Impossible Gaming Situations

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Zombie_King

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May 26, 2008
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Wrong forum, moving it to the game discussion forum. Pay attention to where you're posting next time.
-mod


***Note: search turned up no results (that match this forum) for this topic, sorry if I missed one.
In a lot of mainstream shooters, you're a one-man army, set to destroy the entire enemy race, using only nail clippers. The premise seems like it'll be impossible, but the nail clippers are nuclear bombs, the enemies are stoopid, and you're wearing indestructable armor. This is the case in a lot of games. But some games actually provide a challenge. There are situations, where you, and only you, literally have to take on a huge amount of your enemy alone. For instance:

In the game Mercenaries: Playground of Destruction, a game I've been often been frequenting, I am set to face one man. To subdue him, and transport him to a helicopter. Or simply kill him, but I've been trying to complete the game on a perfect run, i.e. capturing everyone. But here's the thing: He's holed up in a mountain fortress with tons of Tanks, AA Guns and Artillery Cannons. You're a private mercenary, employed to capture/kill 52 people, I won't get into the details now, and most of the time, they aren't insanely fortified. Unfortunately, he is in this case. I can hijack the enemy's helicopters, but every time I do, there are around four AA guns surrounding me, and sure, I can commandeer a tank, and kill some soldiers/other tanks, but once I've killed 1/2 other tanks, the enemy detects I'm there, and about two dozen tanks, four helicopters and any number of soldiers are ready to annhialate me. So, that's my story. After I'm finished posting, I'm gonna take an enemy jeep and run guns a' blazin' into the enemy's lines. So, tell me what your 'impossible' gaming situations are. /post

EDIT:
MRMIdAS2k said:
Check this out then.

http://www.youtube.com/watch?v=WJhpvk2li54

Def Leppards "switch 625", wait for the end, massive ass insane drum solo, made even better by the fact their drummer has ONE ARM
That drummer is my new idol.
 

Anarchemitis

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Dec 23, 2007
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Diving headlong into the Ravenholm Headcrab cave and slaughtering every single one of the suckers without such as a scratch. Admittedly thought, I use "host_timescale 0.1"
But it was fun anyways. And Ravenholm for me is always the most intense level, because I tend to sprint all the way through it to avoid them fast ones and miss the poison zombies. And the snipers are easy to dodge if you keep moving.
 

L.B. Jeffries

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Nov 29, 2007
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I'm going old school. Wing Commander 2, last mission.

Me vs. 2 squadrons of fighters as a warm-up, a squadron of cloaking ships, the entire ROYAL GUARD of Prince Thrakath, Prince.......wait for it...Thrakath, and then if you survive all that, successfully flying through the flak cannons of a giant space station 3 times to drop torpedoes.

I wanted a freaking medal after I finally did it.
 

Kovash86

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May 23, 2008
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Megaman games, typically in the 2nd to last stage there is a point where you choose right you live, choose wrong you die, a horrible, painful death.
 

Zombie_King

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May 26, 2008
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Kovash86 said:
Megaman games, typically in the 2nd to last stage there is a point where you choose right you live, choose wrong you die, a horrible, painful death.
That doesn't require any skill though. You're given an ultimatum, but even a baby could sucessfully choose right/wrong. I doubt he could run in, blow up FOUR AA cannons, call an air strike by standing in one place for ten seconds, and call in an Evac while keeping yourself and your trainsport copter from being blown up.
 

Bling Cat

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Jan 13, 2008
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Rock Band. Hear me out! Green Grass and High Tides on medium. FUCKING MEDIUM! theres a horrible red-yellow-kick pedal beat and it starts halfway through and goes on for about 30% of the song. Bear in mind the song is something like 20 minutes long, and i am left wondering how the real drummer ever did it! seriously! did they have caffeine fed into their arm! what?!
 

Blaqheart

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Apr 24, 2008
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Disgaea. "Hmm, How can we infuriate gamers with our game?" "I know! After every chapter, jump the enemy level up to way above the players party levels so that to actually win anything with more than one guy left, you have to go through the insanely repetitive dungeons for over thirty hours, and then raise the levels again to create a horrable, unending circle for the entire time!" "Great idea Saki, you get a raise!" Screw you Saki, screw you.
 

fix-the-spade

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Feb 25, 2008
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Pretty much Colony Wars.

One paricularly fine mission had you defending a refinery from wave after wave after wave of fighters. At the same time as trying to slow or halt the advance of an enormous mech capable of destroying the refinery in a single strike.
The Mech having no obvious weak points, being all but invulnerable to your standard weapons fire and ignoring you to focus on it's primary target.

In fact, both Vengeance AND Red Sun had missions like that.

Or defending yourself from enemy fighters that outperform you in every aspect. Only for a cruiser to come along and join in pelting at you.
Or just about every other mission in the whole series.

