If Fallout 4 takes place on the East Coast again, what would you like to see done.

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RaikuFA

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Requia said:
RaikuFA said:
First, no buggy release like with 3 and NV.

Second, no crap with the DLC like we dealt with in FO3, NV and Skyrim.

Third, I'd like to see a mission where you have to help a gym owner get scrolls from his brothers that own rival gyms. Optional part lets you kill them unarmed and if you complete it, not only do you get a perk where you get a huge boost in unarmed, but when you kill while unarmed, the bloody mess perk activates.
Can you explain o me why you'd *want* good DLC? I'd much rather have all the good content in the game, so I can ignore needing to pay more money for the content.
I'm referring more to Bethesda acting like they got hit with the stupid stick when it comes to DLC on PS3.
 

SajuukKhar

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RaikuFA said:
I'm referring more to Bethesda acting like they got hit with the stupid stick when it comes to DLC on PS3.
All problems Bethesda had with the PS3 are the result of the Ps3's piss poor memory design.

and inb4 the "well no other gamez have teh problems!" counter-argument. All other games are level based, wipe the area when you transition areas, and are generally small, and the only open world games that come close to matching TES, in games like GTA, are static worlds were 99% of the game is fake, unlike Fallout/TES, where you can interact with pretty much everything.

If the PS3 worked like the xbox in memory usage, it would have been fine, but Sony had to be dumb, and ruin it.
 

RedEyesBlackGamer

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SajuukKhar said:
RaikuFA said:
I'm referring more to Bethesda acting like they got hit with the stupid stick when it comes to DLC on PS3.
All problems Bethesda had with the PS3 are the result of the Ps3's piss poor memory design.

and inb4 the "well no other gamez have teh problems!" counter-argument. All other games are level based, wipe the area when you transition areas, and are generally small, and the only open world games that come close to matching TES, in games like GTA, are static worlds were 99% of the game is fake, unlike Fallout/TES, where you can interact with pretty much everything.

If the PS3 worked like the xbox in memory usage, it would have been fine, but Sony had to be dumb, and ruin it.
They still choose to release piss poor ports to the PS3. That puts the blame squarely on Bethesda's shoulders.
 

SajuukKhar

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RedEyesBlackGamer said:
They still choose to release piss poor ports to the PS3. That puts the blame squarely on Bethesda's shoulders.
And if they hadn't released those ports, we would be sitting here, having the exact same conversation, with the only difference being you would have said "they chose to leave the PS3 users out", and then be blaming Bethesda for not treating everyone fairly, either way Bethesda get blamed for something out of their control.

At least in the path they took they TRIED to make it work, and give PS3 owners the chance to play it.
 

Sarge034

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Nomanslander said:
Secondly, we need a better explanation for why the east coast has stayed more primitive compared to the west. If the areas are still radioactive, we need a better reason than the east was more heavily bombarded than the west.
Why do we need a better reason? It makes sense because to cripple a country you hit the nerve center the hardest. The only other real targets for a nuclear strike are military in nature; Cheyenne Mountain, nuclear sites, and quick reaction stations.

Anyway, on topic...
I would like to see a well polished game with little to no glitches. I thought the stories in all the recent Fallouts were comparable so as long as it stays par for the course it'll be good. I would love to see more "Old World Blues" humor though. "NOW IT'S HOLDING UP AN ARRAY OF FULLY-ERECT SET OF HAND PENISES. IF IT TRIES TO INSERT THEM, ACTIVATE VIVISECTORS." -FO:NV OWB

Comedic gold.
 

Korten12

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Aug 26, 2009
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I want it to take place in New York City, and maybe even make it so there is no load times between going inside and such so then you can shoot out the windows to the buildings across the street and such. :D Maybe even make the game a bit more... overgrown? Rather than just desert.
 

Sansha

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Nov 16, 2008
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I'd like to see Fallout: Toronto.

You could introduce a new kind of hardcore mechanic regarding the snowy winters of Canada, about not freezing your ass off outside too much. It'd be a nice balance of city and open expanses, too - capturing the awesome balance Fallout3 nailed.
You'd hear a lot about the history of Canada. The annexation, the war at Anchorage, food riots etc. It'd be really interesting to see how Toronto survived and adapted to the nuclear war.

Overall I think it'd be way more interesting then Boston, but frankly as long as it's on the Skyrim engine, I'm happy.

So far, the Fallout games have told stories of California, Nevada, Arizona, Washington DC, Point Lookout and Pittsburgh. Europe is barely mentioned; only with Tenpenny and Moriarty having come from the continent somehow. Mexico is further talked about; Raul speaks of how Mexico City and the surrounding areas were turned into toxic horror lands of gang warfare and pestilence.

I'd like to see a Fallout game take place in Canada because it would be a whole new story, a whole new experience and interesting to learn so much more about the story and timeline leading up to and following the Great War's nuclear exchange. Ghouls talking about the riots and war crimes, survivors misreading Canadian traditions and culture, the CN tower being the power in the Frozen Wasteland, and, Atom willing, mutated moose and beavers.

A lot of people criticize Fallout 3's story of the Capital Wasteland for being separate from the West Coast escapades of the first two Fallout games, but I actually appreciated the whole new experience. Such an experience can easily be replicated in (To)Ronto, Ottawa, Vancouver or even Alaska itself, which could lead to information about China's fate, or even a lead in to visiting the land itself.

So far, all the history we know is that of the United States, even then it's only the above six places. I want to see the rest of the world.
 

Slaanesh

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knight steel said:
I WANT MY FALLOUT AUSTRALIA
I'd assume the nuclear war wiped out most of Australia's natural, murderous, blood thirsty wild life, thus resulting in a relativity peaceful nation where conflict is pretty small scale and uninteresting.
 

