id Software Praises "Always On" in Diablo 3

Smiles

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mjc0961 said:
Sure, they can think of this as the future if they want. But it will always be unacceptable and it will be a future where I buy a hell of a lot less games. I love how he also forgets that it's not just being connected to the internet, it's also keeping the servers online. Nobody should ever not be able to play single player because some server went down.

Also I don't need your social networking "there's something new you didn't know about, and you didn't have to click away. It's all automatically there" bullshit in my games. As for having patches automatically download, let me introduce you to my good friend Steam. It keeps games patched for me AND it doesn't force me to stop playing if my connection or their servers go down.

So let's review, always online has no advantages that aren't already offered by other services without an always online requirement, and one giant massive heaping disadvantage that should be telling everyone that they should not use this crap.

But as always, I will vote with my wallet. Fuck Diablo 3, and fuck any id games that use this DRM as well.

Zero_ctrl said:
Ah, Penny Arcade. Always missing the point (yet again someone forgets that the servers you have to connect to can go down) and always not funny. Why do people read these things?
I like you, and I agree with you about everything.

I was so excited for Diablo III, and I was planning on spending what little money I have on it. however it is not to be, my internet is somewhat reliable at best, and there is a bandwidth cap on it... guess I am just going to have to buy food and the basic necessities of life with my spare cash.
 

MajorDolphin

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Vhite said:
Internet connection is becoming something like having a phone, everyone has it and if you dont than fuck you, we are moving to future. It may be little too soon for this but I dont mind it because my connection is stable and Blizzard is doing this since first Starcraft. Sure, you wasn't forced to play multipayer but if you bought the game it was probably mainly because of it. While their games do have very good singleplayer, they won't last very long. Im sure there are people out there who did buy their games and never even touched multiplayer but I think there is much more people who bought them just for multiplayer, let alone for both.
Sure, we all have direct internet connections these days but there are plenty of examples of networks going down. Hell, the servers for the escapist Minecraft went down when the entire provider lost power. We're going to see more rolling blackouts across the country as we move forward as well. Lets just hope whatever servers we connect to are not in those areas.

Then there's the storms that blow through areas, knocking out service. Then theres the not so reliable routers on the market. Things happen and denying people the right to play a game they paid for because their internet is down just seems wrong.
 

Reaper69lol

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Hmm there is something about being forced to love something that does not sit well with me.
 

Elijin

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Its all nice in theory, about the community and the constantly connected experience and all that lovely talk....in theory, in practice lots of peoples internet consumer side just isnt up to it.

Hopefully Blizzard will compromise and at least use the current system with starcraft, where achievements are disabled, but you still get a decent amount of offline time with your game.

Not saying I support the no achievement, 30 day limit. But you know, lesser evil etc etc.
 

Vhite

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Rouzeki said:
I was prepairing for a grand respond but you pretty much sayed everything. But perhaps...
Its fast become clear to me that single player no longer means anything to most of the industry. I can't be the only person who likes a crafted story and gameplay, but if blizzards model with this proves successful, how many more games, great on gameplay and story, are going to be kneecapped to fit someones bottom line for long term revenue (such as with the RCAH cuts, or multiplayer billboard ads)?
I dont think that experience of D3 singleplayer will suffer anyhow (of course except when your connections starts to fall asleep) and I dont think that it can make companies to forget about singleplayer even more. Those who don't wanna singleplayer just make it shitty. I would actually like to see games do it like Counter Strike or TF2 so you would at least know that that game is not worth buying if you dont want to play multiplayer and if it had singleplayer, it would be proper one (Half-life) however this would make exceptions like Portal 2 that have good both SP and MP even more rare (thanks Valve for being such a good example).
Of course it will be cracked so it will end up only as a annoying DRM but there is still time and chance for Blizzard to remove it and even if they don't, it won't ruin the game so much.

