I cant wait for Rage either. but I cant shake the feeling that people will cry on their rooftops "ITS FALLOUT !"
Well good thing you got the first word on that, and while I agree post apocalyptic world isnt exactly a owned IP by fallout this premise makes it sound like a knockoff/tribute.
-Post apocolyps(meh similarity)
-Mutants and bandits(eh yeah post apocolyps I'll let it ride)
-Omnipresent Authority(Cough Cough)
-You're a survivor from a a shelter that went wrong(Ouch)
I'm sure IDs handywork will be quality but I think they could have done more to stand out premise wise. However as I said, post apocalyptic worlds and omnispresent authorities can't really be patented, if they could it probably would have been long before Fallout. Take the same game and change the premise to "you're a member of a cryogenicly frozen population on a long distance exploration space ship where something went wrong, the ship has crashed into some alien planet and you emerge from sleep to find all hell has broken loose, questionable experiments we're going on during the journey, and what's left of the sane crew has organized a small force to repel a group of aliens who we're on the cusp of conquering the planets native populace before the humans and thier guns showed up" You can stil have a world full of aliens/mutants from expirements, encampments dotted across the landscape cobbled togetehr from salvaged shipwreck parts, and there's not really any one truly original idea in my premise, but it keeps it from being able to explained "The gameplay is kinda like fallout, and the story Is... alot like fallout."