Don Alejandro, sounds fun. Realistic lock picking, none of that Tom Clancy fakeness. that would be enjoyable, as long as you really learn about the mechanics of the locks and other devices you bypass/hack/destroy.
Sounds cool. Reminds me of a HL mod, Natural Selection and there was another game that's freeware right now. It has an RTS mode for the 'controller', and FPS for everyone else. You could be a human or a monster, two opposing sides who fight with different weapons/armor/powers combinations.Kuneru said:The FPS could be played exactly like any FPS, the third person would be for those who want to take the fight up close with melee and who want to traverse landscapes like a ninja, the RTS would be top down over the battlefield and would be the one hiring the other two types to fight for him and dropping AI platoons and vehicles, as well as vehicles and supplies for his forces...
Ah, Third Person and First Person would be adjustable options. Probably didn't make that clear enough. Gadgetry would be fun, but I'd probably like to limit it to safecrackers, smoke bombs, and things like that. Sleep gas seems a bit too James Bond-ish, but it would be a fun idea.Dectilon said:Don Alejandro, I'd buy that game. We seem to think relatively alike when it comes to attention to detail in design. ^^ I'm not sure I think it should be first person though. It's usually easier to judge distances, look around corners etc in third person, something I think would be a fair advantage considering how hard the game already is. Perhaps some unreal gadgets could be added (unreal for a grey thief that is), like heat cameras, sleep gas, smoke bombs etc. And as little weaponry as possible : )
More so, I'm surprised people are willing to write elaborate and detailed texts about every aspect of their concept. Unless they're writing it in hope of some company actually seeing it and using the idea (like myself), they are just risking themselves to get screwed in the future when someone else copies the idea and gets rich for it.sapient said:I have a feeling there's a lurking EA employee here for game ideas they can steal (cmon, FIFA Soccer 2142 isn't going to come out anytime soon..)
The "main character" has to have a really cliche name too, so that you REALLY get the feeling of wanting to kill him.TheThree said:I'd make a 'sequel' to a game that doesn't even exist.
I'd just make a JRPG type game where you don't play the cliche spikey haired big-ass sword wielding main character, but you play as just some nameless henchmen guy going after the 'main character'. Pretty much the person you play as is those blue suited Shrina guards from FF7. You get other random henchmen too in your entourage (I says entourage cause it sounds so much cooler than a party.). And the whole game is just you and your entourage of three going around trying to find and take out the main character. For the record, this game isn't supposed to be serious at all.. I mean that by it would be more of a parody of FF type games.
Pretty much every town you go to where you hear the 'main character' (Screw it, I'm calling 'em Ralph.) is you just miss em, but you gotta clean up all the crap that they left behind. Sure, yhey may have killed the seemingly cruel ruler of said town but now that he's dead it's total anarchy in the place.
And at the end you finally meet Ralph and his clearly much less cool party and get into an epic battle with them. And, for lack of better words, you get owned horribly.