If I didn't like Fallout, will I like Skyrim?

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Cobalt180

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Comparing the two games Fallout: New Vegas and The Elder Scrolls 5: Skyrim are like trying to compare apples to oranges.

Fallout:NV is a post apocalyptic simulator set in post-nuclear war American Southwest, specifically in the Mojave Desert. TES5:Skyrim takes place in the mountainous regions above it's very popular counterpart TES4:Oblivion. Many people have probably heard or have known that Fallout:NV was incredibly bugged for a game that Bethesda published, but they'll not mention that it was Obsidian Entertainment that did all the game building. On the whole, many people like TES4: Oblivion, the game world was enormous, the graphics were ahead of their time (back in 2006) and the whole game ran smoothly about 99% of the time. People did say that the voice acting could be improved, to which I will admit it could have been. While others have pointed out the clunky combat system that could take some getting used to.

Each game was buggy when it first came out, Skyrim is almost guaranteed to have some major problems, but realize those issues won't last long. Bethesda is usually very good when it comes to fixing their own games, and since Fallout:NV was created by Obsidian Entertainment, they don't have complete control over the game. So judging it by way of producer won't necessarily work.

If you're worried about genre, it's apples and oranges again. Skyrim will take us to the frozen, bleak area north of Cyrodiil with swords, spells, and bows. The game has stated that it will allow players to use any kind of combination of the three (within reasoning of what you can wield with two hands), in an attempt to streamline the combat from TES4: Oblivion. Fallout:NV on the other hand, took us to the Mojave Desert, where different destinies of the Mojave clashed using guns left over and made from whatever one could scrounge up. Grenades were there, but their physics took some getting used to, and VATS made it easier to hit faster targets. Overall, Fallout:NV is a RPG shooter, with melee weapons in it, while Skyrim poses to be a perhaps more 'traditional' RPG wherein you fight dragons, use magic instead of stimpacks, and use ranged combat as a specialization rather than it being a question of "which flavor of ranged weapon (bullets or explosives)" will I use to kill this non-descript Powder Ganger, Fiend, Securitron, etc.

Enemies in Skyrim look to be much more varied in size and strength. In Fallout:NV Deathclaws were perhaps the hardest enemy to kill, the notorious Legendary Deathclaw among them. Creatures we remember might be Bighorners because they took laughably little damage and their heads always seemed to just pop off at the slightest pressure, Bloatflies and Cazadors which are becoming more on-par with each other due to the downgrade of the Cazador's DT rating and the shortening of it's detection range. Skyrim offers new creatures like Frost Trolls, Giants, Dragons, Ice Wraiths, and Giant Spiders, which only seems like a sampling of new distinct creatures. I said distrinct, there are zombies, skeletons, and probably ghosts, but raiders, marauders, bandits, they're in either game, marred by whatever combat system they use, with Skyrim (and Oblivion) both having the potential for more varied fights due to their range of weapons.

If one were to compare the games as wholes, it would ultimately boil down to one's personal experiences with each game. Since Skyrim isn't released yet, we can only compare it to TES4:Oblivion as a reference. Would you like Skyrim? If you like to play RPG's and you like getting immersed in a gameworld, keep a close eye on Skyrim as it comes out, because it'd have to be absolutely TERRIBLE to not beat Fallout:NV.

***Edit:
I've seen some comments on the inventory systems and leveling, so I'd like to also mention that Skyrim will compose a mixed leveling system, like Oblivion and Fallout.

Skyrim says that it will have a modified Skill system, where in you level any certain skill based on how you use it. However, I'm still a little unclear on how that affects your leveling. From what I understand, they won't make you level up ONLY major skills in order to level up, but then again, I am only interpreting what I've read.

The inventory system will remain largely unchanged, but perhaps you'll be able to carry more things in Skyrim, as in Oblivion, it was very easy to make it possible to carry more loot than any human should be able to right from the start. Where as unless you modded, Fallout can give you a total 250-300 weight limit. Oblivion gave us about that much to start with, and currently I can carry 600 pounds of weight.
 

