Theo - I thought about discussing Eve but it would have made the article too long. You are absolutely correct that the "Eve model" is a different way of handling database depreciation, where player skill, group affiliation, etc. have more impact. That said from what I understand (I'm not an active Eve player) there has still been significant database deflation in Eve - witness the increasingly powerful high end ships, the speed with which groups like GoonFleet could level up new recruits, etc... I'd be interested in what the Eve players think about it.