Knights of the Old Republic. The plot twist in that was ridiculous. Now I can't be surprised by plot twists in any movie, game, or book. It was awesome.
Silent Hill: Shattered Memories, because it had a great storyline with an out-of-the-blue twist at the end, but was very short, so more value more money!
None; I don't believe this is a good idea, in general. The way this could possibly improve your impression of a game is if some anomaly occurred during your first play throuch that fckd everything up like a an impassable glitch or loss of save file or a close friend have a heart attack and die right next to you while you're playing.
Scepterra Core. It was well over 60 hours of gameplay for me, the story was indepth and involving, and even though the magic system was a bit weird, when it did work you could create spells that were incredibly powerful.
I'm another vote for Bioshock as its the only time a games twist has taken me completely by surprise and then had me banging my head on the desk for not noticing it.
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