PS: Im not in my most brightest mood right now so I may have contradicted my old post or made out something so sorry if I wrote anything like that. :p
 

Epona

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The_Vigilant said:
omicron1 said:
You know what I think of here? Titan quest. Great game, launched to a deafening silence. ILE went out of business soon after.

So what if it had been online-only? What if it had used this system?

Simple: I would never have been able to play it again. I would have owned a very pretty $40 coaster, all because some wig in a suit decided his shareholders were more important than his customers. Now, certainly each company will say your game's activation is safe in their hands because, after all, they're blizzard! They're ea! They're huge, and they deserve your trust... Right?
To which I say, remember Midway Games? Black isle studios? There is no studio or publisher too big or too good to fail, gentlemen, and we would be wise not to trust any studio to safeguard something we own.
Not sure if somebody made this response a long time ago or not, but I should HOPE that if a developer was planning on shutting its system down, it would be good enough to release a patch deactivating the "always-on" component of the game's software. That might sound stupid (I'm not sure how it's coded) but I like to think developers have SOME contingency plan for this possibility to pacify customers.
Probably not because after all, you are just renting it and they are the true owners and can take it back at any time.

In the event of a company shutting down completely, they won't spend the last of their money making cracks.
 

Rouzeki

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Vhite said:
I dont think that experience of D3 singleplayer will suffer anyhow (of course except when your connections starts to fall asleep) and I dont think that it can make companies to forget about singleplayer even more. Those who don't wanna singleplayer just make it shitty. I would actually like to see games do it like Counter Strike or TF2 so you would at least know that that game is not worth buying if you dont want to play multiplayer and if it had singleplayer, it would be proper one (Half-life) however this would make exceptions like Portal 2 that have good both SP and MP even more rare (thanks Valve for being such a good example).
Of course it will be cracked so it will end up only as a annoying DRM but there is still time and chance for Blizzard to remove it and even if they don't, it won't ruin the game so much.
While D3 single player may not suffer in the common sense, its the uncomfortable thought of how games are becoming according to this release that is the major concern.

what we have here is an unnecessary block for people who've constantly played games without the net or having dodgy signals. but because of multiplayer functions tied to always-online such as an AH across the game, Blizzard is forcing your hand, because they expect you to buy that Sword of demon-slaying +2. if you don't, then someone will. Never underestimate human impatience. Its how O make my living in MMORPGs.

It feels grim to me because I know Blizzard is one of the better companies out there with a masters class in core game play, so in this case its not directly messing up DIABLO III. but we all know that some companies like to be a LOT more hamfisted about what they do. Thats why i'm concerned.

Blizzard sets the example of how to make a hack and slash a nearly only multiplayer experience by proxy of making you incapable of playing it offline, so the AH's are always present. Other companies will take suit, trying to pull a semi-microtransation ploy like the RMAH while forcing always online. thing is, blizzard at least has the experience to back up anything of the sort, while other companies can get marred in SERIOUS issues of patched-in-by-accident lag, screen freezes, and just plain old crap latency days off their servers. never mind the poor genre fans out there who lose more options for them, just because of where they live.

its probably as likely that someone'll go and just make more of their games without any single player of any sort to fully capitalize on multiplayer. depending on the genre of game your playing, its already hard enough finding a worthwhile single player. insert picture of "THERE'S A SINGLE PLAYER?!" here.

TF2 and counter strike did do it right, but their genre of game was a PC-related shooter demographic- and right after the MMO players, I think the most people use to always online games ARE the shooter groups.

I've already done the MMO patch Tuesday blues. I've done the MOBA patching issues, I've been subjected to the RTS kick at pivotal match moments. but you know, they come with the territory. THEY HAVE TO BE ONLINE for all or most of what they do, LAN aside.

