Dirty Hipsters said:
I think it is a substantial difference. When you're gambling for actual money that money has a specific value (the exact value of said money).
Yet gambling does not actually give you that monetary value. It gives you a
chance, which does not have a set monetary value.
Dirty Hipsters said:
When you're opening loot boxes, specially for items that you can't sell or trade (like in Overwatch), those items have no set monetary value. Whatever value they have is the value that a specific individual places on them, and each person is different. So if you value a virtual item that has no real world value more than things that do have real value then that's your own problem.
The same could be said of placing the
chance of greater reward above the actual value of what you're risking when you gamble, though.
Gambling has nothing to do with set monetary values, because possibilities have no set monetary values. It has everything to do with risk and the compulsive behaviour it exploits.