ChupathingyX

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SinorKirby said:
I keep getting these odd popups in the corners of my screen that I didn't notice in Fallout 3. And I suppose I didn't mean "Interface" so much as I meant "Gameplay". I can't seem to find anyone who can repair my items for me, pretty much all the healing items heal over time now instead of right away, I have a ton of bullet casings my character collects for no reason whatsoever, the speech and other challenges are no longer "challenges" so much as "you can't pass them unless you have this much of this skill" compared to there being a certain percent of success like there was in Fallout 3.
There are plenty of people who can repair your gear, you're just not looking hard enough, or even at all. Food heals over time to add more dofficulty and stimpaks and other meds heal or activate instantly, unless in hardcore mode. Whenever you fire a weapon there is a chance you will gain bullet casings, same goes for when you search enemies who might have bullet casings themselves or your casings. If you don't want them then just...drop them? I don't really see what the problem with that is. Speech in Fallout 3 was just stupid luck test, even if you had 100 speech you could still lose speech checks which was stupid. If you put heaps of points into speech you should be able to use them effectively, plus in F3 you could just save before talking to someone and keep trying until you won the test.

There was no reason to add them to the game in the first place. If you're using guns, you're going to be using V.A.T.S. until you run out of AP, and when you run out of AP zooming in helps. Of course, I just plain don't like iron sights much, so that's mainly a personal issue.
Yes there was, what about people who don't put a lot of points into agility, or people who just don't like using VATS at all? Plus there are some weapns that can be used more effectively outside of VATS. Like I said before, they're optional so if you don't like them, don't use them.

I assume you missed this:
SinorKirby said:
...perhaps I need to get farther in it first.
Well in that case then you shouldn't even be mking wild assumptions like that if you haven't even found a single bottle of Nuka Cola yet.
 
Feb 8, 2009
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It doesn't seem like you will enjoy it, as other posters have already said. Why don't you do yourself a favor and go buy Persona 4. That is a big boy rpg more to your liking.
 

dylan_mcb

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i dont play RPGs so you dont have to take my opinion into account if you dont want to but when i have played RPGs they require an enormous amount of patience and time which the majority of people i know just dont have. i mean they're good if your into them but my advice would be buy a shorter, more action packed, easier to play one before you go for the huge ones like Skyrim and Fallout so forth. something like mass effect maybe. anyway thats all ive got. latarz
 

ComradeJim270

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SinorKirby said:
ComradeJim270 said:
I'm pretty sure that was referring to how the enemies level up with you.
Oh. Well I still don't see how that's obnoxious.
Some people like a sense of progression beyond enemies getting slightly less pathetic and getting fancier gear. Some people like the sense of danger and challenge created with the realization that the game contains enemies that will surely hand you your own ass if you try to fight them too soon, and the sense of accomplishment and satisfaction when you grow more powerful and are able to defeat them. Some people like the fact that their character can become like a demigod and curb stomp everything. Some people like some combination thereof.

So maybe obnoxious is not exactly the right word, but there's a lot to dislike about it.

SinorKirby said:
ChupathingyX said:
How are iron sights a problem if you can turn them off? Some people like them, some people don't, complaing about that is stupid.
There was no reason to add them to the game in the first place. If you're using guns, you're going to be using V.A.T.S. until you run out of AP, and when you run out of AP zooming in helps. Of course, I just plain don't like iron sights much, so that's mainly a personal issue.
Don't assume everyone plays the game as you do. Some people use VATS very conservatively, or even forgo its use entirely.

Oh, and in a largely unrelated note, since people are giving their opinions on these games... since getting New Vegas, I've had no desire whatsoever to play Fallout 3 and don't imagine I ever will again. There's not a single thing about it that I miss while playing New Vegas save for its relative stability, which is no reason to want to play a game. I think the first 20 hours or so of New Vegas, I must have found myself thinking "This is so much better than Fallout 3!" dozens of times (I somehow managed to ignore any bugs).

