Careful there, this kind of rational thinking might cost you your job as flamewars are needed for hits.
I'll only disagree with one thing: we should blame someone. Ourselves. The "too much work" line is recognizable business shorthand for "the effort won't bring in enough extra sales to merit taking on the work." It's business basics. Don't spend $1000 to gain $500 in sales. Companies make what we will buy, and generally have the IQ of a really stupid box of rocks, so a few sleeper hits made when that rare opportunity arises would have us more diversity that we realize exists because that's all they do, make what they see selling.
Sadly, a lot of gamers won't compromise on this, and their insistence on only buying the best AAA games they see marketed past the point of saturation keeps this from happening. Sorry Remember Me, I know you fought for us, but you didn't score high enough so it's not my fault I'm not buying you. Sorry Drakengard 3, I'm too busy looking up cat videos to even know you exist. Tales of Xillia, aaargh, anime, it burns. It isn't that companies don't want to take risks, but we aren't giving them a market that says the risk we want them to take is a smart one.
If I sound bitter, it's cause I am. All this talk about more variety from people that seem to only want it in the one area. Genre, setting, art style, game mechanics, all things that would offer more variety than the group of pixels/polygons that make up the main character. People jumped at the thought of Link being female, but to me, it was a purely cosmetic thing that would leave us at the same fetch quest with the same sword fighting, the same item hunting, the same puzzles, and power ups, etc.
And I can't hate you for your murders until I know who you killed. I might be supportive.
I'll only disagree with one thing: we should blame someone. Ourselves. The "too much work" line is recognizable business shorthand for "the effort won't bring in enough extra sales to merit taking on the work." It's business basics. Don't spend $1000 to gain $500 in sales. Companies make what we will buy, and generally have the IQ of a really stupid box of rocks, so a few sleeper hits made when that rare opportunity arises would have us more diversity that we realize exists because that's all they do, make what they see selling.
Sadly, a lot of gamers won't compromise on this, and their insistence on only buying the best AAA games they see marketed past the point of saturation keeps this from happening. Sorry Remember Me, I know you fought for us, but you didn't score high enough so it's not my fault I'm not buying you. Sorry Drakengard 3, I'm too busy looking up cat videos to even know you exist. Tales of Xillia, aaargh, anime, it burns. It isn't that companies don't want to take risks, but we aren't giving them a market that says the risk we want them to take is a smart one.
If I sound bitter, it's cause I am. All this talk about more variety from people that seem to only want it in the one area. Genre, setting, art style, game mechanics, all things that would offer more variety than the group of pixels/polygons that make up the main character. People jumped at the thought of Link being female, but to me, it was a purely cosmetic thing that would leave us at the same fetch quest with the same sword fighting, the same item hunting, the same puzzles, and power ups, etc.
And I can't hate you for your murders until I know who you killed. I might be supportive.