This Diablo III always-on DRM represents a lot of things to me. it represents how sure blizzard is of themselves, by killing off thousands of unfortunate players hopes of playing the game because they didn't have broadband. they have enough of a rep to not need DRM- pretty much everyone loves the pre-WoW games if they like the genres. it shows blizzard is entirely willing to forgo the very things and modes that made the games so far reaching in the first place- first LAN, now this. It shows just how much an eye they have on micro transactions, and trying to siphon everything they possibly can out of a game monetarily to the detriment of spreading the games own merits as far as possible. Then ID shows off that other houses are probably waiting to see the same.

It also proves my loyalty was definitely in the wrong place, and that maybe I'm a relic of a bygone era. It angers me in that people are so fair weather about it. This medium is still mold-able to the customers demands.. but not if people don't care.

Cloud gaming and an always online world is a wonderful thing- IF the worlds technology is up to standards. But even most of the industrialized world has gaping holds in the broadband wall. they must know this. Blizzard must know this. But they consider it an acceptable loss, nay, they found it as an outright SURPRISE that anyone would be mad about it being always online. it confounds me to my core, and even more so to see that others are willing to hand wave it.

Companies like blizzard can create tides. what will this one do? will it crush the grounds of PC gaming further into always-online territory much to soon, or will it be frozen over for now? I don't find it hard to be alarmist about this.

At least ill have my beloved handheld games... For now, anyway.

Vhite said:
PS: Im not in my most brightest mood right now so I may have contradicted my old post or made out something so sorry if I wrote anything like that. :p
Don't worry about it one bit. I was camping this page on my browser waitin' for a reply from you, to be honest. Looks like i went over the moon again.
 

triggrhappy94

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I guess that answers my question: Is Diablo 3 going to have single player?

EDIT:

I'm still going to pirate it anyways, I just have to wait one more day for someone to find a way around it.
I was joking
 

Csae

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unwesen said:
Csae said:
I thought i owned these games?
Unfortunately, that's never been the case with retail software. You don't buy the software, you buy a license to use the software. And all licenses come with terms of use.

If the terms of use state that you have to be connected to the internet to use it, then that's fair game. If the terms don't state that but the software does it anyway, that's fair game. You licensed the software as it de facto exists after all, not the the software as you wish it was.

It's weirdly different from how you own other objects.
Thats the problem.

It shouldn't be.
 

Helios_(DEL)

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Well to be fair i only played d2 online so i guess i dont mind this at all, question is, is it pay to play?
 

Pikey Mikey

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And now, in a couple of weeks, I have lost all emotions for this game.
I feel nothing for D3 now....Thanks Blizzard.
 

Phantom Echo

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And there's one game off the list of games I've been dying to buy.


Thanks, Blizzard, for helping me to save money by taking yourself out of the running! I appreciate the assistance! As I have a limited amount of funds at my disposal, this goes a long way towards putting fuel in my car and food in my stomach during the long days to come at school.

Diablo 3 looks like it will be good. That's fine. I'm sure you'll sell billions of dollars worth of copies and continue doing 'Your thing'. But you won't be selling me a copy. I'll just keep playing Minecraft until Skyrim comes out.

Here's to you, guys! Helping to balance my budget through terrible decisions.

-Cheers!
 

Aesthetical Quietus

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Eh, I've always been against this kind of thing. My internet here is flaky as all hell at times. Also, there tends to be points where I just can't connect to a certain server for no reason. I buy games to relax, not to get stressed as to why for some god-for-saken reason I can't connect to the server I need to just so I can play a game on my freaking HDD.

Plenty of people have said it but gimmie Steam neday.
 

Brawndo

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Fr said:
anc[is]"If our game is popular enough, millions of our most loyal drooling morons will buy it regardless of what we do, so we can steamroll and force everyone to do what we want. Deal with it trolololo"
And yet that is exactly what is going to end up happening anyway.
 

Urh

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Wow, my respect for id Software just plummeted. I'm just glad that it wasn't John Carmack throwing his support behind Blizzard's colossal dick move.
 

Jowe

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It's literally punishing the people who don't pirate it... utterly ridiculous