shadow skill said:
I find this thread ironic considering that you mistakenly attribute genre creation to DMC in your other thread. You then attempt to say that the developers of games that happen to be in the same genre as DMC are copying off of it. In spite of the fact that mechanically all of the games you initially brought up play so differently from each other that except for Dante's Inferno you cannot really group these games together outside of their already accepted genre.
Yeah I'm not even going to get into this here, I'll keep it in that other obnoxious "humanity is doomed" thread. All I will say is if you think that
Devil May Cry and
God of War are THAT mechanically different, then you have a much more finely-tuned appreciation for said differences than I do... that being said; you're still wrong, even David Jaffe said so and he made the damn game.
Anyway, here's an interesting one:
From:
SimuLord said:
GAMES ARE NOT ART. FULL STOP.
I don't want to see creative art direction in my games. I want tried-and-tested formula gaming where the settings are shifted and existing gameplay mechanics are taken in interesting directions relative to their series.
To:
SimuLord said:
My most anticipated games of the year (paraphrase) were all based on wildly radical, never-before-tested gaming mechanics when their series were originally created (end paraphrase).
I am sick and fucking tired of being berated by arthouse hipster assholes who think I'm somehow killing gaming because I think games are supposed to be fun.
I have never seen someone in my entire life so deftly and vehemently defeat their own argument in such record time. Bravo sir... bravo.
The
Total War series was extremely innovative when it was created. Everything else you mentioned (save for maybe the sports games), are all rooted in do-or-die titles that developers had trouble even getting made. Which is exactly my argument, who are you, or anyone to rob the future generation from their "tried and true" formulaic gaming? Should they only be allowed
Game You Mentioned 23: A Return to Form or do they too deserve the risks that people like Sid Meier and Will Wright took back in their days?
Games are not art, to you... remember that. Would I be generalizing too much to wager you don't watch films with subtitles, believe that the
Wii and
Nintendo DS should have never been created, and think that your favorite titles should be the ones winning "Game of the Year"?