So would I, I'd make the fate of earth depend on your skill at space invaders.Rodin_d said:Change Mass Effect 3's ending.
Well, I didn't say it, so yay me.Rodin_d said:Change Mass Effect 3's ending.
I actually preferred that to Far Cry 3's "clear all outposts, lose all challenge" method. The respawning enemies glitch in FC2 made it really tense pretty much 100% of the time.sextus the crazy said:Get rid of the repetitive grind in Far Cry 2. I don't want to have to fight at every fucking checkpoint.
Eh, that wouldn't really work for people who focus on one primary character for a hundred hours or so and then make a secondary one. In the time it would take you to reach the same level, you'd likely find all of the items again anyway since a large number aren't completely random or with abysmal drop rates.MeChaNiZ3D said:Dark Souls - Ability to start a new character with items from current character, but locked until same level.
I almost expected somebody would ninja mine, but I suppose nobody here actually plays the game anyway so this is the closest we get.krazykidd said:I would make Sim city an offline game .
Honestly, I wouldn't mind if there was a least a sizable downtime. I hated having to fight again at an outpost I cleared 5 minutes ago.FFP2 said:I actually preferred that to Far Cry 3's "clear all outposts, lose all challenge" method. The respawning enemies glitch in FC2 made it really tense pretty much 100% of the time.sextus the crazy said:Get rid of the repetitive grind in Far Cry 2. I don't want to have to fight at every fucking checkpoint.
I also have one for Red Dead Redemption.Mareon said:snip
I don't care about people who get to level 400 and decide they want to try a different character. I'm trying to rememdy PvP on consoles. This would allow someone who does a lower level run to outfit any number of builds they want without unnecessary grinding. I'm not trying to make the early game easier, which is why something would have to make sure you only get what you earnt. While it isn't that hard to happen upon the weapon you need, upgrading it is a pain. You'd still have to beat the Four Kings if you wanted to invade, but it would make risky builds a little more viable. No use making a build on the PS3 with 50 Faith and finding out 30 would have been better.shrekfan246 said:Eh, that wouldn't really work for people who focus on one primary character for a hundred hours or so and then make a secondary one. In the time it would take you to reach the same level, you'd likely find all of the items again anyway since a large number aren't completely random or with abysmal drop rates.MeChaNiZ3D said:Dark Souls - Ability to start a new character with items from current character, but locked until same level.
You can turn them off, y'know I played the whole game without any objective markers. I don't think the game itself ever tells you they can be turned off, though. I only know because I read it in a preview.R.Nevermore said:Dishonoured: remove those god damn mission markers pointing you which way to go. Seriously now, the game is effectively ruined by the game showing you how to complete your objective and holding your hand along the way!
Me: Alright! I gotta find a key to this gate!
Dishonoured: Why it's over here my good man!
Me: Alright, I have to sneak into this building... Lets plan this out, scope out the building, uncover some intelligence, learn the patrol paths of the...
Dishonoured: There's a sewer entrance over here my friend, or if you prefer, over there is an attic entrance, you could jump the fence over here. Or if you prefer, there's a guard over here holding the key to the back door.
GAH! I want to discover things for myself damnit!
There's an option in the menu to turn them off, under 'General'\'User Interface'.R.Nevermore said:Dishonoured: remove those god damn mission markers pointing you which way to go. Seriously now, the game is effectively ruined by the game showing you how to complete your objective and holding your hand along the way!
Way to take it to the extreme there.MeChaNiZ3D said:I don't care about people who get to level 400 and decide they want to try a different character. I'm trying to rememdy PvP on consoles. This would allow someone who does a lower level run to outfit any number of builds they want without unnecessary grinding. I'm not trying to make the early game easier, which is why something would have to make sure you only get what you earnt. While it isn't that hard to happen upon the weapon you need, upgrading it is a pain. You'd still have to beat the Four Kings if you wanted to invade, but it would make risky builds a little more viable. No use making a build on the PS3 with 50 Faith and finding out 30 would have been better.shrekfan246 said:Eh, that wouldn't really work for people who focus on one primary character for a hundred hours or so and then make a secondary one. In the time it would take you to reach the same level, you'd likely find all of the items again anyway since a large number aren't completely random or with abysmal drop rates.MeChaNiZ3D said:Dark Souls - Ability to start a new character with items from current character, but locked until same level.
Agreed. It pissed me off immensely in the first half. You unlock the good weapons after a while so they don't stay a problem.sextus the crazy said:Honestly, I wouldn't mind if there was a least a sizable downtime. I hated having to fight again at an outpost I cleared 5 minutes ago.
The game is a has what is basically a 15 hour tutorial but yet reviewers gave it a 8/9/10 barring the odd one who dint jump on the band wagonKing of Asgaard said:YES! Someone else who noticed and is sick of it! /brofistkrazykidd said:I would make Ni no kuni treat me less like a child . Seriously , it carries me as if i was a fucking newborn.
I probably would have loved Ni No Kuni had it not treated the player like a go-damned idiot from the first moment you get to the Other World. It's a shame too, because it is a downright beautiful game, with a fantastic soundtrack and interesting game mechanics, but it drops the ball with the way the story is told so badly that it fucks up the whole experience. ARGH!
Captcha: very nice
The captcha's just messing with me now.