It doesn't seem to me like this sort of thing is uncommon in regards to the first-person Fallout games or the last two Elder Scrolls games. For both of those it seems like a lot of people have a clear favorite between the two, which illustrates something relevant to this thread: two games can appear to be very similar, yet provide very different levels of enjoyment to the individual playing them. It's something to consider.
 

ks1234

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If you didn't like FO:NV then that's fine, but if you didn't like FO:3 then that is just blasphemy... it's madness.(this is SPARTAAAA... anyway...) Different developers, same publisher, bethesda are bad mofo's you can't NOT like their games. (yes, im a fanboy. lol)
 

94samWOW

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In my experience, the Fallout line and Elder Scrolls were very different. The encumber-ment issue IS a problem in Elder Scrolls, but not quite as much as in Fallout for me, maybe because there isn't as much useless junk to pick up in Elder Scrolls as there is in post-apocalyptic America. Honestly, it seems your problems with Bethesda come from very small details that just irk you to no end, and being as Skyrim doesn't come out until November, most of us are just as blind about what it might be like in those areas as you are. However, I, myself, expect great things from Skyrim, and I wouldn't let New Vegas turn you off of Bethesda for good. After all, I didn't even think New Vegas was NEARLY the best Fallout game (Even overlooking all the bugs, it still really bothered me, just in general). Therefore, I wouldn't give up hope on Bethesda just yet.
 

ChupathingyX

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ks1234 said:
If you didn't like FO:NV then that's fine, but if you didn't like FO:3 then that is just blasphemy... it's madness.(this is SPARTAAAA... anyway...) Different developers, same publisher, bethesda are bad mofo's you can't NOT like their games. (yes, im a fanboy. lol)
Funny how hating Fallout 3 is blaphemy when Fallout 3 was the game that ruined the Fallout lore and screwed up the overall feel of the game series. If anything is being blasphemous around here...it's Fallout 3 and Bethesda.
 

ComradeJim270

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ks1234 said:
If you didn't like FO:NV then that's fine, but if you didn't like FO:3 then that is just blasphemy... it's madness.(this is SPARTAAAA... anyway...) Different developers, same publisher, bethesda are bad mofo's you can't NOT like their games. (yes, im a fanboy. lol)
I'm pretty sure I can, since I've been talking about what an awful piece of crap Oblivion is and what a bland and mediocre excuse for a game Fallout 3 is since each of them came out.

Morrowind was fantastic, though.
 

Smooth Operator

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Ya it probably won't be for you, I say get it off ebay later on but don't go dropping 60$ on it.

But I haveto say that Fallout NV item shit was aggresive, especially since the inventory system is so weak, outside of pipboy they only make a list of all items and you are suppose to scroll through thousands of them to find what to buy/sell, that is some lazy ass design.
I ended up stuffing it full of mods so it would get halfway decent.
 

Sacul

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SinorKirby said:
I keep getting these odd popups in the corners of my screen that I didn't notice in Fallout 3. And I suppose I didn't mean "Interface" so much as I meant "Gameplay". I can't seem to find anyone who can repair my items for me, pretty much all the healing items heal over time now instead of right away, I have a ton of bullet casings my character collects for no reason whatsoever, the speech and other challenges are no longer "challenges" so much as "you can't pass them unless you have this much of this skill" compared to there being a certain percent of success like there was in Fallout 3.
I found plenty of people to repair my stuff, only food will heal over time unless you play on Hardcore where everything does, the bullet casings are for crafting if you want to so you can make better ammo, and yeah shame on Obsidian for making you actually level up a skill to use it.

There was no reason to add them to the game in the first place. If you're using guns, you're going to be using V.A.T.S. until you run out of AP, and when you run out of AP zooming in helps. Of course, I just plain don't like iron sights much, so that's mainly a personal issue.
DAMN YOU, OBSIDIAN! Stop giving people options! Everyone should play how I play!



OT: I don't think wRPGs are really your thing, maybe try a jRPG?
 

Bootbunny

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Even though the OP has probably finished reading this thread, I think I'll post my opinion anyway.

*clears throat*

It sounds to me like the biggest beef you had with New Vegas was all the useful-yet-hard-to-find-a-use-for items and the karmatic decisions (Some may want to you to think otherwise, but it all does boil down to karma). I can't be certain on what Skyrim will be like (since nobody can) but Oblivion was fairly conservative on items. Not only that, but the items were sorted a lot more effectively, so it felt less like you had a lot of crap and more like you had a lot of alchemy crap.

Oh yeah, and Bethesda has never been big on moral choice systems, so I doubt that Skyrim will have one. But I still suggest that you buy Oblivion on Morrowind and see what you think of them.
 

