ICO, Shadow of the Colossus Producer Leaves Sony

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DrunkOnEstus

In the name of Harman...
May 11, 2012
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I have a confession to make. I am sad that this game is having trouble seeing the light of day, but with a caveat. I bought Ico and SotC on the PS2, and bought the HD collection the day it came out. Now I like Ico, not as an adventure game but as a puzzle game with some of the greatest atmosphere this side of Portal, but I've never made it past the 5th colossus in 5 attempts to beat SotC.

It's strange , because I want to love this game. I've read every glowing praise, every argument for it's candidacy as prime example of the "Games are Art" argument. But I've never had fun, of felt exhilarated while playing it, or any compelling connection/projection onto Wander. And strangely, I feel bad about it, like I'm playing it wrong or aren't looking at it right or maybe wasn't told about the Kool-Aid being handed out.

Now I know everyone played it already, but

I felt like it was hard to press forward and continue playing when I know what's going to happen, that there's no sense of pacing. I know that I'll hear a made of language and a clue about the Colossus, use the clunky mechanics to get onto Agro, point the sword until it converges the light, ride in that direction for awhile, find a mountain in my way, figure out a way around it, and move forward until I make a Colossus mad.

I know this is the meat of the game, and the whole point, and probably the major thing I'm missing, but you then fight a colossus. It so far has meant scaling it by climbing its hair, praying that you don't fall and have to start again, and stab it where the glowing happens while feeling wrong and sympathize with the Colossus. Then black shadow sludge will invade your body and weaken you, and you'll collapse and wake up in the temple to rinse and repeat and return to sentence one. Also, no matter how much I shoot lizards, nothing happens to my health or stamina. If anyone can offer insight to help me enjoy this game that I don't get, please let me know.

Despite that, I'm hoping to see what kind of atmosphere and art direction that the PS3 makes possible in Team Ico's hands, and just like the first two games, I'd probably buy it on release if it did/does come out. More bad news for the game, almost a clover kind of feeling.
 

Fenra

New member
Sep 17, 2008
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*sighs* damn it all, now I know this is far from a foregone conclusion but it certainly isnt a good sign, actualy made me very sad to think I may never get to adventure with said giant creature who stole my heart in the very first trailers

and yet... *looks at local game charts and sighs even louder* ... modern gaming, I dont understand thee
 

Tanis

The Last Albino
Aug 30, 2010
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THIS GAME MUST NOT DIE!

But it probably will, or it will be announced for the PS4.

The GREAT thing about SotC is that it pushed the PS2 to its limits, but that's also the reason why it could get a bit 'laggy' at times.
The Ico/SotC HD Collection fixed this, but still...

I'd like to think this game is going for the same thing.
Pushing the PS3 till it breaks.
 

Smeggs

New member
Oct 21, 2008
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Fenra said:
*sighs* damn it all, now I know this is far from a foregone conclusion but it certainly isnt a good sign, actualy made me very sad to think I may never get to adventure with said giant creature who stole my heart in the very first trailers

and yet... *looks at local game charts and sighs even louder* ... modern gaming, I dont understand thee
Only the lizards with white tails change your Stamina. You can usually bet there's one around a save-shrine, or located in an area of the map that looks unique.
 

Moeez

New member
May 28, 2009
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Daystar Clarion said:
I swear to all that is good and Mother to us all, if this game dies, my vengeance will be terrible.

I will spare no one.

Not even the children.
Fiz_The_Toaster said:
I will throw the biggest shit fit and flip many tables if this game dies, and I swear to God I will lose my shit if this happens.

Please don't let this game die.
No you won't, just take a breather. You don't have shares in these companies. Just step away from the edge. No need to jump.

But yeah, this game is totally not coming out. It'll be a DNF case where loads of companies will leave their fingerprints, and we'll have a glorious disappointment for the ages.
 

Datacide

New member
Apr 6, 2010
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Maybe better to be dead than broken. At this point a perfect game is going to have trouble living up to expectations. Ico and SotC were some of the best experiences I've had in gaming, so my expectations are really high. Releasing a bad game would still sell, but would certainly sully the franchise and cheapen the art. I hope Sony makes good decisions instead of rash choices (closing Studio Liverpool) in what has to be hard economic times for them.
 

FantomOmega

New member
Jun 14, 2012
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Daystar Clarion said:
I swear to all that is good and Mother to us all, if this game dies, my vengeance will be terrible.

I will spare no one.

Not even the children.
No... Not the younglings!
 

Mirroga

New member
Jun 6, 2009
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Sober Thal said:
People like to forget that games like ICO and Shadow of the Colossus, didn't make a shit ton of money.

People also like to forget that devs want to make a shit ton of money.

When the worlds of 'artsy' and 'money' clash... only one thing survives.

Survival.

Most people like to ignore that tho.

lol

Then they blame things like EA for killing what's already mostly dead.
And thus the reason why Indie games are mostly liked by some gamers. They make games not to make millions, but because with such limited resources, they would like to make awesome games with it.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,012
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Oh yeah, this game is gonna turn out just fine. Just fine, people.

With this I guess we can not only say 'RIP The Last Guardian', but 'RIP Team Ico'.
 

havoc33

New member
Jun 26, 2012
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Sober Thal said:
People like to forget that games like ICO and Shadow of the Colossus, didn't make a shit ton of money.

People also like to forget that devs want to make a shit ton of money.

When the worlds of 'artsy' and 'money' clash... only one thing survives.

Survival.

Most people like to ignore that tho.

lol

Then they blame things like EA for killing what's already mostly dead.
Obviously, this is where it's all headed. Sony is dependent on the Vita having success, but as of now it is not looking good. Then they kill off Studio Liverpool, one of their most talented in house studios, and now this. You know Team ICO will be no more after this debacle comes to an end. Needless to say, I'm not very pleased with the way the industry is headed.
 

Carnagath

New member
Apr 18, 2009
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NuclearShadow said:
So it looks like it will likely be canceled then. But really guys calm down, there is no need to get so worked up over a cancellation of a toy. Sure it sucks but you don't see people acting this way when any other form of toy gets cancelled. Seriously though calm down your life will not be anymore or less richer no matter the outcome.
Please leave this forum. What the hell are you even doing here?
 

Mirroga

New member
Jun 6, 2009
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Sober Thal said:
They are liked because they are not popular.

Hipsters, eh?

...
It's as if you never even read my posts and just "focused" on the word indie as if it's from the music. Let me make it clearer. Some people love indie better simply because SOME indie developers don't do it for the money. They make games because they think their games are fun. Like their dreams are to make better games than triple A developers as if they're saying "We only have this much money but can make better games."

And if you disagree, fine. It's fine. I just think I or some others here both play Indies and Triple A simply because they love those chosen few games that really shine. In other words, I'm implying not all indie games are good with the same principle as not all triple As are good.

If it's mysterious to you why I quoted you in the first place, it's simply because you think all games are in it for the money.
 

Mahoshonen

New member
Jul 28, 2008
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Promising games often never see the light of day. If the same fate befalls The Last Guardian, I will be disappointed but not particularly surprised.

I do wish Keiji Kendo the best.
 

axlryder

victim of VR
Jul 29, 2011
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Well, my guess is that in a few months they will make a quiet announcement of cancellation or once it's released it's gonna suuuuuuuck.