Win.- go read it nao
You just said everything that was needed. Thank you
 

monkey_man

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binnsyboy said:
Swny Nerdgasm said:
Istanbul said:
Swny Nerdgasm said:
This really has nothing to do with the topic, but seriously WHAT THE FUCK is up with people's obsession with bacon?
It's nature's perfect food.

If you don't want your share, I'll take it...
You're seriously going to tell me that bacon is better than say, steak?
Steak is the solution to ALL of life's problems...
...But bacon adds +5 awesomeness to those solved problems.
and then some more problems, and then those are solved (in about 2 seconds)adding +5 awesomeness, etc etc.
 

MiracleOfSound

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Jan 3, 2009
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koriantor said:
MiracleOfSound said:
Gee, I dunno.... just about every other recent major release.
And why should we care about graphics now? I don't care if L4D2 doesn't look as good as the other games. I mean really, there are a bunch of reasons why this is a GOOD thing for L4D.
Thanks for your wall of text, but I never said anyone should care about graphics, nor did I say they were more important than gameplay.

I just pointed out that L4D2 was visually ugly, someone disagreed and I posted pictures to back it up. You're talking to someone who spent a big part of this year playing Morrowind, Fallout 1 and 2, Silent Hill 2 and Ocarina Of Time so spare me your graphics v gameplay lecture.
 

MiracleOfSound

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Jan 3, 2009
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monkey_man said:
Besides, Valve games aren't about graphics, they are about gameplay. Which, in my opinion, matters most.
Funny, I keep hearing this 'graphics don't matter!' argument from the same Valve fanboys who 6 years ago were constantly boasting about how good Half Life 2 looked (and probably bitching that it was coming to consoles).

Beside, I never said graphics were more important than gameplay. But it'as nice when a game gets both right, it helps suck you into the experience.

HL2 is one of my top 3 games of all time, and a big part of my enjoyment stems from living in the world they created, which is given its atmosphere and feel from being beautifully visually designed.
 

airrazor7

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Being a PS3 owner I can only judge Valve on the few games of theirs that I have played and My verdict is: pretty good. Keep in mind Valve hates my chosen console. I played portal and the orange box and loved it. I have a few 360 owning friends and when I have access to their consoles I cannot put down Left 4 Dead 2 (or Gears, or Vesperia but I'll stay on topic). Sorry to you L4D fans but I didn't jump on the L4D train till the 2nd game was released and I have to say it would be a different game if Ellis was not in it. In one moment your adrenaline is pumping, you're anxious and maybe a little scared then Ellis will randomly say something hilariously stupid that makes you laugh and breaks the tension. "This one time my buddy Keith [insert Ellis trademark punchline]", sorry but that added greatly to my experience. Also another apology to you fans of Valve, I do not find the cult classic series Half-Life to be entertaining. I am an avid gamer so I respect Half-Life in all its glory for what it is but it just isn't my brand of whiskey.

With all that being said, I think Valve is pretty good. I think we have learned that for the most part, and I will repeat for emphasis, 'for the most part', games that take a while to come out are worth the wait (let us not think of exceptions like FF13 for the moment) so I've got no problem waiting for Portal 2. Also, what is the big deal about engines? Do you realize how many games run off of the same engine even if they seem newer or better than their previous iteration? Do you even know just how many games are using the Havoc and Unreal engines?
First of all, a software engine is usually very versatile so it can be used in may different ways and what kind of software is used only a part of what makes a great game. The most important thing about a game is its overall presentation; it is all about how well it performs with what it is working with. We all keep crying for better graphics and new engines but I challenge you to find just one gamer who does not still enjoy classic games. Heck, that's why Nintendo is still making money. Also, crying for new software is dangerous talk. If those types of cries were always answered by developers then you would be crying "games shouldn't cost so much." If you noticed, developers have a strong since of high financial entitlement, which is not unreasonable. So if they deliver more, they believe they're paychecks should be higher we the gamers should be willing to gratefully pay more. I know have stated more than you have asked yet I just wanted to share a few thoughts.
 

JediMB

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MiracleOfSound said:
I just pointed out that L4D2 was visually ugly
It's not. Despite all the zombies running around, L4D2 is actually quite aesthetically pleasing.

You could argue that the graphics are aged, but not that they're ugly. Different things, and quite subjective, unless you're incapable of judging a picture by anything but technique.
 

MiracleOfSound

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JediMB said:
MiracleOfSound said:
I just pointed out that L4D2 was visually ugly
It's not. Despite all the zombies running around, L4D2 is actually quite aesthetically pleasing.

You could argue that the graphics are aged, but not that they're ugly. Different things, and quite subjective, unless you're incapable of judging a picture by anything but technique.
The word 'ugly' is often used in the gaming community to describe graphics that are sub-par on a technical level, as opposed to an artistic one.
 

