The Ship, easily most unique, engaging multiplayer game I've ever experienced, sadly it never really had a thriving community (except for maybe a few promotional free weekends on steam). I had hoped Bloody Good Time (the studio's follow up) would finally fill that void, but the more laxed approach to the security systems, the simplification of the needs and inventory systems, and the smaller variety of weapons really watered down the whole experience, not to mention the goofier tone really undermining the tension inherent in core gameplay concept.