A game series designed wth controller snapping frustration in mind.
 

werepossum

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Sep 12, 2007
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How about console to PC ports with one save and automatic save points? You're down to 3% health, surrounded by enemies, and fighting desperately - then you hit the save point. Now your only saved game starts you out with 3% health and surrounded by enemies, and your only out is to restart the level. Thanks guys! Forcing me to replay the same 45 minute section really adds to the game's value. Really. I'm not being sarcastic.
 

MRMIdAS2k

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Apr 23, 2008
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Bling Cat said:
Rock Band. Hear me out! Green Grass and High Tides on medium. FUCKING MEDIUM! theres a horrible red-yellow-kick pedal beat and it starts halfway through and goes on for about 30% of the song. Bear in mind the song is something like 20 minutes long, and i am left wondering how the real drummer ever did it! seriously! did they have caffeine fed into their arm! what?!
Check this out then.

http://www.youtube.com/watch?v=WJhpvk2li54

Def Leppards "switch 625", wait for the end, massive ass insane drum solo, made even better by the fact their drummer has ONE ARM.
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
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COD 4 in the TV Station on Veteran for me at least. I'm not the best at FPS's to begin with, but no matter which path I took I was slaughtered. I ran to the room all the way down on the right, but I could only throw back so many grenades before I was blown up or picked off. Then i'd try the room on the south wall just before the one all the way to the right, but that was worse then before. Then i'd try to stay in the main area with the desks, and that proved successful until i was picked off every third time by the men on the balcony, and if I focused on them i was hit by those on the floor. Lastly I did the unthinkable and rushed through the offices. It eventually worked despite it being the tactic everyone says DON'T do, but I cleared the first set of offices and held up there whilst killing those on the floor, and sniping those on the balcony as I saw them. Eventually (about an hour or so of doing this) the numbers waned down enough and I was able to press on.
 

Auron555

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Jun 15, 2008
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KH2, the part where you fight literally 1000 heartless. I know you're flying through the air and whatnot, but still... 1000?!
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
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Auron555 said:
KH2, the part where you fight literally 1000 heartless. I know you're flying through the air and whatnot, but still... 1000?!
But they're all dumbed down versions of the heartless. On all modes even
 

Rob Sharona

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May 29, 2008
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Isaac Dodgson said:
COD 4 in the TV Station on Veteran for me at least.
All you need is patience. If you simply wait for the enemy to come to you they eventually will. Then you can peek out and snipe the rest one at a time.

The final skydive mission on Veteran makes me cry. The closest I got to completing it was when I actually got through to the hostage in time, only to shoot the hostage in the head myself. I literally dropped the controller and just stared at the screen for 10 minutes in disbelief.
 

Kovash86

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May 23, 2008
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Blaqheart said:
Disgaea. "Hmm, How can we infuriate gamers with our game?" "I know! After every chapter, jump the enemy level up to way above the players party levels so that to actually win anything with more than one guy left, you have to go through the insanely repetitive dungeons for over thirty hours, and then raise the levels again to create a horrable, unending circle for the entire time!" "Great idea Saki, you get a raise!" Screw you Saki, screw you.
Disgea is a turn based tactical strategy game...how can you get out leveled...don't you know that in order to ensure victory you MUST spend the time to be 10+ levels higher than any encounter, and if you find one that is less than ten levels below you, you need to gain 20 levels to avoid it happening (these are Disgea levels so gaining 20 is no big deal)
 

Jenkins

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Dec 4, 2007
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ugh lets see..... The Level in COD4 where its a flashback on to how that dude loses his arm (sorry my mind is TOTALLY drawing blanks). yeah, try picking up your crippled friend, protect him from like litterally HUNDREDS of troops, with two claymores, and about 200 shots of a gun. on the hardest level!. and then, run all the way back to your friend, pick him up, and carry him to the chopper with Russians still shooting you!


i hate that level....
 

wordsmith

TF2 Group Admin
May 1, 2008
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various bits of Halflife 2... probably the final battle in Ep. 2 was my most frustrating, no matter how stupidly fast I drove, I always got there _just_ as the building got knocked over... Never have I been so bloody relieved to hear the words "I think it's over"
 

Eagle Est1986

That One Guy
Nov 21, 2007
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Really? What difficulty were you playing on because I've always thought Half-life 2 was one of the easiest FPSs around. Although I did struggle with that final bit in Episode 2 on Hard.
 

Blayze

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Dec 19, 2007
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One paricularly fine mission had you defending a refinery from wave after wave after wave of fighters. At the same time as trying to slow or halt the advance of an enormous mech capable of destroying the refinery in a single strike.
The Mech having no obvious weak points, being all but invulnerable to your standard weapons fire and ignoring you to focus on it's primary target.
Oh God, *that* mission. I remember playing that level for the first time and getting completely owned twenty seconds in.
 

Scolar Visari

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Jan 8, 2008
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One Shot One Kill on Veteran made me cry, I still cannot to this day beat that or or Mile High on Veteran.