MiracleOfSound

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Phoenix Arrow said:
While I don't disagree with you, you have to remember that L4D2 is a multiplayer game with zombies so you get a massive amount of objects going on at one time and they have to dial it down a tad. That and half the photos you put were pre-rendered.
The Assassins Creed one may be slightly touched up but the others are all from gameplay, I'v eplayed all the games there and they're all lookers.

Also, Assassin's Creed Brotherhood runs on an engine that can have 40-50 NPCs walking around at any given time with complex AI routines, all while constantly loading in gorgeous high resolution building and environmental textures with a draw distance that stretches for miles around.

This in both single and multiplayer.
 

JediMB

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MiracleOfSound said:
JediMB said:
MiracleOfSound said:
I just pointed out that L4D2 was visually ugly
It's not. Despite all the zombies running around, L4D2 is actually quite aesthetically pleasing.

You could argue that the graphics are aged, but not that they're ugly. Different things, and quite subjective, unless you're incapable of judging a picture by anything but technique.
The word 'ugly' is often used in the gaming community to describe graphics that are sub-par on a technical level, as opposed to an artistic one.
Which is incorrect, and devalues computer graphics as an art form.

Personally I tend to refer to those people as "graphics whores", but that's me.
 

MiracleOfSound

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JediMB said:
Which is incorrect, and devalues computer graphics as an art form.

Personally I tend to refer to those people as "graphics whores", but that's me.
Whatever. I didn't start the trend.

And a 'graphics whore' is someone who places more value on graphics than other aspects.
 

JediMB

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MiracleOfSound said:
JediMB said:
Which is incorrect, and devalues computer graphics as an art form.

Personally I tend to refer to those people as "graphics whores", but that's me.
Whatever. I didn't start the trend.

And a 'graphics whore' is someone who places more value on graphics than other aspects.
Truthfully, I was guilty of thinking that way back when I was 14-15, and Quake II was still hot shit.

True, but they're usually the same people, in my experience.
 

SonicKoala

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Sep 8, 2009
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Cuy said:
SonicKoala said:
How can you declare that Portal 2 is just going to be "more of the same"? Have you played the game yet? No, you haven't, and therefore you have absolutely no basis for your claim that it will be "more of the same", and thus that point just makes you look like a troll.
Have you ever heard of these amazing things called gaming magazines and previews? Did you know that developers sometimes use these to showcase games before they're released? It's quite amazing, there's actually a site full of trailers called YouTube, you should check it out sometime!
There are two things wrong with the comment you just posted - for one, if the OP actually did take the time to examine the various previews which have been released regarding Portal 2, then his comment of it being "more of the same" would come off as even more idiotic than it already did, since Portal 2 clearly features not only environmental alterations, but a wide array of new gameplay mechanics as well. Anyone who can watch any of those trailers and say "oh yeah, that's just going to be exactly like Portal" is someone I'd rather never have to meet, as they clearly lack the ability to formulate any sort of coherent or rational thought inside their thick skull.

However, most importantly, I'd just have to ask - how long have you been gaming? Judging by your comment, I'd assume it to be a matter of days, since the previews which are offered in game magazines or on gaming websites are, more often than not, incredibly poor indicators of a game's actual quality. Seriously, one could write a book on the number of games which looked absolutely incredible in their previews, but ended up being complete piles of tripe. Your sarcasm is both ignorant and unnecessary - congratulations.
 

MiracleOfSound

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JediMB said:
Truthfully, I was guilty of thinking that way back when I was 14-15, and Quake II was still hot shit.

True, but they're usually the same people, in my experience.
I think more of us are suckers for nice graphics than we care to admit. Hell, I played Far Cry 2 way more than I should have because it was so pretty.

And I'd bet that the same Valve fanboys now saying 'graphics whores! graphics don't matter!' are the same ones who 6 years ago were boasting to everyone else about how good Half Life 2 looked.
 

JediMB

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MiracleOfSound said:
JediMB said:
Truthfully, I was guilty of thinking that way back when I was 14-15, and Quake II was still hot shit.

True, but they're usually the same people, in my experience.
I think more of us are suckers for nice graphics than we care to admit. Hell, I played Far Cry 2 way more than I should have because it was so pretty.

And I'd bet that the same Valve fanboys now saying 'graphics whores! graphics don't matter!' are the same ones who 6 years ago were boasting to everyone else about how good Half Life 2 looked.
Personally I really loved playing with fire in Far Cry 2. Of course it's not like I can't appreciate advances in the technical aspects of graphics, since they also open up for gameplay innovations, but for surface alone I'll choose aesthetics over tech any time of the week.

Can't really recall what I said about Half-Life 2's graphics back in the day. I think I might have been too busy going with the flow of the game, and having fun. Well, I think the most impressive graphical bits were the backdrops, since HL2 was the first game I played that didn't just rely on sky boxes and other lazy 2D backgrounds.