Hussmann54

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I always thought seeing some northern city like Detroit would be interesting. I feel like the efect of nuclear winter on the area could play an interesting role..
 

Amethyst Wind

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Would FO3's Brotherhood not be considered a new faction seeing as they are at odds with all over variations of the Brotherhood?

As for new locales? I'd basically take the locations from Assassin's Creed 2 and Fallout the hell out of them. Post-apocalyptic Venice? Forli? Rome?

Yes please.
 

knight steel

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Slaanesh said:
knight steel said:
I WANT MY FALLOUT AUSTRALIA
I'd assume the nuclear war wiped out most of Australia's natural, murderous, blood thirsty wild life, thus resulting in a relativity peaceful nation where conflict is pretty small scale and uninteresting.
GWHAHAHAHA naive ignorant blissful fool-you have no idea the absolute horror of the Australian wilderness,the creatures here would feed and devour any and all radiation becoming godzilla sized monsters-if America can survive then the death world of Australia would hardly even notice your puny nukes :D
 

StormShaun

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Feb 1, 2009
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knight steel said:
Slaanesh said:
knight steel said:
I WANT MY FALLOUT AUSTRALIA
I'd assume the nuclear war wiped out most of Australia's natural, murderous, blood thirsty wild life, thus resulting in a relativity peaceful nation where conflict is pretty small scale and uninteresting.
GWHAHAHAHA naive ignorant blissful fool-you have no idea the absolute horror of the Australian wilderness,the creatures here would feed and devour any and all radiation becoming godzilla sized monsters-if America can survive then the death world of Australia would hardly even notice your puny nukes :D
A more interesting story would be that Australia wasn't nuked at all in the great war.
The game should be set in a city (Well all of Australia is about to be nuked) which is about to be nuked (At the start of the game) and your character (Who is a kid, child or teen) manages to get inside a Vault.

Everyone leaves/goes crazy, you escape to survive.

OR, your character was born in a Prison, you grew up into a 15 year old child but before the nukes hit you were stored in a stasis tube. Only to be opened by someone/thing and thrown into imprisonment until you turn 18.

I don't know.
Something interesting but unique to Australia! :D

There would be drop bears, mutant sharks, giant shrimp, deadly bananas, drunk ghouls, drunk humans, drunk raiders, bad leaders and insanity.
Other then that I don't know.

OT:

Back on topic I wouldn't mind a Fallout New York or something.
 

Requia

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Apr 4, 2013
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RaikuFA said:
Requia said:
RaikuFA said:
First, no buggy release like with 3 and NV.

Second, no crap with the DLC like we dealt with in FO3, NV and Skyrim.

Third, I'd like to see a mission where you have to help a gym owner get scrolls from his brothers that own rival gyms. Optional part lets you kill them unarmed and if you complete it, not only do you get a perk where you get a huge boost in unarmed, but when you kill while unarmed, the bloody mess perk activates.
Can you explain o me why you'd *want* good DLC? I'd much rather have all the good content in the game, so I can ignore needing to pay more money for the content.
I'm referring more to Bethesda acting like they got hit with the stupid stick when it comes to DLC on PS3.
Don't they do that in general with the PS3? I heard lots of Skyrim horror stories of saves becoming unusable 30 hours in. What were the DLC issues?
 

Ftaghn To You Too

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I want the Commonwealth, seeing as that is the only thing Bethesda did right other than the Dunwich Building and Point Lookout.

Then, as I keep repeating, I want them to give the rights to Obsidian and start making good Elder Scrolls games for the first time in a decade.
 

Atmos Duality

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I dunno. How about fixing the damn game engine so you don't have to play hardware roulette or buy a console to have a stable game experience? Because that was, far and away my biggest problem with Fallout 3.
 

SajuukKhar

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Ultratwinkie said:
Bethesda eluded to some of it, but that doesn't stop the fact that FEV is gone forever and was moved as a presidential order from West tek to Mariposa. All of the research, and no one else was allowed to use it.

Not to mention all mutants from Fallout are all FEV induced, and the only other place with FEV monsters is china because Death claws were biological weapons to unleash in China.

And Europe collapsing in to itself is lore, its even stated in Fallout 1. The only thing that wasn't covered is the middle east, but the official lore itself says it dried up and the only oil field left is the oil rig from Fallout 2 which was the entire reason the war started. Which is gone and whats left of the world's oil.

Its all the same, Europe is gone and the middle east has no more oil.And Bethesda has less knowledge of Fallout lore than a Cod fanboy knows about Halo.
-Except most of the FEV research being moved to mariposa doesn't stop the gov from allowing it in other places
-Bethesda has states mutants are made from radiation, not FEV, even ghouls, which is supported by the bible itself.
-Europe collapsed, but didn't get nuked until everyone else did. The collapsing is never what was in question, and Fallout 1 never said they nuked themselves before everyone else.
-You have yet to point out a single instance of where Bethesda doesn't know the lore, do so, and your points may have some merit.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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SajuukKhar said:
RedEyesBlackGamer said:
They still choose to release piss poor ports to the PS3. That puts the blame squarely on Bethesda's shoulders.
And if they hadn't released those ports, we would be sitting here, having the exact same conversation, with the only difference being you would have said "they chose to leave the PS3 users out", and then be blaming Bethesda for not treating everyone fairly, either way Bethesda get blamed for something out of their control.

At least in the path they took they TRIED to make it work, and give PS3 owners the chance to play it.
I bought Skyrim on the PS3. It became unplayable after 35 hours. It isn't even like they were honest about it. They downplayed the issue whenever it came up. So no, they don't get a free pass. I call developers on their bullshit. Even ones whose games I like.
 

Vale

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Writing and dialogue that doesn't make me stab white-hot iron pokers into my eyes.