Heh weird I read this article and then the next game I played there was a nice moment of betrayal. One character abandoning another to the mercy of a ancient vamp to save his own skin. It wasn't nearly as dramatic as others mentioned here (first game trying out WOD, the characters had only known each other a few days and the guy who ran off was a literally a Nazi) but since in most of the other games I've played the PCs all stick together through thick and thin for no other reason than that fact that they are PCs, they never really questions why they are loyal to the group.
In short it was nice to shake things up with a bit of light betrayal. Especially since the Nazi got his comeuppance at the end.
In short it was nice to shake things up with a bit of light betrayal. Especially since the Nazi got his comeuppance at the end.