94samWOW

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SinorKirby said:
ChupathingyX said:
Interface changes? What interface changes? I didn't notice any drastic changes.
the speech and other challenges are no longer "challenges" so much as "you can't pass them unless you have this much of this skill" compared to there being a certain percent of success like there was in Fallout 3.
I actually agree with this complaint. I much preferred speech "challenges" to speech "checks," because I, as well as many of my other RPG-nerd friends, don't exactly think "I better get my speech up RIGHT NOW because if I don't, I'll never be able to finish this game" so much as "These enemies are kicking my ass, maybe I should level up things I actually do NEED to survive a minute in these games." (i.e. guns, explosives, sneak, etc.)

But I digress...

I've already expressed that I much prefer Fallout 3 to New Vegas, but still. Some of the things that drive me absolutely nuts about Fallout: New Vegas weren't at all an issue for me in Fallout 3 (or any of the Elder Scrolls games, for that matter). That being said, there were certain issues in the Fallout games that DID carry over to the Elder Scrolls series, which I don't foresee disappearing for Skyrim as of right now. So maybe before ANYONE decides that the original poster won't like Skyrim, they should play an earlier Elder Scrolls game. If nothing else, it'll give them a better idea of what to expect from Skyrim than New Vegas would.
 

ks1234

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ComradeJim270 said:
ks1234 said:
If you didn't like FO:NV then that's fine, but if you didn't like FO:3 then that is just blasphemy... it's madness.(this is SPARTAAAA... anyway...) Different developers, same publisher, bethesda are bad mofo's you can't NOT like their games. (yes, im a fanboy. lol)
I'm pretty sure I can, since I've been talking about what an awful piece of crap Oblivion is and what a bland and mediocre excuse for a game Fallout 3 is since each of them came out.

Morrowind was fantastic, though.
I respectfully disagree. Obvilion was Bethesda trying something different (I mean, that is what video game development is all about... innovation and fun... but admittedly, some ideas are better or 'more fun' than others) anyway, maybe Bethesda's recent type of gameplay is NOT for you... that's fine, I respect that (not really but lets pretend, lol) I will agree, many flaws in oblivion... I believe bethesda will try to fix them in Skyrim. Though just because oblivion has flaws does not make it a bad game by any means... it's just a good game with flaws.
As for FO:3 being "bland mediocre excuse for a game" well... thousands upon thousands of people have played for hundreds of hours... I think that speaks for itself
 

ks1234

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ChupathingyX said:
ks1234 said:
Funny how hating Fallout 3 is blaphemy when Fallout 3 was the game that ruined the Fallout lore and screwed up the overall feel of the game series. If anything is being blasphemous around here...it's Fallout 3 and Bethesda.
If doing what Bethesda did to the FO series was "screwing it up" and "ruining the FO lore" then they can "screw it up" and "ruin the lore" as much as they want... because I view it as vast improvements to the series
 

ChupathingyX

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ks1234 said:
ChupathingyX said:
ks1234 said:
Funny how hating Fallout 3 is blaphemy when Fallout 3 was the game that ruined the Fallout lore and screwed up the overall feel of the game series. If anything is being blasphemous around here...it's Fallout 3 and Bethesda.
If doing what Bethesda did to the FO series was "screwing it up" and "ruining the FO lore" then they can "screw it up" and "ruin the lore" as much as they want... because I view it as vast improvements to the series
How is going from a lampoon of human nature and mankind's lust for power and insatiable greed that caused civilisation's downfall and humanity's struggle to rebuild something they caused, to "loot and lulz" an improvement?
 

94samWOW

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ks1234 said:
If doing what Bethesda did to the FO series was "screwing it up" and "ruining the FO lore" then they can "screw it up" and "ruin the lore" as much as they want... because I view it as vast improvements to the series
Hear, hear. Honestly, anyone who thinks FO 3 was a mistake doesn't hold much validity in argument against me. There was so much done right about that game that if the negative affects your opinion about it THAT much, something's slightly off about your gaming experience.
 

ChadSexington

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Personally I don't like Fallout much but I love The Elders Scrolls games. Try out Oblivion, It's a bit more linear and quite simple, good for getting the hang of Bethesda's RPG's.